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Do you Think we need more guild kiosk's ?

angrytroll85
angrytroll85
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Do you Think we need more guild kiosk's ? 193 votes

Add more guild kiosk's
35%
Nestorvailjohn_ESOGalenSantieClawsAlienSlofstatic_rechargestarkerealmDarkhorse1975CloudtraderStreegaSparkJayne_DoeG1CountdownAlnilamEGarishxxthir13enxxListerJMCVaranaShazantiEasily_Lost 69 votes
Revamp the trading system all together
46%
PinesyZardayneJarndyceJimmycyberblastDanikatlpwHalloweenWeedJRCandeiasLarsSfalcasternub18_ESORavenSwornbottleofsyrupSkoomahEdaphonAsysLordSkyKnightLatiosTandorRi_Khan 89 votes
Move the Current Kiosk's to better locations
6%
czarAbigailCurtdogg47SylvisMyNameIsEliasNyladreas117DiosNarvuntienMLGProPlayerEl_BorrachoJaraalGorenApostateHobo 13 votes
Leave everything the way it is
11%
AlchemicalidkUPrimeTaleof2CitiesHvzedaPink_ViolinzChunkyCatFreshlyB8kedwolfie1.0.SiAScORCHTasearmxxoSqueaky_CleansupaskrubKharretGrollok76LordWenzelTatankoBooPerScOOperfrostz417 22 votes
  • Fiktius
    Fiktius
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    Add more guild kiosk's
    New trade guilds are popping up like mushrooms in rain and demand towards trade kiosks is ultra high, so I really would love to see more trade spots being added to the game.

    However if I could vote for two options, I would've voted for moving current kiosks to better locations as well.
    ZOS is doing better job with newest releases, what comes with trade hubs:
    Alinor and Lilmoth are both excellent, wayshrine is near trade spots and bank & crafting areas are not far away.
    Meanwhile other zones could have better potentiality, if their trader locations would be different.
    For example Riften would make excellent trading hub, if guild kiosks wouldn't be located outside of the city.
    Edited by Fiktius on December 3, 2018 7:16PM
  • Abigail
    Abigail
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    Move the Current Kiosk's to better locations
    There needs to be a small expansion area that serves as a marketing district. Here, we have guild kiosks, crafting, writ turn-ins, bankers, and all appropriate merchant npcs. AND a very centralized wayshrine.

    Don't need all the kiosks here, but if there are new ones this would be a favorable way to handle it, I think. I avoid purchasing at kiosks because my time is better spent than chasing all over Tamriel.

    Edit: And there should be mailboxes in this district that prevent us having to logoff/logon or change zones just to get our damned mail -- one of the most absurd time-wasters in the game, especially with the FOUR-YEAR-LONG problem with loading screens.

    Edit 2: And this district would automatically disable combat pets and mounts. No more flappies blocking the way (or bears standing on countertops).
    Edited by Abigail on December 3, 2018 7:39PM
  • whitecrow
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    Add more guild kiosk's
    It would be nice to have a few more "out in the wild."
  • Jayne_Doe
    Jayne_Doe
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    Add more guild kiosk's
    I'd like to see them add more kiosks to the starter zones. There are already several empty carts/stands in those areas, but only one trader. Looks like most of them have room for 2 more traders. If there were at least 3 traders in those areas, it might make it more worthwhile to port there and have a look. Most of them are fairly close to a wayshrine.

    I agree with moving some of the traders, esp. those in (technically outside) Riften. Also, the Baandari Trading Post is convenient for the kiosks, but there are no other amenities there. If a bank were added, that would help. And while we're at it, ADD A BANK TO EBONHEART ALREADY.

    I don't think ZOS needs to go overboard with adding trader spots as it could result in trader overload. Too many traders, and players will just stick to one or two locations. Also, I think there are enough traders out in the wild. I tend to stop at them if I'm in the area or shopping for something I'm having difficulty finding anywhere, but generally, I stick to the town hubs.

