MartiniDaniels wrote: »ZOS_GinaBruno wrote: »Another update: We're actively trying a few different solutions, and this may cause you to get kicked out of the queue.
But solution is so simple - this is Undaunted event, event of people who join together to deal with dangerous monsters - i.e. guildmates, friends, not a groups of random people who will queue as tanks on all their chars to get more lootboxes. Or for people who stubborn enough to complete dungeons solo, i.e. who like to challenge daedra face-to-face etc - from lore side. T
So just connect lootboxes to pledges, maybe to pledge from one leader, Maj for example. Load on finder will be lower, so those people who don't play in guilds or not used to clear dungeons solo will have much better chances to participate through GF.
This reminds me of that thread from last year that went on for months try to get ZOS to give compensation of free mystery boxes for lost time from last year's events.
Surprise.... They ignored it!
Anyone got a link to that thread? It went on for months
ZOS_GinaBruno wrote: »Another update: We're actively trying a few different solutions, and this may cause you to get kicked out of the queue.
ZOS_GinaBruno wrote: »Another update: We're actively trying a few different solutions, and this may cause you to get kicked out of the queue.
MartiniDaniels wrote: »ZOS_GinaBruno wrote: »Another update: We're actively trying a few different solutions, and this may cause you to get kicked out of the queue.
But solution is so simple - this is Undaunted event, event of people who join together to deal with dangerous monsters - i.e. guildmates, friends, not a groups of random people who will queue as tanks on all their chars to get more lootboxes. Or for people who stubborn enough to complete dungeons solo, i.e. who like to challenge daedra face-to-face etc - from lore side. T
So just connect lootboxes to pledges, maybe to pledge from one leader, Maj for example. Load on finder will be lower, so those people who don't play in guilds or not used to clear dungeons solo will have much better chances to participate through GF.
ZOS_GinaBruno wrote: »Another update: We're actively trying a few different solutions, and this may cause you to get kicked out of the queue.
MartiniDaniels wrote: »ZOS_GinaBruno wrote: »Another update: We're actively trying a few different solutions, and this may cause you to get kicked out of the queue.
But solution is so simple - this is Undaunted event, event of people who join together to deal with dangerous monsters - i.e. guildmates, friends, not a groups of random people who will queue as tanks on all their chars to get more lootboxes. Or for people who stubborn enough to complete dungeons solo, i.e. who like to challenge daedra face-to-face etc - from lore side. T
So just connect lootboxes to pledges, maybe to pledge from one leader, Maj for example. Load on finder will be lower, so those people who don't play in guilds or not used to clear dungeons solo will have much better chances to participate through GF.
Tying them to pledges would lock out people under level 45. Not exactly a great idea, sadly.
Sanctuary_Reaper wrote: »MartiniDaniels wrote: »ZOS_GinaBruno wrote: »Another update: We're actively trying a few different solutions, and this may cause you to get kicked out of the queue.
But solution is so simple - this is Undaunted event, event of people who join together to deal with dangerous monsters - i.e. guildmates, friends, not a groups of random people who will queue as tanks on all their chars to get more lootboxes. Or for people who stubborn enough to complete dungeons solo, i.e. who like to challenge daedra face-to-face etc - from lore side. T
So just connect lootboxes to pledges, maybe to pledge from one leader, Maj for example. Load on finder will be lower, so those people who don't play in guilds or not used to clear dungeons solo will have much better chances to participate through GF.
And how does that help people who are lower than 45 who cant do pledges?
restart your queue, it s working now. I start new as healer role and got my invite within 30 sec s as normal and "only" 4 time declined within 2min before group was formed
pdebie64b16_ESO wrote: »The player declined bug on the dungeon finder excist for a long time, why is there even an option to decline? If you sign up for a dungeon or battleground it seems logic you want to run it, but queing up gives multiple declines in a row even when a group is formed allready, would removing the decline option makes the dungeon finder run more smoother?
Cancelling my ESO+ renewal if this is still a trash-fire when I get home in 4 hours
ZoS has the best MMO on the market and continually finds every way possible to shoot themselves in the foot.
Oh and I hope that you are aware that BGs queues are also completely broken....
ZOS_GinaBruno wrote: »Hi all, just to update, we are still actively investigating how we can remedy this issue. Stay tuned for more information as it comes.
MartiniDaniels wrote: »Sanctuary_Reaper wrote: »MartiniDaniels wrote: »ZOS_GinaBruno wrote: »Another update: We're actively trying a few different solutions, and this may cause you to get kicked out of the queue.
But solution is so simple - this is Undaunted event, event of people who join together to deal with dangerous monsters - i.e. guildmates, friends, not a groups of random people who will queue as tanks on all their chars to get more lootboxes. Or for people who stubborn enough to complete dungeons solo, i.e. who like to challenge daedra face-to-face etc - from lore side. T
So just connect lootboxes to pledges, maybe to pledge from one leader, Maj for example. Load on finder will be lower, so those people who don't play in guilds or not used to clear dungeons solo will have much better chances to participate through GF.
And how does that help people who are lower than 45 who cant do pledges?
Ok. Let's suffer all together, it always better when everyone is poor cause some players purposefully avoid reaching baseline cp160 game level and prefer to stick to low-levels where they are buffed and blessed by game mechanics of tamriel unlimited.
Got in about an hour ago on my tank, after solo queuing for only 5-6 seconds.
Thought it was fixed, switched to my healer after the dungeon was done, and have been queuing again even since.
Must have been a weird 'working' window...btw, is any one else horrified at the 'we're trying a few solutions' comment - they sooo have no idea how to fix it, do they?
ZOS_GinaBruno wrote: »Another update: We're actively trying a few different solutions, and this may cause you to get kicked out of the queue.