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How to Have Fun and Make Friends during the Undaunted Celebration! - Nov 29-Dec 5

VaranisArano
VaranisArano
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How to Have Fun and Make Friends during the Undaunted Celebration
With the upcoming Undaunted Celebration event starting Nov. 29 to Dec. 5, there’s going to be a lot of people packing into ESO’s Group Dungeons. Hopefully, this is a fun experience for everyone!

Event Info Link: https://www.elderscrollsonline.com/en-us/news/post/55271

With this event, you can earn 3 Event Tickets per day (towards an Indriik mount) from the final boss of the first dungeon you complete (random dungeon LFG group not required). The Event Tickets will reset every morning at 1:00 AM EST.

Additionally, you can receive 1 Mysterious Reward Box per character per day by completing a Normal or Veteran Dungeon using the Groupfinder to do your Daily Random Dungeon every 20 hrs. A Mysterious Reward Box has a chance to include some useful items and collectibles, including style pages, costumes, pets, mounts, and (in some rare cases) homes.

Since you get rewards for every character who runs a random group dungeon, so there’s going to be a ton of people feeling the pressure to get 8-14 characters through their daily random dungeon, so things are going to get hectic. While the best thing we can do is chill out and remember it’s just a game, here’s a basic guide to doing this event and not losing your mind over it.



This guide is geared towards players looking at this event going “I have to run a group dungeon? How do I group dungeon?” or players looking for ways to chill out and remember it’s just a game.

To New Players and Players New to Group Finder:
We’re not all jerks, I promise! Find a role that you like to do, ask if you need help, and try to have fun.

To Experienced Players who can run dungeons in our sleep and probably solo half of them:
Don’t be a jerk. That’s pretty simple, right? Just don’t be a jerk.

Ways to Run Group Dungeons:
  1. Solo - With decent DPS and good self-healing, you can solo most normal dungeons. If you've never tried soloing a dungeon before, start easy with Fungal Grotto 1 and move on to harder ones from there.
  2. Groupfinder - Groupfinder will ask you to pick one role: Tank, Healer, or Damage Dealer. Your group will have 1 Tank, 1 Healer, and 2 Damage Dealers. Groupfinder can also be used to replace a group member who has left or been kicked from group.
  3. Zone Chat LFG - In zone chat, you can join or start groups by typing "LFG for [role] for [dungeon]. So a group forming up for Darkshade Caverns 1 might type "Need tank for Darkshade 1" or a tank might type "Tank LFG for random dungeon."
  4. Guild LFG - Pretty much the same as zone chat, except with your guildmates. Guilds may or may not have voice comms available like Discord or Teamspeak.

There are benefits and drawbacks to all these methods. Solo runs let you complete the dungeon at your own pace, but you have to deal with all of the boss mechanics on your own. With pre-made groups in zone chat and guild chat, you can run groups that don't match the 1 Tank/1Healer/2DD roles of the groupfinder, but you often have to wait and search for people to fill those roles. With Groupfinder, you can do other things while waiting for your queue to pop, but your teammates are random people who may or may not fit their stated role.



Before you get in your Group
There are three roles: Tank, Healer, and Damage Dealer. In your group menu, choose the role that fits what you can do. (I’ll go over the basics of each role later.)
Bring what you need to succeed: potions, food/drink, armor repair kits, soul gems
Bring a positive attitude, or if you can’t, at least try not to pass a bad mood on to your teammates.
Be patient. Tanks and Healers have the fastest queues because there are less of them. If you are considering queuing as a tank or healer even though you aren't really built like a tank or healer for the faster queue time, check the role descriptions below and make sure you can fill the basic job of that role. If you can, go for it. If you can't, don't, or queue with a pre-made group.