    Also, maybe the outlaw refuges could have 2 traders. I generally stop at the guild trader when I'm in the refuge, but I don't generally seek them out. If there were 2 traders, it might make the extra load screen more palatable to go and have a look.
    Edited by Jayne_Doe on December 3, 2018 7:40PM
  • Mupo
    Mupo
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    Add more guild kiosk's
    I would like more kiosks as well. A bank in Ebonheart would be wonderful as it feels AWKWARD to see the Ebony Rose but no bank to … you know, lore wise have fun with the night flowers? Who carries money on them these days AmIRight?
    A bank in Ebonheart also for the existing kiosks since they have some crazy good deals there :smiley:
  • Jaraal
    Jaraal
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    Move the Current Kiosk's to better locations
    Put them all in capital cities, and then they will all be worth close to the same bid.




    Edited by Jaraal on December 3, 2018 7:50PM
  • Acrolas
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    Adding two more kiosks within Craglorn and one more within each base zone feels like a good idea on paper. But in reality if you use the term 'top spot' and you're not currently in one of those spots you're probably going to feel like you're at the bottom.

    The 'top spot for all' just isn't going to materialize. And it's impossible to implement incremental fairness when there's going to be at least one person out there who feels the system is unfair regardless.

    The best first step... is keyword search of course.

    The second step is to help others realize that you do not need a top spot kiosk to make a lot of gold in this game. At the same time, you're not going to have the inventory or resources to really roll in the millions until up to several years after starting the game. It's far better to join any guild, even if there's no kiosk attached, and sell a little bit every single day, than to give up after a few weeks because you're not seeing exponential gain in your banked gold. Just like real life, the first million is the absolute hardest. It's going to take time, and it's going to take commitment.
    signing off
  • Mintaka5
    Mintaka5
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    Revamp the trading system all together
    Get rid of this current system, and give us a public market board. Guilds are for mages and fighters!

    Market_Board.jpg

    then you get a searchable list of all players selling all the things...

    niRDA5v.jpg

    even has a list of recent transactions
    Edited by Mintaka5 on December 3, 2018 8:24PM
  • Dawnblade
    Dawnblade
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    Revamp the trading system all together
    We don't need more traders put up by more random guilds in more out of the way locations selling more items no one will ever find.

    Revamp the system - ideally a single marketplace shared across the game world, though reducing current limitations (players in guilds, listing slots, guilds on traders) and adding a search function would be an improvement.

    Edited by Dawnblade on December 3, 2018 7:58PM
  • starkerealm
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    Add more guild kiosk's
    The game needs more guild traders... but the game is also getting more guild traders twice a year.

    Could we do with more? Yeah, sure. The game's population is growing, there's a lot of people out there. The guild member limit is fixed (and I suspect cannot be changed.) As a result, there's more trade guilds and more competition for those spaces.

    So, yeah, more kiosks would be good. We are getting more, but not, necessarily, fast enough to keep up with the population boom. Some cities could probably squeeze in a few more kiosks, especially base game locations. It could also add some more flavor to some locations in game, and draw people to cities they don't usually frequent.
  • Blackbird_V
    Blackbird_V
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    Revamp the trading system all together
    We need an RS3-styled Grand Exchange, or an "Auction House" as people call it here.
    Edited by Blackbird_V on December 3, 2018 8:19PM
    Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.
  • Nestor
    Nestor
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    Add more guild kiosk's
    We will never get a global auction house, devs are dead set against it.

    However, what you should be asking for is a Awesome Guild Store, with Advanced Filters interface. That is doable and something they told me last Spring they want to implement.

    They do need to add some kiosks to existing locations.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Bajatar
    Bajatar
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    Revamp the trading system all together
    More traders aren't going to help when visiting them is so frustrating and time consuming. With the ridiculous loading times and buggy interface I can barely stand going to 2-3 of the bigger locations.

    It's not like that's just me. Whenever we lose a bid at one of the top spots I drop from "having to restock every day" to "1-2 sales that whole week". Almost nobody bothers visiting the less popular locations. The top spots are top spots not for the lack of alternatives but because that's about as much as people are willing to tolerate when looking for something.

