I've never liked MMO's use of 'rotations' for combat, where people have to theorycraft detailed combinations - phrases like 'animation interruption' in ESO.
I'd sort of not mind one nice attack to spam - which is nearly what I use now.
I do allow a complication of one boosting attack - the 'for x seconds your attacks do more damage' - and one 'finisher' attack - 'for low health enemies do 300% more damage' type attacks.
But if anyone is familiar with attacks, I though I'd ask for suggestions for an 'easy rotation'.
Currently, my Breton Majicka pet sorc uses basically two - Daedric Wrath IV as the 'booster' and Mages' Wrath IV as the main attack. The other three are a passive boost and two pet summons.
My Khajit Stam Nightblade Dual Wield has two boosters: swallow souls IV and Shrouded Daggers IV, a main attack of bloodthirst IV, and a finisher of impale IV. Fifth is a soul magic passive.
So combat is 'try to keep the boosters active and hit the main attack a lot'.
Any other suggestions for improving a similarly easy to use 'rotation'?
Also open to similar for Templar 1h/shield stam dps and 2h DK stam dps.