Once in the dungeon, its nice to:
Say hi
Ask if anyone needs the quest/gear
If you need the quest/gear, speak up. Most groups will wait for you
Stick together. This is a group dungeon and its polite to let the whole group do the dungeon. I know rushing ahead gets it done quicker, but its really annoying to the people left behind or stamina players who have to spend fighting resources to keep up with the pace.
At the end, if someone needed the quest, hang out long enough for them to turn it in. Once the group disbands, you have about 10 seconds before everyone gets kicked out of the dungeon.

Kicking and/or Leaving
So, you’ve gotten your daily random dungeon, but it’s a hard one. It’s going to take longer than you want and you’ve got 8-14 other characters to complete random dungeons on. Nope! Hitting the leave button right now! It’d be polite to give you group a nice “Hey, guys, sorry, I’m out. Good luck!”
So, you’ve gotten your daily random dungeon, it’s a hard one, and what’s this! Someone of a lower level or lower CP than I think can complete this dungeon? KICK HIM before he ruins the dungeon run!
Both of these are going to be common during the event (along with complaints about the 15-minute timer on re-queuing for group dungeons). If someone leaves your group, you can use group finder again to fill the missing role in your group or simply carry on without them. As long as you haven’t killed any of the bosses, the new member will simply complete the dungeon with you. If you have completed bosses and the replacement is mid-dungeon, I’m not 100% sure whether that counts as completing a dungeon for the purposes of the event. Anyone know? ZOS? Anyone? Bueller?
Kicking people is a stickier situation. For an event like this, when everyone in game is going to be in random dungeons, if you can’t handle having a lower level player or low CP in your dungeon, for Arkay’s sake queue for a random dungeon in a premade group. In an event like this, random is random, and you are agreeing to do your best to make that group work. If you can’t or won’t, queue as a premade group with members that meet your expectations. Don’t be a jerk to players who don’t when you agreed to run with random players.
When to kick? I don’t like kicking players, period, but it’s pretty justified under two circumstances: Jerkish behavior and incompetence on a serious level. Jerks are no fun to play with, so why let them waste your time? Similarly, incompetence that prevents your group from being able to complete the dungeon is wasting your time. Now, I’m generally in favor of teaching players when I think ignorance is the problem. I’ll also put up with certain levels of incompetence that don’t derail the dungeon run, like a tank who’s really a DPS and won’t run a taunt but the group is able to carry them. Other people won’t accept that level of incompetence.

So how to be competent at your role?

Tank
A tank’s most basic job is to hold boss aggro, use a taunt, and don’t die.
A good tank holds boss aggro, uses a taunt, doesn’t die, holds the boss more or less still, debuffs the boss, buffs the group, and provides crowd control.
Any class can be a good tank because they’ve all got skills that can cover those jobs.

Let’s talk taunts. If you are queued as a tank in the group finder, USE A TAUNT. There are four taunts in the gain, all of them single-target (though starting a fight with AOE is a good way to grab the attention of mobs). If you don't have a taunt or aren't using one, its pretty obvious when the boss is in everyone's face but yours. So use a taunt.
Puncture -> One hand and Shield skill. A melee taunt. The Pierce Armor morph gives both Major Fracture and Major Breach, potent debuffs
Inner Fire -> Undaunted skill. A ranged taunt with a magicka and stamina morph.
Ice Staff Heavy Attack -> Destruction Staff passive Ancient Knowledge Tri-focus. With ranks in Ancient Knowledge Tri-focus, the ice staff heavy attack becomes a taunt.
Tormentor set -> 5th piece gear bonus, on a charge, the enemy is taunted.

Why be a tank?
A good tank brings order to the chaos, holding the trash mobs more or less together so that the DDs can mow them down, holding the boss in place so that DDs can focus on damage, and keeping the heavy hits focused away from the squishier members of the party.

Healer
A healer’s most basic job is to keep the party alive and stay alive. Physician, heal thyself and all that.
A good healer keeps themselves and the party alive and healthy, buffs the group, helps with sustaining resources, and does a some DPS when they aren’t focused on healing.