    The whole system screams "early 90s" when MMORPGs were still figuring out how to do things. Burn it to the ground and stop trying to be "special".
  • SugaComa
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    Revamp the trading system all together
    Revamp if altogether

    Guilds can only earn gold through purchases not through donations

    Add raffles tickets to the kiosk so we can add items to be raffled ... Items must be of a minimum value to be raffled so no raffling potatoes ... But you can raffle say 10 kuta , 10 alloys etc

    The game will select the winner to prevent cheating and stacking money

    Only allow the purchase of kiosks from money gained through these activities

    Also ... Finally a guild must have made a certain amount of in guild trades before it can buy a kiosk to prevent new guilds being made just to place multiple bids on the same trader
  • nerfworthy
    nerfworthy
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    Add more guild kiosk's
    Mintaka5 wrote: »
    Get rid of this current system, and give us a public market board. Guilds are for mages and fighters!

    Market_Board.jpg

    then you get a searchable list of all players selling all the things...

    niRDA5v.jpg

    even has a list of recent transactions

    Are you seriously in here advocating for FFXIV's market system... theirs is one of the worst IMO. Leave guild traders as is, I love it. It's unique and makes trading an adventure instead of standing at 1 board all the time.
    MagWarden main and a Dunmer enthusiast!
  • idk
    idk
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    Leave everything the way it is
    As my customary post with polls, they are just entertainment value only which Zos is fully aware of. They do not provide any statistically significant results.

    To the point of the thread, I have a couple social and PvE guilds that both often have guild traders and I do pretty well selling through them. It they can get traders then it seems we have plenty of locations. The system clearly does not intend that any guild is guaranteed of getting a trader each week and of course a poorly run guild would probably lose their bid most weeks.
  • El_Borracho
    El_Borracho
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    Move the Current Kiosk's to better locations
    Rather just have a search feature within the guild store so I don't have to scroll through dozens of Hollowjack motifs to get to the one I am looking for. But having a kiosks near a wayshrine instead of an annoying-enough distance away would be a slight improvement
  • Runs
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    I think we need a plane of oblivion, access to which is sold in the crown store as a dlc...

    In the center of this would be a wayshrine. Circling around this wayshrine would be small sister kiosks to the kiosks that are found in Nirn. Priority to distance from wayshrine would be the highest bids. But it wouldn't just be the winning bids. With this system in place every guild that bid would have their bid money taken and they would receive a spot based on the amount spent.

    Say 4 guilds bid on one of the Rawl location. The winning bid was 15m gold, it wins and get's the kiosk in Rawl, but also a kiosk in the plane. Since it was they highest bid of all of the nirn locations it would be the first one and closest you see when porting in. The 3 other bids, which would currently be considered losing, would still not have a nirn kiosk, but they would have one in the plane. Say one of the other bids was 14m, so it would still get a relatively good spot close to the shrine in the plane. The other 2 bids say they were 10k, they would be among the furthest kiosks from the wayshrine.

    This would ensure every guild could have a place, even though most may not want to go out to the 10k section. It would also ensure a rival guild/ghost guild couldn't completely cut you off from sales. I really feel this would cut down on the sleezyness that ends up taking place with the current system. It would also allow us to save time going from one location to the next loading in and out trying to find an item. We still have to search, just no more load screens every 5-6 traders. ZOS would make money with it being sold as DLC. And it doesn't remove the gold sink aspect of the current system as people are still going to want both the best spot in nirn and now the best spot in the oblivion plane as well. I really see this as a Win-Win-Win and probably easy to implement.
    Runs| Orc NightbladeChim-el Adabal| Dunmer TemplarM'air the Honest| Khajiit Templar
    Oddity| Altmer SorcerorDrizlo| Orc DragonKnightLady Ra Gada| Redguard Sorceror
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    Bleak Mystique| Nord WardenPolychronopolous| Imperial SorcerorBullcrit| Khajiit Nightblade
    PC NA CP 1250+ and still a noob
    At Writs End - A place to complete master writs
  • Curtdogg47
    Curtdogg47
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    Move the Current Kiosk's to better locations
    I think the traders out in the middle of no where need to be brought into a city.
    Or add more traders around them so they aren't so lonely!
    Edited by Curtdogg47 on December 3, 2018 10:01PM
  • Mintaka5
    Mintaka5
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    Revamp the trading system all together
    nerfworthy wrote: »
    Are you seriously in here advocating for FFXIV's market system... theirs is one of the worst IMO. Leave guild traders as is, I love it. It's unique and makes trading an adventure instead of standing at 1 board all the time.

