The complaints are valid. The devs worry more about cosmetic micro transactions then combat balance, bug fixes and fixing lag.
I'm curious, when you guys talk about "devs," are you referring to the corporate suits who are concerned with ROI, or the studio-level managers and employees who have to meet schedules and budgets?
DaveMoeDee wrote: »VaranisArano wrote: »So does complaining about persistent performance issues in PVP count as a "legitimate complaint" or not?
Because I assure you, they sure havent addressed those yet.
People should complain about that. But the hyperbole gets old fast. Some people are clearly overwhelmed with anger and can't help but spew over-the-top bile.
Does ignoring that ie. PvP performance issues for few years now give development team "free get out that critique" pass?
Go check alliance forums etc which are buried somewhere in these forums. Tell us than how much of the complaints were taken seriously and how much fixes / comments / information did we recieve from the development team.
It wohn't be a long list at all.
Anotherone773 wrote: »In short go play Eve for a year and read their forums. Go play on their test server, read the dev blogs, check out their reddit. That is a dev team that cares managed by people who care who work for a company that cares.
Customer service is stellar over at CCP. I spent 2 hours navigating in circles for customer service here and finally went to the BBB and managed to get an email address of some VP or something who i sent an email and within minutes i had people that who were so eager to help me i thought they was going to drive to my house.
Eve the bugs are all fixed ASAP. They hotfix stuff rather than just let it go. If a patch harms the game, they roll back the patch and fix the patch then roll out the corrected version. Not just say oh well and move on to trying to sell me reskinned mounts and houses for insane prices.
Eve's dev team actually interacts with players, sometimes in person. They have round tables with their customers, ZOS doesnt even know what a round table( in this context) is. And you wont find a ZOS dev anywhere. Not a single post on the forums from anyone but Gina and people of a similar position. All you get here is a PR wall.
CCP makes Zenimax look like a bunch of high school kids when it comes to professionalism and quality of work. But what do you expect? The quality of TES games have went down since about TES III. IV started the slide down but V went right off a cliff with quality. ESO over the last 18 months or so has become horrible with the problems and lack of balance and the nerf wrecking balls, and knee jerk over reactions from ZOS.
I really wish they would sell ESO to CCP that would be my dream.
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard
marius_buys wrote: »Dudes take a chill pill and get out of the perfect game bubble, if there is an issue report it, end of story. Be happy that ZOS is putting time effort and dedication into the game looong after its release.
DaveMoeDee wrote: »I find the complaint that performance was better a few years ago and it is worse now to be compelling, if objectively true. I remember performance issues long ago, but other people here have played a lot more PvP than me and can better judge these things. I feel ZOS needs to address that complaint -- is it accurate, and if so, what changed and what aspects can be rolled back or not rolled back. It does seem from their past comments that they have implicitly admitted they either still haven't figured out a feasible way to not avoid prime-time meltdowns.
I can appreciate people being pissed that ZOS may be leading them on when ZOS already knows that they can't fix Cyrodiil meltdowns but don't want to say it because they fear too many people will leave. Transparency is only beneficial when their is a path to remedy what you are revealing. While I can empathize, it doesn't make certain people any less toxic when they are trying to deal with frustration or disappointment.
DaveMoeDee wrote: »Complaints were taken seriously. They just haven't been able to fix the problem.
There have been plenty of "fixes." The problem is that often these "fixes" don't seem to actually substantially improve the the core performance issues they are trying to improve (assuming public opinion is accurate). Then again, even if they improve performance, there are those who will still go ballistic about the less frequent but still there server meltdowns.
I find the complaint that performance was better a few years ago and it is worse now to be compelling, if objectively true. I remember performance issues long ago, but other people here have played a lot more PvP than me and can better judge these things. I feel ZOS needs to address that complaint -- is it accurate, and if so, what changed and what aspects can be rolled back or not rolled back. It does seem from their past comments that they have implicitly admitted they either still haven't figured out a feasible way to not avoid prime-time meltdowns.
marius_buys wrote: »Dudes take a chill pill and get out of the perfect game bubble, if there is an issue report it, end of story. Be happy that ZOS is putting time effort and dedication into the game looong after its release.
marius_buys wrote: »Dudes take a chill pill and get out of the perfect game bubble, if there is an issue report it, end of story. Be happy that ZOS is putting time effort and dedication into the game looong after its release.
You must be new here..
marius_buys wrote: »marius_buys wrote: »Dudes take a chill pill and get out of the perfect game bubble, if there is an issue report it, end of story. Be happy that ZOS is putting time effort and dedication into the game looong after its release.
You must be new here..
Ok perhaps your sarcasm was meant as a joke but in light of the topic allow me to clarify:
If "new here" means having played 7500hrs in ESO since One Tamriel alone (mostly in Vivec) and also running an established guild then so be it BUT your reply does not negate my point.
Learn to calm down son, you're not bigger than the game.
As an ex-Angolan Bush War vet I can tell you with a high degree of certainty that in war, as in life, there are ways of dealing with imperfect situations and that attacking your higher echelon personel in their personal capacity not only does NOT work or solve the problem in any way but also demotivates and uoset that particular individual whoever they may be.
I can honestly say that whenever I have dealt with ZOS on a one on one level they have gone above and beyond what was needed to solve the issue even when I was at fault.
I have been inactive until recently because if I cang contribute to the solution I generally do not try to ad to it with exasperated complaints. However when you start attacking a relatively small dev team in their person I DO think it may be relevant for me to say TAKE A CHILL PILL son, you're not helping.