Sources of group healing
Any class can be a healer. Templars and Wardens have a ton of healing available through class skills. Sorcerers have the burst from the Twilight Matriarch pet. I’m not as familiar with Nightblade and Dragonknight healers, but both can be healers.
Restoration Staff: The Restoration Staff has a ton of great healing abilities that mesh well with class skills in order to keep your group healed. Some skills, like Combat Prayer, will also buff the group.
Other useful skills:
Elemental Drain -> Destruction Staff, restores magicka
Necrotic Orbs -> Undaunted, restores magicka or stamina to group members with the synergy

Why be a healer?
Healers are the awesome, essential support players who keep their party in top notch fighting form. Healers make it easier for everyone to focus on their jobs. Healers can also make or break a party. Never annoy your healer. Funny comic to that effect:
Damage Dealer/DPS
The basic job of a DD is to do damage to the boss and other enemies in the dungeon.
A good DD uses a rotation with both damage over time skills (DOTs) and single target abilities for max DPS, uses AOE skills to kill mobs quickly, gets out of the way of environmental damage or big boss hits, and resurrects fallen teammates.

Tips for Damage Dealers
Know your DPS – this is a good indicator of what level of content you should be trying. You can find out your sustained DPS on a target dummy on any platform or with add-ons for PC. The lower your DPS, the more you want to stick to Normal dungeons. In my experience (and others' will vary) most veteran dungeons can be completed with 10-15k DPS, but comfortable clears will take higher DPS. Most normal dungeons can easily be done with 5-10k DPS, and nearly every build/level can pull that much DPS with a little practice.
Practice your rotation – having high DPS is a matter of practice combining your DOTs with single target abilities. For Stamina users, you’ll often see DPS using a bow back bar for Endless Hail. For Magicka users, you’ll often see a destruction staff for Elemental Blockade.
If you struggle with trash mobs, use area of effect (AOE) abilities to hit multiple targets.
If you struggle with bosses, figure out your problem. Running out of resources? Look at improving sustain with recovery glyphs or more heavy attacks. Dying? Try to roll dodge out of big attacks or stay in front of your healer so they can watch your health bar. Boss mechanics doing you in? Ask your group members for advice. Can’t do enough damage? Practice your rotation or level up better skills.
Please, use a food/drink that helps you with your stats or sustain. You will find that having a food/drink buff makes your life so much easier.
Don’t use a TAUNT. Seriously, go review the list of taunts in the Tank section. See those? Don’t use them. It annoys the tank to no end and the tank might end up saying, ”You taunt it? You tank it.” And now you have to deal with the boss in your face.

Finally, be aware of your surroundings. DDs are usually the squishiest members of the party, and while your healer is frantically trying to make sure you stay alive and you probably have a self-heal of your own to pick up the slack, DDs are the most vulnerable to “standing in stupid.” If there’s an environmental hazard or a big boss aoe coming, don’t stand and take it. Get out! It’ll make your healer happy, and your teammates won’t think you’re an idiot who stands in stupid.

Why be a damage dealer?
Good DDs mow down enemies like a lawnmower cutting down grass. Its an awesome feeling to slaughter all enemies foolish enough to stand up to your group. And downing a difficult boss despite everything he can throw at you...well, damage dealing is all about having the highest damage and killing things as quickly as you can. When you do it right, its incredibly satisfying.