    Yes I am.

    It's not the worst, but at least it's functional, and honestly I make way more gil in that game, than what ESO's guild system has to offer in gold. I make gil on a daily basis in FFXIV's market. In ESO I'd be lucky to make 1 sale a week.

    Too bad it's only your opinion, man.

    Edited by Mintaka5 on December 3, 2018 9:58PM
  • Mintaka5
    Mintaka5
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    Revamp the trading system all together
    When you guys say we "NEED MORE GUILD TRADERS", isn't that just like saying we just need more player traders? Common sense, really, in that, if there aren't enough traders in general, then that deems it necessary to just implement a public trading system. More traders just means more players trading, rather than bottlenecking all trades through exclusive guilds.
  • Tandor
    Tandor
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    Revamp the trading system all together
    There's enough traipsing around and convoluted searching as it is, we don't need any more kiosks to add to the tedium.

    I'd rather revamp the system. Although my personal view is that such a core part of any MMO as the trading system shouldn't be locked behind restrictions like guild membership and then further restricted by an artificial bidding process (which is actually an auction system and as such incompatible with the wishes of all those opposed to an auction house!), we are where we are and some players like the present system so I'd retain it but suitably revamped.

    Buyers should be able to search properly for items centrally, and either go to the remote kiosk to collect their purchase or else pay extra to have it delivered in the mail. EQ2 players will be familiar with such a system and it works well there.

    Sellers should have access to a NPC merchant in the main trading locations through whom a small number of items could be listed at a high rate of commission that would be shared between the guilds trading in those locations. It would open up trading to casual traders who can't, or prefer not to, join trading guilds as well as members of those guilds that were unsuccessful in that week's kiosk auctions.

    The tutorial could include a quest introducing new players to the NPC merchant in their starting city, and ultimately introducing the concept of trading guilds.

  • starkerealm
    starkerealm
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    Add more guild kiosk's
    Mintaka5 wrote: »
    nerfworthy wrote: »
    Are you seriously in here advocating for FFXIV's market system... theirs is one of the worst IMO. Leave guild traders as is, I love it. It's unique and makes trading an adventure instead of standing at 1 board all the time.

    Yes I am.

    It's not the worst...

    Well that's high praise. "Final Fantasy's Auction House, not the worst idea in MMO development, but it's right up there!"
    Mintaka5 wrote: »
    In ESO I'd be lucky to make 1 sale a week.

    Too bad it's only your opinion, man.

    This is on you. I've cleared almost 4 million in sales in a single day before. This is on a kiosk out in the hinterlands of the Dominion. If your stuff isn't selling, either there's no demand, you're asking too much, or both. No one's going to pay you 25k for your Aldmeri Dominion Shields Motif now, the market just isn't there anymore. To say nothing of your Pauldrons of the Dragon. Yeah, those just aren't selling because they're useless.
  • Kidgangster101
    Kidgangster101
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    Revamp the trading system all together
    As a PS4 user (no add ons like pc) the guild trader system is a cool system in theory. I get it sticks to the lore of the game. But there is a few quality of life changes that should happen.

    1) a search function. Finding anything without an add on is so freaking difficult and annoying. 90% of the time it just makes me wanna quit the game when I need 1 thing.

