https://youtu.be/hgLdyA4KxhsAre you still playing Magblade?
What are your opinions on the class?
What do you have trouble with?
Do you think melee Magblade is viable after Murkmire?
Magblade is my for fun class, so I’m not claiming to be much good at it. But man have I been struggling this patch. I was running my old build of war maiden and lich and skoria but the light armor shield just isn’t good enough anymore and healing ward is mostly useless. So I went heavy armor with shacklebrealer and bright throat but it’s not much better. The lack of a good heal outside of swallow soul is miserable. Anyone got any pointers if I want to salvage this class?
Sure every once in a blue moon you run into a squish noob that you can melt when kena procs but typically everyone in Cyrodiil is tanking for days.
Everyone except mag sorc & some stamblades are running s&b
A short rundown of the fights/what other players are thinking when they kill me
Mag warden - tank tank tank (shimmering shield w/s&b)...permafrost & I’m dead
(Whether you can see permafrost is debatable), forward momentum nerf makes it difficult to get out of even w/13k stam
Magplar - oh did you incap/soul harvest me? I couldn’t tell because I’m an Argonian healbot w/disease resistance running s&b spamming breath of life; you’ll die to my radiant + skoria if my friends don’t zerg you first
Magdk - flap flap (like always) so sorry to hear about the agony change but guess what?! I can still meteor + fossilize you , but what am I saying leap works so much better! Oh shoot my skoria killed you instead #inevitable
Stam warden - you wut bro? Have some beetles with dawnbreaker & steel potato; you died so fast I don’t even remember you.
Magsorcs - we cried so much that they actually gave us a buff! I bet you’ll run out of resources before I do (spam shields, streak, full sustain build & still hits for 5k on every attack)...
Stam sorc - speed might suck but so do you trying to deal with bleeds & the largest persistent aoe in game #GoodLuckCloaking
I guarantee implosion is on the death recap
Stam nb - running 14k+ mag I can cloak just as good & still kill you w/multiple 10k snipes that hit at the exact same time
Other magblades - if I bring my dueling build into Cyrodiil I can guarantee 1 kill...
arkansas_ESO wrote: »Magblade is my for fun class, so I’m not claiming to be much good at it. But man have I been struggling this patch. I was running my old build of war maiden and lich and skoria but the light armor shield just isn’t good enough anymore and healing ward is mostly useless. So I went heavy armor with shacklebrealer and bright throat but it’s not much better. The lack of a good heal outside of swallow soul is miserable. Anyone got any pointers if I want to salvage this class?
Short answer: there isn't, this is life on a class without a burst heal.
Long answer: you can either build around invisibility and mobility and pray you never get hit, or you can try to build around the Dark Cloak morph and use it as a weaker, magicka version of Vigor. Try running something like 5pc Impregnable, 5pc Spinner's/Strategist/Moon Hunter on your front bar, with the Black Rose resto staff on your back bar and Valkyn or Balorgh as your monster set. You need to have at least 30k health to make the Dark Cloak heal worthwhile, so run prismatics and be an Argonian.
Magblade is my for fun class, so I’m not claiming to be much good at it. But man have I been struggling this patch. I was running my old build of war maiden and lich and skoria but the light armor shield just isn’t good enough anymore and healing ward is mostly useless. So I went heavy armor with shacklebrealer and bright throat but it’s not much better. The lack of a good heal outside of swallow soul is miserable. Anyone got any pointers if I want to salvage this class?
I played magblades since beta. I recently changed to magsorc. and PVP suddenly became more fun. being able to have control of terrain... (streak) is super important.
with magblades without 2hander if you get rooted and snared... you are done.
https://youtu.be/UACjOdx-XH0I played magblades since beta. I recently changed to magsorc. and PVP suddenly became more fun. being able to have control of terrain... (streak) is super important.
with magblades without 2hander if you get rooted and snared... you are done.
Metemsycosis wrote: »I like that your team won and you didn't die. That's just as important in TDM.
25k health is good when you don't use dampen/harness and teleport is superior fight control anyway. Also like the double dipping of siphon+ele drain -- very clever. I'm not sure I like soul harvest on an almost purely ranged build, tho; personally, I'd pick meteor or even tether so if you get ganged up on you have strong AoE.
Stam warden - you wut bro? Have some beetles with dawnbreaker & steel potato; you died so fast I don’t even remember you.
Knootewoot wrote: »I wear 7 light armor and have the passives from CP. How can I tell how much penetration I have, and how many is advice?
I have the magical version of Spriggan ( forgot name hehe)
Is it better then earlier for example?
I know our stamina counterparts prefer Spriggan over automaton.
After some time with murkmire,
I am still having fun with my destro/resto magblade. Offense is still backloaded but burst is still very lethal even with defensive sets. I am currently running 5-11 light with a defensive set on on both bars, a front bar offensive set, and a blackrose resto back bar.
Magblade playstyle is still my favorite in BGs and in Open world. While snares are indeed my biggest hurdle, Shade when it works is still king. And if the shade is down, the light armor passives and my build (lots of hots) somewhat give me breathing room to lay down the shade, make room, cloak and disengage. I have some clips of myself being able to get away from large groups of people who chase me down after going deep to get a kill, and even a few 1v2s and 3s ending with me either killing all of them, or getting a few of them and disengaging succesfully.
The change to major evasion is pretty nice for my burst since it’s more guarenteed, but I hate the small delay on the spectral bow they added. My ping (I live in SEA) makes it harder to combo it with mass hysteria so I have to be more unpredictable with it when against people who know what they’re doing, sometimes firing it off first out of nowhere and then doing the hysteria->soul harvest->spam swallow soul/concealed to finish them off, yes it’s a damage loss for the bow and it might be blocked, but it’s better than it missing completely. It’s easier to stack attacks this patch for the bow anyway.
Overall I love the utility and burst and trickery magblade brings to the table, but I still wish some changes were reverted (namely loss of minor vitality, spectral bow delay, and dot of refreshing path), which were all collateral damage to magblades because of magblade PVE, and stamblade PVP over-performance.
On a final note, my bar space is crowded this patch more than ever, and I am forced to use pots to get major sorcery. I wish we had an easier time getting the buff since if I am forced to use a tripot or immov pot (godamn snares), I am losing 20% damage for the whole cooldown. I believe that an offensive class by archetype/design should have an easy time in getting major sorcery outside of combat without relying on a pot.
CatchMeTrolling wrote: »There’s an influx of dks in bgs, that’s a good reason not to play magblade. Plus, all the snares and roots.
The average player is going to pick up something different to play.