As I understand it, never having used it, the dungeon finder was broken long before the recent event. Again, a lot of the forum complaints during the event were from players who thought they had to use the dungeon finder in order to get the event ticket - they didn't.
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Tan9oSuccka wrote: »Where’s the ESO is dead guys?
Good Lord. It’s about 12:30 PM CST. It’s packed.
Tan9oSuccka wrote: »Where’s the ESO is dead guys?
Good Lord. It’s about 12:30 PM CST. It’s packed.
Never said Eso was dead but reading comprehension is difficult. Likely because you didn't read it.
Clearly said the game can't handle more people and that I want it to continue to grow but the infrastructure of the game cant handle growth.
Tan9oSuccka wrote: »Tan9oSuccka wrote: »Where’s the ESO is dead guys?
Good Lord. It’s about 12:30 PM CST. It’s packed.
Never said Eso was dead but reading comprehension is difficult. Likely because you didn't read it.
Clearly said the game can't handle more people and that I want it to continue to grow but the infrastructure of the game cant handle growth.
I did read your post. I was simply asking where are the doom and gloom folks are. You say it can’t handle more, the doom and gloom say it’s dead.
Which is it?
Now, on to you being a smug, bag of donuts in your first sentence. Grow up.
Tan9oSuccka wrote: »Tan9oSuccka wrote: »Where’s the ESO is dead guys?
Good Lord. It’s about 12:30 PM CST. It’s packed.
Never said Eso was dead but reading comprehension is difficult. Likely because you didn't read it.
Clearly said the game can't handle more people and that I want it to continue to grow but the infrastructure of the game cant handle growth.
I did read your post. I was simply asking where are the doom and gloom folks are. You say it can’t handle more, the doom and gloom say it’s dead.
Which is it?
Now, on to you being a smug, bag of donuts in your first sentence. Grow up.
Tan9oSuccka wrote: »Tan9oSuccka wrote: »Where’s the ESO is dead guys?
Good Lord. It’s about 12:30 PM CST. It’s packed.
Never said Eso was dead but reading comprehension is difficult. Likely because you didn't read it.
Clearly said the game can't handle more people and that I want it to continue to grow but the infrastructure of the game cant handle growth.
I did read your post. I was simply asking where are the doom and gloom folks are. You say it can’t handle more, the doom and gloom say it’s dead.
Which is it?
Now, on to you being a smug, bag of donuts in your first sentence. Grow up.
You were completely off topic and didn't put forth much effort to show you had any sort of reading comprehension. I would say that your "doom and gloom" vs. "game cant handle more" are inextricably linked. The game will certainly have trouble retaining people if it cant grow and infrastructure problems that cause poor performance aren't fixed. It's just different ways of contextualizing the health of the game. Everytime this game wants to break out and gain people its held back by its own success.
Agreed. I know there are portions of the game that are relatively "dead", like Xbox EU, but on Xbox NA and on PC, this game is still booming. The populations are nuts and it's difficult to engage in events because of it. During Midyear Mayhem, queues into Cyrodil hit well over 500 during Prime time, then you're lucky if you can make it past your first keep without crashing and being kicked out of Cyrodil. This is a fantastic game with a ton of potential, but it keeps missing out on the potential for even more revenue by disappointing it's client base with poor performance and wretched customer service (yes, ignoring your customers is also a sign of poor customer service).
I just keep trying to focus on the really good parts of this game, and try to appreciate the work put in by those who still take pride in their work in this company. Namely, the dungeon designers and the art department. You can see the pride in their creations and the skill that goes into it. As for the rest, I think some of them genuinely try to make it work, but you can only do so much when you have bean counters and upper management forcing counter-intuitive agendas down your throat. I actually feel really bad for the people who work for this company and who are likely getting constant criticism from both ends.
Tan9oSuccka wrote: »Tan9oSuccka wrote: »Tan9oSuccka wrote: »Where’s the ESO is dead guys?
Good Lord. It’s about 12:30 PM CST. It’s packed.
Never said Eso was dead but reading comprehension is difficult. Likely because you didn't read it.
Clearly said the game can't handle more people and that I want it to continue to grow but the infrastructure of the game cant handle growth.
I did read your post. I was simply asking where are the doom and gloom folks are. You say it can’t handle more, the doom and gloom say it’s dead.
Which is it?
Now, on to you being a smug, bag of donuts in your first sentence. Grow up.
You were completely off topic and didn't put forth much effort to show you had any sort of reading comprehension. I would say that your "doom and gloom" vs. "game cant handle more" are inextricably linked. The game will certainly have trouble retaining people if it cant grow and infrastructure problems that cause poor performance aren't fixed. It's just different ways of contextualizing the health of the game. Everytime this game wants to break out and gain people its held back by its own success.
I hope you don’t talk to people like this in real life conversations. Someone is bound to put their fist through your skull.
But anyway, thanks for your post.
Tan9oSuccka wrote: »Tan9oSuccka wrote: »Tan9oSuccka wrote: »Where’s the ESO is dead guys?
Good Lord. It’s about 12:30 PM CST. It’s packed.
Never said Eso was dead but reading comprehension is difficult. Likely because you didn't read it.
Clearly said the game can't handle more people and that I want it to continue to grow but the infrastructure of the game cant handle growth.
I did read your post. I was simply asking where are the doom and gloom folks are. You say it can’t handle more, the doom and gloom say it’s dead.
Which is it?
Now, on to you being a smug, bag of donuts in your first sentence. Grow up.
You were completely off topic and didn't put forth much effort to show you had any sort of reading comprehension. I would say that your "doom and gloom" vs. "game cant handle more" are inextricably linked. The game will certainly have trouble retaining people if it cant grow and infrastructure problems that cause poor performance aren't fixed. It's just different ways of contextualizing the health of the game. Everytime this game wants to break out and gain people its held back by its own success.
I hope you don’t talk to people like this in real life conversations. Someone is bound to put their fist through your skull.
But anyway, thanks for your post.
I guess my ability to use the English language frustrates you to violent outcomes. Thanks for your off-topic input.
Tan9oSuccka wrote: »Tan9oSuccka wrote: »Tan9oSuccka wrote: »Where’s the ESO is dead guys?
Good Lord. It’s about 12:30 PM CST. It’s packed.
Never said Eso was dead but reading comprehension is difficult. Likely because you didn't read it.
Clearly said the game can't handle more people and that I want it to continue to grow but the infrastructure of the game cant handle growth.
I did read your post. I was simply asking where are the doom and gloom folks are. You say it can’t handle more, the doom and gloom say it’s dead.
Which is it?
Now, on to you being a smug, bag of donuts in your first sentence. Grow up.
You were completely off topic and didn't put forth much effort to show you had any sort of reading comprehension. I would say that your "doom and gloom" vs. "game cant handle more" are inextricably linked. The game will certainly have trouble retaining people if it cant grow and infrastructure problems that cause poor performance aren't fixed. It's just different ways of contextualizing the health of the game. Everytime this game wants to break out and gain people its held back by its own success.
I hope you don’t talk to people like this in real life conversations. Someone is bound to put their fist through your skull.
But anyway, thanks for your post.