Lightspeedflashb14_ESO wrote: »At least make it so that the water kills you. That way you can't jump off the edge and skip 2 bosses as easily.
Lightspeedflashb14_ESO wrote: »At least make it so that the water kills you. That way you can't jump off the edge and skip 2 bosses as easily.
Then players would switch to BC1.
Haashhtaag wrote: »It’s the only solution to the dungeon group finder issue at the moment.
Facefister wrote: »I really want a third difficulty for the non-DLC dungeons where you have a chance to get golden jewelry.
Princessrhaenyra wrote: »Why do so many people care about this? If you want to do a specific dungeon during the event, then just get a group together. If you don't have a group and need to pug and they port to fungal, then just do the dungeon. It takes like 10 minutes, and then try again.
xan4silkb14_ESO wrote: »Princessrhaenyra wrote: »Why do so many people care about this? If you want to do a specific dungeon during the event, then just get a group together. If you don't have a group and need to pug and they port to fungal, then just do the dungeon. It takes like 10 minutes, and then try again.
Sometimes, its the same reason the people porting to Fungal I care, time. If you queued for a dungeon and everyone else is random but they decide want to do Fungal instead, they've wasted your time. Other people care because it's an unintended loophole in the Random Dungeon Finder reward system and why should someone who's only intention is to run Fungal I to get the "random" rewards have the same consideration as those that are truly queueing for random dungeon.
That would be the absolute worst possible "solution" to the current problem.Haashhtaag wrote: »It’s the only solution to the dungeon group finder issue at the moment.
This the issue was that most was just after the rewards and many had lots of alts so they selected random, if they got an long dungeon port to FG1.xan4silkb14_ESO wrote: »Princessrhaenyra wrote: »Why do so many people care about this? If you want to do a specific dungeon during the event, then just get a group together. If you don't have a group and need to pug and they port to fungal, then just do the dungeon. It takes like 10 minutes, and then try again.
Sometimes, its the same reason the people porting to Fungal I care, time. If you queued for a dungeon and everyone else is random but they decide want to do Fungal instead, they've wasted your time. Other people care because it's an unintended loophole in the Random Dungeon Finder reward system and why should someone who's only intention is to run Fungal I to get the "random" rewards have the same consideration as those that are truly queueing for random dungeon.
Shewolf075 wrote: »I feel as if a lot of the older dungeons need to be more difficult, make them more challenging again and engaging.