    2) buying a trader isn't the problem. I think that system should stay the same except when you buy a trader it should also be entered into a world trader. (So that way if I'm looking for a motif I can go to the main trader board and search it out without going to 20 zones and not finding one. Again this isn't a problem on PC they have an add on that shows where all the items are and what the different prices are.)

    3) a combination of both 1 and 2 by maybe if they don't wanna work it out themselves just pay the people that made the add on to make it for console too!

    In sum there is so much to do on this game I shouldn't have to spend 4-5 hours going zone to zone in "incredibly long load times" with no actual search function to find one item. Quality of life people we went over a year before we got text chat! We don't live in the stoneages anymore please understand it's a game and it should be a time sink into playing content not running around every City to find a particular item.
    Edited by Kidgangster101 on December 4, 2018 1:49AM
  • Mintaka5
    Mintaka5
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    Revamp the trading system all together
    Mintaka5 wrote: »
    nerfworthy wrote: »
    Are you seriously in here advocating for FFXIV's market system... theirs is one of the worst IMO. Leave guild traders as is, I love it. It's unique and makes trading an adventure instead of standing at 1 board all the time.

    Yes I am.

    It's not the worst...

    Well that's high praise. "Final Fantasy's Auction House, not the worst idea in MMO development, but it's right up there!"
    Mintaka5 wrote: »
    In ESO I'd be lucky to make 1 sale a week.

    Too bad it's only your opinion, man.

    This is on you. I've cleared almost 4 million in sales in a single day before. This is on a kiosk out in the hinterlands of the Dominion. If your stuff isn't selling, either there's no demand, you're asking too much, or both. No one's going to pay you 25k for your Aldmeri Dominion Shields Motif now, the market just isn't there anymore. To say nothing of your Pauldrons of the Dragon. Yeah, those just aren't selling because they're useless.

    No it's not on me. I am in two trade guilds. I lowball the entire market (about 500 gold less than the lowest price on the market). You assume to much, and have the opinion of an ape. If I could convert all my FFXIV gil to ESO gold I'd have well over 4 million a day. The current economy in this game is oligarchic, and doesn't really cater to casual traders, and those who are not willing to put up with the nuisance of guild fees, donations, and whatever get-rich-quick schemes these GMs dream up. For instance, I've been to some of the guild houses of multiple trading guilds, of which I used to be part. They were stocked with all the high end furnishings, yet were still asking for fees on top of the transaction and listing fees. I asked the GMs why they ask for fees, they said it was because they can't compete with other guilds that bid higher on traders. I responded by asking them how much of their home's decorating could outbid the competition next week? No answer.
  • Sylvermynx
    Sylvermynx
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    Revamp the trading system all together
    Yep. Normal Auction House thanks.

    Oh yes, I'm well aware that's not going to happen, since ZOS has given the guilds such a powerhouse setup. But of all the issues with this game (eh, most of which I personally don't experience - I'm just referencing the stuff on the forum here) the MAJOR MAJOR one for me is the guild trader setup.

    It's ugly, it's elitist, it's "special snowflakeness"; and it makes me wonder if the system is in place because some of the "early beta" etc folks actually paid real money for the system to get set in stone. I hate it. It will be the main reason I quit playing eventually.

    Just give us a real AH. Like every other MMO out there.
  • kargen27
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    SugaComa wrote: »
    Revamp if altogether

    Guilds can only earn gold through purchases not through donations

    Add raffles tickets to the kiosk so we can add items to be raffled ... Items must be of a minimum value to be raffled so no raffling potatoes ... But you can raffle say 10 kuta , 10 alloys etc

    The game will select the winner to prevent cheating and stacking money

    Only allow the purchase of kiosks from money gained through these activities

    Also ... Finally a guild must have made a certain amount of in guild trades before it can buy a kiosk to prevent new guilds being made just to place multiple bids on the same trader

    First solution isn't needed and would be easy to get around. Guild members could instead of donating just buy each others items at silly prices. Not many people outside the guild are going to bother with doing raffles. Usually you go to a guild trader because you need something.

