The complaints are valid. The devs worry more about cosmetic micro transactions then combat balance, bug fixes and fixing lag.
rexagamemnon wrote: »So i read one post after another about people being upset with ZOS for one reason after another. Very rarely do i see real legitament concerns brought up, and 99% of the time it is addressed in the forum section. But the truth is The Dev team on ESO is doing really well. Think about it they make an effort to bring new content every couple months, how many MMORPGs do that or are even able to? Sure there are some real concerns, ive complained about not being able to move content across servers and server performance in pvp zones at times, most recently punturing sweeps malfunctions and does not flow into the next puncturing sweep attack properly like it used to since murkmire, and how the new mounts are always a reskin and the mounts aren’t really an important issue as much as i rip on ZOS in the forum section but other than that, i think they are doing great. Everyday i see a new post about the balancing in the game, and people are so uptight about balancing in the game as if they are experts and that they no better than the engineers of this game. But more often than not ots because someone is sore about their favorite class getting a balance to level the playing field for everyone when they want a leg up on the competition. I get it, i was upset when my templar lost major mending. But its always people get so bent out of shape over little stuff. The newest example is the sorc and the shields, hate to break it to you but they definately needed to be balanced with everyone else in pvp. When a sorc can take on 15 players and survive for 20min without dying due to stacked shields, thats ridiculas and not balanced. So thank you @ZOS for doing a good job.
What i get from this is that some people will just refuse to acknowledge the problems that plague eso, and are observable in game by pretty much every single user, one example would be performance, all kinds of performance.
What I get from this is that some people will just refuse to acknowledge that not everyone suffers those problems.
It's simply a fact of life that I haven't had a significant performance problem with the game since PC launch, for example, yet some are quick to assume that I'm either lying or too stupid to recognise the problems I must be having.It's all down to a combination of things like player location, hardware setup, software setup, and most importantly the playstyle adopted.
I don't deny that other people have serious issues, although I do question whether they are all down to ZOS, and I do challenge the claim that "they are observable in game by pretty much every single user".
What i get from this is that some people will just refuse to acknowledge the problems that plague eso, and are observable in game by pretty much every single user, one example would be performance, all kinds of performance.
What I get from this is that some people will just refuse to acknowledge that not everyone suffers those problems.
It's simply a fact of life that I haven't had a significant performance problem with the game since PC launch, for example, yet some are quick to assume that I'm either lying or too stupid to recognise the problems I must be having.It's all down to a combination of things like player location, hardware setup, software setup, and most importantly the playstyle adopted.
I don't deny that other people have serious issues, although I do question whether they are all down to ZOS, and I do challenge the claim that "they are observable in game by pretty much every single user".
You do realize that ZOS admitted to those huge performance issues numerous times right? Like seriously if there is one thing in this game that no one can refuse to acknowledge is the performance issues. Even ZOS acknowledged them.
What i get from this is that some people will just refuse to acknowledge the problems that plague eso, and are observable in game by pretty much every single user, one example would be performance, all kinds of performance.
What I get from this is that some people will just refuse to acknowledge that not everyone suffers those problems.
It's simply a fact of life that I haven't had a significant performance problem with the game since PC launch, for example, yet some are quick to assume that I'm either lying or too stupid to recognise the problems I must be having.It's all down to a combination of things like player location, hardware setup, software setup, and most importantly the playstyle adopted.
I don't deny that other people have serious issues, although I do question whether they are all down to ZOS, and I do challenge the claim that "they are observable in game by pretty much every single user".
You do realize that ZOS admitted to those huge performance issues numerous times right? Like seriously if there is one thing in this game that no one can refuse to acknowledge is the performance issues. Even ZOS acknowledged them.
There's a difference between acknowledgement and actually fixing the issue. They have definitely not fixed anything because the group finder has been a hot mess for years. Gina acknowledged the issue but they're not going to fix it or the lag. Remember this when the same thing happens next year.
ESO is on a down hill slide. The reason ZOS inability to fix or care to fix the major performance and bug issues. Ask yourself, why has ZOS had so many free ESO weekends and on some occasions a free ESO week?
lordrichter wrote: »ESO is on a down hill slide. The reason ZOS inability to fix or care to fix the major performance and bug issues. Ask yourself, why has ZOS had so many free ESO weekends and on some occasions a free ESO week?
It is towards the end of the year when people are spending money almost habitually. ZOS wants in on that.
Zos can't deal with perfomance and horrible lag in cyro. Zos don't know how to balance classes, only thing they actually know is nerfing stuff into the ground. Don't know why do you think we should love them.
i hear they're going to 'balance' races, soon.
given that my playtime on this game has already dropped about 98 percent since nerfmire (great content, *** changes), i can hardly wait to see what the team comes up with next.
