It's funny you should say this. It's probably the standard thing to do, for those classes, or is it simply what you're comfortable with? I never fully developed my stamplar, but stam DK used to be my main. Nowadays I think both are kind of terrible. I have a decent stam DK build that a friend has adopted and regards highly, but it's not me anymore.Whereas on my stamplar I can roll dodge/vigor and recover from being group targeted. Or magplar block heal to full.
Frankly Magblades got hit a lot harder than sorcs.
They took the full brunt of the shield nerfs, while also losing a majority of the passive heals the class depended on, and to top it off their primary burst tool (Will) is trivially easy to dodge from range now.
The cloak-more-than-I-attack ones and Caluurion gankers still annoy the crap out of me and can go to hell, but I do feel objectively sorry for anyone playing more respectable builds and struggling because of the absurd slew of nerfs.
Agree with @kaithuzar that wings as a complete and total hardcounter to ranged builds is starting to become less and less justifiable in the current state of the game.
Frankly Magblades got hit a lot harder than sorcs.
They took the full brunt of the shield nerfs, while also losing a majority of the passive heals the class depended on, and to top it off their primary burst tool (Will) is trivially easy to dodge from range now.
The cloak-more-than-I-attack ones and Caluurion gankers still annoy the crap out of me and can go to hell, but I do feel objectively sorry for anyone playing more respectable builds and struggling because of the absurd slew of nerfs.
Agree with @kaithuzar that wings as a complete and total hardcounter to ranged builds is starting to become less and less justifiable in the current state of the game.
Frankly Magblades got hit a lot harder than sorcs.
They took the full brunt of the shield nerfs, while also losing a majority of the passive heals the class depended on, and to top it off their primary burst tool (Will) is trivially easy to dodge from range now.
The cloak-more-than-I-attack ones and Caluurion gankers still annoy the crap out of me and can go to hell, but I do feel objectively sorry for anyone playing more respectable builds and struggling because of the absurd slew of nerfs.
Agree with @kaithuzar that wings as a complete and total hardcounter to ranged builds is starting to become less and less justifiable in the current state of the game.
thankyourat wrote: »Frankly Magblades got hit a lot harder than sorcs.
They took the full brunt of the shield nerfs, while also losing a majority of the passive heals the class depended on, and to top it off their primary burst tool (Will) is trivially easy to dodge from range now.
The cloak-more-than-I-attack ones and Caluurion gankers still annoy the crap out of me and can go to hell, but I do feel objectively sorry for anyone playing more respectable builds and struggling because of the absurd slew of nerfs.
Agree with @kaithuzar that wings as a complete and total hardcounter to ranged builds is starting to become less and less justifiable in the current state of the game.
You can be forced into cloaking more than you attack this patch if you are fighting someone with really high damage. You basically only have Cloak to protect yourself. The game is basically forcing magblades into Cloak spam. My biggest problem is cloak just isn't that good of a survival tool. It can be good 1v1 and good for escaping but open world in-combat it's horrible. It's just too much AOE, roots and detection in cyrodiil. The odds of running into a player who doesn't have a counter to cloak is rare.
brandonv516 wrote: »thankyourat wrote: »Frankly Magblades got hit a lot harder than sorcs.
They took the full brunt of the shield nerfs, while also losing a majority of the passive heals the class depended on, and to top it off their primary burst tool (Will) is trivially easy to dodge from range now.
The cloak-more-than-I-attack ones and Caluurion gankers still annoy the crap out of me and can go to hell, but I do feel objectively sorry for anyone playing more respectable builds and struggling because of the absurd slew of nerfs.
Agree with @kaithuzar that wings as a complete and total hardcounter to ranged builds is starting to become less and less justifiable in the current state of the game.
You can be forced into cloaking more than you attack this patch if you are fighting someone with really high damage. You basically only have Cloak to protect yourself. The game is basically forcing magblades into Cloak spam. My biggest problem is cloak just isn't that good of a survival tool. It can be good 1v1 and good for escaping but open world in-combat it's horrible. It's just too much AOE, roots and detection in cyrodiil. The odds of running into a player who doesn't have a counter to cloak is rare.
