heroofnoneb14_ESO wrote: »Party skill overlap - an addon that will work with other members in your group that use Oghma Infinium. Lets say they load on a destro staff with elemental drain and hit update, and you load on a staff, elemental drain, and update. When you hit the 2nd update, an overlap will be picked up as the mod pulls in your build and theirs, letting you know of the overlap. In other cases, since the new major/minor buff system has so much class overlap, this would let you know which buffs you use that could conflict with a separate ability, without having to get specific details About everyone's build. This could also be used to detect internal overlaps in your skills.
heroofnoneb14_ESO wrote: »Which part of the data? I was thinking you hit the update, submit file with your build and party members, and then it would download their setup in some raw form. Though no need to download if they haven't updated since the last time you pulled.the comparison can then be on the Lua code, if there is concern about burdening the server.
Alternatively we perform the calculation on the server and only send information about the alert.
heroofnoneb14_ESO wrote: »Is it possible to grey out the update button till the file is written to? See they make a change, wait till the file file's update time is later than the change, update button now enabled?
Something doesn't appear to be right on my end. First, what is the purpose of the link "jenkins (runnable java)"? What do I do with that? Second, I attempted to execute OghmaInfinium-0.109-SNAPSHOT.jar and I get a very rough looking window without any buttons but an X to close it. I clicked around in the bottom left and there must have been a button hidden there because I got a browse dialog. I browsed to my saved variables and loaded OghmaInfinium.lua and nothing seems to happen. I guess I'm doing it wrong.
Pic of the app on first open:
http://i.imgur.com/JCPxoYK.jpg
Pic of the app after I load the saved variables:
http://i.imgur.com/V3yDn6m.jpg
This sounds like a pretty neat idea. I stumbled upon this project while trying to find a way to export my spent skill points. I thought it would be handy to have this information for respecs and when ZOS resets our points and we need to know how we had them spent previously.
QuadroTony wrote: »so the full armory - i mean all gear - still planned?
RollDodger wrote: »Really? You couldn't put anywhere that it's a stats viewer? I mean ****ing seriously? I had to look at two different sites to just figure out wtf this addon does? No thank you, even if i wanted this I would never download it because of your lack of description.