Callous2208 wrote: »is this finally the Orsinium style return to glory, complete with the addition of many wonderful items to obtain through regular gameplay?.
Callous2208 wrote: »A 3 hour at best sprint through forgettable content and then a few days after of mind numbing dailies to grab at some uninspired motif pages?
Dalsinthus wrote: »Callous2208 wrote: »A 3 hour at best sprint through forgettable content and then a few days after of mind numbing dailies to grab at some uninspired motif pages?
Are you really sprinting through the chapter stories in 3 hours? You may find you enjoy it more if you do a two or three quests per day, explore, soak in the scenery, read the lore books you find, listen to all of the NPC dialogue, talk to some random NPCs. We get 4 updates a year and they're pretty rich if you slow down.
Callous2208 wrote: »If it is indeed the next chapter. Will it be more of the same ol same ol? A 3 hour at best sprint through forgettable content and then a few days after of mind numbing dailies to grab at some uninspired motif pages? Or is this finally the Orsinium style return to glory, complete with the addition of many wonderful items to obtain through regular gameplay? Discuss.
Callous2208 wrote: »I tend to put Orsinium on a pedestal as the gold standard as far as ESO content releases go. In my opinion, no other release to date has come close to the quality. I suppose if I were a new player, it could be hard to really see a difference overall in content. Something has to give though. Murkmire was the absolute bottom dropping out for me. I read every line, took my time, completed every achievement. Can't remember any of it. Forgettable.
The formula they have begun to use for content updates is extremely stale.
All seasonal events are repeats with little to no new quests and items.
Older zones are abandoned and there is never a reason to return.
It's so formulaic now and that's sad. The next release will be a small zone with a major city/quest hub. It will have 2 world bosses at most and a few delves. You will travel in a circle completing poorly written quests and then begin to do your two dailies if you fancy the newest motif.
The only new and innovative things that pop up are in the crown store.
As far as PvE goes, this has quickly become a painfully simplistic dress up sim.
I'd like to see something new after 4 years.
Callous2208 wrote: »I tend to put Orsinium on a pedestal as the gold standard as far as ESO content releases go. In my opinion, no other release to date has come close to the quality. I suppose if I were a new player, it could be hard to really see a difference overall in content. Something has to give though. Murkmire was the absolute bottom dropping out for me. I read every line, took my time, completed every achievement. Can't remember any of it. Forgettable. The formula they have begun to use for content updates is extremely stale. All seasonal events are repeats with little to no new quests and items. Older zones are abandoned and there is never a reason to return. It's so formulaic now and that's sad. The next release will be a small zone with a major city/quest hub. It will have 2 world bosses at most and a few delves. You will travel in a circle completing poorly written quests and then begin to do your two dailies if you fancy the newest motif. The only new and innovative things that pop up are in the crown store. As far as PvE goes, this has quickly become a painfully simplistic dress up sim. I'd like to see something new after 4 years.
Callous2208 wrote: »If it is indeed the next chapter. Will it be more of the same ol same ol? A 3 hour at best sprint through forgettable content and then a few days after of mind numbing dailies to grab at some uninspired motif pages? Or is this finally the Orsinium style return to glory, complete with the addition of many wonderful items to obtain through regular gameplay? Discuss.
LittlePinkDot wrote: »Callous2208 wrote: »If it is indeed the next chapter. Will it be more of the same ol same ol? A 3 hour at best sprint through forgettable content and then a few days after of mind numbing dailies to grab at some uninspired motif pages? Or is this finally the Orsinium style return to glory, complete with the addition of many wonderful items to obtain through regular gameplay? Discuss.
I didnt think Orsinium was any better than Morrowind. Instead of a mountain its just alot of empty space.
I liked summerset the most
PrayingSeraph wrote: »It's likely soon, since the next crown crate season after Xanmeer is Bandaari themed. The crate themes generally match with the dlc/chapters going on at the time.
Which worries me since if it's soon, it'll be a dlc and not chapter. Elsweyr deserves a full fledged chapter, not a story dlc or even worse, a freaking dungeon dlc
Could you imagine, two freaking dungeons being all we see of Elsweyr??
Delsanab14_ESO wrote: »PrayingSeraph wrote: »It's likely soon, since the next crown crate season after Xanmeer is Bandaari themed. The crate themes generally match with the dlc/chapters going on at the time.
Which worries me since if it's soon, it'll be a dlc and not chapter. Elsweyr deserves a full fledged chapter, not a story dlc or even worse, a freaking dungeon dlc
Could you imagine, two freaking dungeons being all we see of Elsweyr??
Yeah Elsweyr without a full chapter would be ridiculous that said Baandari are traders not the actual Elsweyr clan leaders* and such. Perhaps it's not the right crown crate representation
I think the bulk of the playerbase would like an Orsinium experience
Not encessarily the "exact" same experience per-se, but that level of content, world experience, etc. We don't need another variation of Domens, or another continent with half of it covered by mountains (a.k.a. unexplorable). We don't need a huge earthshaking fight against some other super daedra team bent on destroying the world.
just give us an interesting plot with decent and proliferate side quests, a solid amount of daily quest options, new areas and skyshards of course. WE don't necessarily need new dungeons to add to the pleothora of dungeons that people avoid unless it's a pledge (and often skip even with that). the beauty of Orsinium was we didnt' need to be saving the world, or fighting death defying monsters on other planes of existence. A simple fight for a crown with some amazing plot twists were all that were needed to make the Orsinium story amazing.