    I'm not sure multiple bids are being made on the same trader. I don't see the point as that only drives up the cost. Dummy guilds do bid on traders just in case the primary guild loses it's bid. The fix for that is simple. When a guild wins a trader that trader is theirs for the week whether they continue to exist or not.
    and then the parrot said, "must be the water mines green too."
  • starkerealm
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    Add more guild kiosk's
    Mintaka5 wrote: »
    Mintaka5 wrote: »
    nerfworthy wrote: »
    Are you seriously in here advocating for FFXIV's market system... theirs is one of the worst IMO. Leave guild traders as is, I love it. It's unique and makes trading an adventure instead of standing at 1 board all the time.

    Yes I am.

    It's not the worst...

    Well that's high praise. "Final Fantasy's Auction House, not the worst idea in MMO development, but it's right up there!"
    Mintaka5 wrote: »
    In ESO I'd be lucky to make 1 sale a week.

    Too bad it's only your opinion, man.

    This is on you. I've cleared almost 4 million in sales in a single day before. This is on a kiosk out in the hinterlands of the Dominion. If your stuff isn't selling, either there's no demand, you're asking too much, or both. No one's going to pay you 25k for your Aldmeri Dominion Shields Motif now, the market just isn't there anymore. To say nothing of your Pauldrons of the Dragon. Yeah, those just aren't selling because they're useless.

    No it's not on me. I am in two trade guilds. I lowball the entire market (about 500 gold less than the lowest price on the market). You assume to much, and have the opinion of an ape.

    Classy.
    Mintaka5 wrote: »
    If I could convert all my FFXIV gil to ESO gold I'd have well over 4 million a day.

    And of course these economies are entirely comparable. Which, you know, they're not, because as far as I can tell, farming 1m gil worth of mats in an hour isn't particularly challenging. In ESO, similar farming will yield somewhere in the range of 20-30k. So, if we take these very rough values... if you could convert your gil to gold, you'd be pulling down somewhere in the range of 130k per day... which, you know what? Yeah, that's an entirely possible goal if you're an active trader.

    Now, I'll grant you, it's hard to compare the economies between two games if you don't play both, but I can assure you, the value of gold in ESO is not a 1:1 ratio with gil.
    Mintaka5 wrote: »
    The current economy in this game is oligarchic...

    Not what that word means, but I can't be bothered so, moving on.
    Mintaka5 wrote: »
    ...and doesn't really cater to casual traders...

    Again, this is incorrect, it doesn't cater to casual sellers. That's by design.
    Mintaka5 wrote: »
    ...and those who are not willing to put up with the nuisance of guild fees, donations, and whatever get-rich-quick schemes these GMs dream up.

    Or you could find, you know, good guilds. They do exist.
    Mintaka5 wrote: »
    For instance, I've been to some of the guild houses of multiple trading guilds, of which I used to be part. They were stocked with all the high end furnishings, yet were still asking for fees on top of the transaction and listing fees. I asked the GMs why they ask for fees, they said it was because they can't compete with other guilds that bid higher on traders.

    So it's a get rich quick scheme because they need the money to make rent... that's not how any of that works.
    Mintaka5 wrote: »
    I responded by asking them how much of their home's decorating could outbid the competition next week? No answer.

    Right. Because we know how aggressive statues are about bidding for specific guild traders... wait, what?

    Or you're complaining because they were collecting attunable stations, which make the guild more attractive to prospective members, and chose to be tactless in your discussion on the subject.
  • Juhasow
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    None of the options. System is fine only certain details of it could be changed like searching tool.
  • Silver_Strider
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    Revamp the trading system all together
    Personally hate the guild trader system. Would much rather have an auction house with everything centralized and a search function so that I don't have to waste 2 hours traveling, dealing with load screens and going thru possibly hundreds of unneeded items, trying desperately to find 1 god forsaken thing only to inevitably give up the search. Add-ons on PC help but for console users, there's no such thing and it's honestly the worst thing about the guild trader system, right next to large trader guilds monopolizing all the good locations.
    Argonian forever
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