Balance posts are most of the time made by people that know nothing about balance but they think they do...
I get very discouraged to play just by reading this toxic community, come on people it's a game! You're supposed to have fun and enjoy playing it.
Congrats to the Dev team! We all love this game deep in our hearts, that's why so many people spend so much time in this forum, I invite the community to post about the stuff they enjoy rather than about what they don't, or to give constructive feedback, not destructive...
On the other hand it would be very nice if we could get a major patch where nothing is added or balanced and the Devs just focused on performance, lag, bugs.
I love this game and have been playing it since launch. Probably will not stop playing it. I got 2 PCs stolen this year (I live in a no-man's land) and I keep replacing them to come back everytime!
Shadi_Trixter wrote: »People can be very understanding as long as its communicated to them that you are aware of a problem, or investigating a problem and are working to fix it. It could be as simple as a single paragraph at the launcher.
I dont play fallout, never have. What happened with fallout? I here about fallout in the forum alot but never an explanation.xenowarrior92eb17_ESO wrote: »well i am quite toxic on it myself but...seeing how fallout76 turned out...imma give them some slack and appreciation and yes ofc it could be better and they shouldn't slack...but it could had been worse...a lot worse :V
but they do come crashing down because of lack of humility... look at ea and bethesda and blizzard.... ignore your customers that made you and they will unmake you just a fast
You get that we're not arguing cross purpose, right?
Even so, please explain how customers brought down EA or Blizzard? (Bethesda is a division of ZOS). Neither EA or Blizzard has shown anything but increasing net profits over several years. Yes, they've had failed launches between them, which is apples and oranges in regard to this thread, but neither juggernaut has been crippled in the way you'd like to think.
To be fair I think there is not enough negativity. If there would be enough of it devs would start to care about it and do something with broken things in the game people complain about. But since there is not enough negativity and every role player or casual player that is not concerned about balance or game end bugs is happy with the game devs thinks everything is fine and simply dont care which in future will cause even more negativity. Hopefully at some point the bubble will burst out and devs will start to do something , starting from actually actively playing the game more to understand it better instead of throwing bunch of half baked changes and then acting suprised when people hate them and curse the balance.
"When you do things right, people won't be sure you've done anything at all."
When you screw up, everybody and their brother knows about it and tells you.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
Shadi_Trixter wrote: »Honestly from what little I've read of this 7 page thread the negativity seems to be misplaced. "The DEVS seem to be a blanket statement for everyone involved at ZoS" which isn't really fair to the staff.
From what I've observed as a customer and my knowledge from working in operations, ZoS seems to have some pretty debilitating issues that only management can fix.
It doesn't look like they've embraced DevOps, or possibly the budget doesn't include the needed resources, the code base or release process must be a mess (since unrelated systems break every time a patch is pushed), and resources for correcting issues are probably fully dependent on microtransactions which after all is said and done are probably not enough continuity to grow after unexpected expenses (otherwise they would be fixing these issues). They also seem to be developing with larger release cycles which could explain a lot of the issues we've been seeing with the paralysis and non-response when it comes to addressing gameplay issues following an update. Proper CI/CD and test methodology with version control are a must.
Also monolothic megaservers in general are very hard maintain and scale properly, you really need services that are loosely coupled to allow for flexibility and it really doesn't help when you are stuck with decisions made from predecessors (sometimes years ago).
The most common pitfall I've seen are operations not being included during the design phase, there are certain key things that need to be in place to keep maintenance cheap, allow in-place upgrades (no downtime) upgrades, rollbacks, queue draining, etc without causing an outage.
The result of being stuck with poor decisions can take a long time to correct and only really seems to get fixed at large companies with executive buy-in; otherwise you get stuck constantly fighting fires and are fighting a war of attrition.
Communication is also very important. If you aren't communicating what's being done to resolve issues (i.e. making announcements where everyone can see them at first login), people assume incompetence, and eventually leave for greener pastures if its a consistent thing.
People can be very understanding as long as its communicated to them that you are aware of a problem, or investigating a problem and are working to fix it. It could be as simple as a single paragraph at the launcher.
VaranisArano wrote: »So does complaining about persistent performance issues in PVP count as a "legitimate complaint" or not?
Because I assure you, they sure havent addressed those yet.
DaveMoeDee wrote: »VaranisArano wrote: »So does complaining about persistent performance issues in PVP count as a "legitimate complaint" or not?
Because I assure you, they sure havent addressed those yet.
People should complain about that. But the hyperbole gets old fast. Some people are clearly overwhelmed with anger and can't help but spew over-the-top bile.