Agreed. I've seen many Magsorcs adjust by setting themselves up with more resistances and slotting the Twilight now. Those same Sorcs NEVER ran that pet.
As Magblades we can try to do the same but will fall short without our own burst self heal.
Cloak + Shadow Image is our only savior for being outnumbered and people still want the former nerfed.
brandonv516 wrote: »Cloak + Shadow Image is our only savior for being outnumbered and people still want the former nerfed.
On the flip side, all offensive abilities are getting reflected, absorbed or dodged. For my taste, the class feels to have completly lost its identity and the only reliable way for me to play it is as an off healer...
Just read something about somebody using torugs and dots to dot up a player and watch him die. This guy was a stam player using alot of bleeds though. But My question is can this be translated to magblade to a pop in dot up and leave untill you can pop back in and kill them. Is something like this even possible?
sadlythebest wrote: »Definitely feel the pain of the patch nerfs. However, its gotten me into playing a brawler Magblade using elemental weapon and Concealed Weapon. Still learning it but it definitely feels fresh.
I’ve been having success as a magblade but you’re dependent on a couple things:
Healing: your weakness is you’re too squishy. I personally run heavy fortified brass in all armor slots, eathgore monster, and bright throat weapons and jewellery. Cloak is a must, otherwise why bother playing a NB. Biggest weakness is lack of a defensive stun. Funnel health is garbage, I dont put it on my bar. Refreshing path, healthy offering and the fear trap are the only non-ultimates class skills I use. Time stop is great and always on my bar, the combination of NB and time stop will make sure your the most hated opponent so you NEED to gear like a tank and cloak under pressure.
Madglade dps: Asylum staff spamming crushing shock combined with ice heart is what saves the class. Then I run 5 bright throat and 3x transmutation (for the regen set bonus’). You’ll need regen in all jewellery too. The goal is to be able to cloak at will and indefinitely. You’ll also need concealed blade on your bar for faster stealth or Templars will be able to run you down too easily. Fear trap works well too, I’ve been messing around with inevitable detonation too but am undecided on whether it’s good or not. Crushing is mandatory because it hits 3x so it’s 3x the chance to proc Ice heart. Alternating cloak and crushing provides a ton of survivability. I’ve won some 1v2s and gotten kills against 3 but you’ll likely die.... eventually. My goal in these encounters is usually to tie up the other team in objective based BGs, cloak and NBs generate so much hate you need to use it to your advantage, people will often ignore objectives just to chase you down so use it to your advantage.
I agree my action bars are extremely crowded, everything a NB needs is split amongst too many abilities.
I run with zero self healing except for siphon health. The uptime on iceheart using crushing is really good, the only downside is the beam it shoots giving away your position. Siphon soul was getting reflected so I ended up dropping it entirely.
My action bars these days are:
Merciless, crippling (rarely used and mostly for the passive), concealed blade (again for the passive), crushing, cloak - ultimate undo
Siphon, ele drain, fear trap, inevitable detonation, cloak - ultimate undo.
I played around and decided you need cloak on both bars. I was getting caught buffing too many times on my backbar. Undo is for if someone lands a stun/cc, if you’re fighting more than one person any cc will mean death and undo will get you out of a bind.
I love undo. I’m constantly moving, and a fun tactic is to be running away cloaked with people chasing you. Hit undo and pot, you’ll port behind them (your position 5 secs or whatever ago) and I go immediately on the offensive.
I’ve messed around with no merciless but the damage buff is too nice. I’d love to be able to use mark target instead of ele drain too but you need a destruction ability on each bar.
Have you been using this in Cp or just BGS? I completely agree with you concealed is a must. I really hate to use crushing because that dot on swallow soul is extremely crucial. Have you noticed a considerable difference in healing without it?