General Dungeon Tips
  • Normal Dungeons are considerably easier than Veteran Dungeons. The mechanics are much more forgiving and the DPS required for an easy run is much lower. If you are new to dungeons, have low DPS, or just want fairly quick runs since you’ve got 8-14 characters to do, Normal Dungeons are your friend.
  • With Clockwork City, ZOS changed the group finder level requirements to better reflect dungeon difficulty. All veteran DLC dungeons, Vet Crypt of Hearts II , and Vet City of Ash II unlock at CP 160. With the Level Up Advisor, normal dungeons unlock progressively before that. So, seriously, there’s not really an excuse anymore for kicking lower level/lower CP players anymore.
  • Respect the boss mechanics. Some of them are ignorable on Normal, some are not. Most require respect on Veteran. If you don’t know the fight, ask your group mates.
  • Remember that the Daily Random Dungeon in NOT the Daily Random Quick ‘N Easy Dungeon. Sometimes you’ll get harder dungeons if you use Groupfinder during the event.
  • It’s a group dungeon. While most of these can be soloed, this event is all about doing the dungeon as a group. Dungeons are a lot more fun when you stick together and complete them as a group. “But its more fun for me when I complete it quickly!” I hear the showboat DPS say. You are one person of four in the dungeon. If you want a speedrun, ask the group if that’s okay and if it is, go for it. Just be courteous – its no fun for the other people to be trailing in your wake.
  • Be patient. Tanks and healers have the fastest queue times. DDs have to wait because there are more DDs. If you are considering queuing for the tank or healer role to get into dungeons quicker, double check the basic job of a tank, healer, and DPS. If you can meet those, go for it. If you can’t, don’t.
  • Pre-made groups from zone or guild chat are the best if you A. want to run in a combination of roles that isn’t tank/healer/DD/DD. You can run dungeons in any combo you want to, but the best way to do that is in a pre-made group. B. if you have requirements for players beyond that they meet the basic job they queued for. If you want shards from a healer, queue in a pre-made with a templar. If you want 20k DPS from your damage dealer, queue in a premade with a friend, and so on.
  • Don’t be afraid to research dungeons ahead of time or ask about boss mechanics. There are a ton of guides on the forums and Youtube for the different dungeons. I’m always happy to explain a boss’ mechanics, and I’m sure most players would rather take a moment to explain what to look for rather than spend that amount of time rezzing your dead body because you couldn’t know any better. Research isn’t necessary, but if you are really nervous about jumping into dungeons, guides might help.

How Do I Get My Event Tickets Easily?
Run an easy dungeon - Fungal Grotto 1, Spindleclutch 1, and Banished Cells 1 are the easiest dungeons.
Use groupfinder with a low level character - dungeons start unlocking progressively for low level characters, so if there is a low-level character in your group or you are leveling one, you will always get an easier dungeon.



Overall, chill out. Relax. Have fun. It’s a game. Be courteous to your fellow random group members. Be generous with new players. Be patient in queue and make sure you can do the basic job of whatever role you queue for. Use premade groups if you want different combinations of roles or have special requirements.

Feel free to chime in with things I missed, got wrong, or need to correct! If you have advice you want to add, or especially good guides for dungeons, feel free to add your thoughts. Please do keep comments constructive since we’ll have everyone from experienced players with maxed CP to brand new level 10s jumping into group dungeons during the event. The aim for this event is for players to get into group dungeons, not leave with impression that groupfinder is full of jerks or be scared of group dungeons. Stay positive and welcoming.

Thanks for reading!
Edited by VaranisArano on November 26, 2018 9:43PM
  • kringled_1
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    Minor correction. The tri-focus passive in the destruction staff line adds taunt to ice heavy attacks. Ancient knowledge increases amount blocked/reduces block cost for ice staff.
  • VaranisArano
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    kringled_1 wrote: »
    Minor correction. The tri-focus passive in the destruction staff line adds taunt to ice heavy attacks. Ancient knowledge increases amount blocked/reduces block cost for ice staff.

    Thanks! Will correct.
  • Agenericname
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    I was sort of hoping for another round of bingo, but this is good too.

    Well done.
  • therift
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    Hands-down fabulous post and a thorough guide for players new to Dungeons. Kudos!
  • Dawnblade
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    Nice information - but the 'problem' with the event is that the most desirable rewards come from running a random group finder dungeon - not soloing FG1, queuing specific for FG1, or running FG1 with your guild.

    Players with ESO+ (or anyone who bought the dungeon DLC) queuing up for a random dungeon on a leveled character may get FG1 or may get a longer and much less forgiving DLC dungeon.

    As such, I expect a lot of complaining on the forums about everything from queue times to bad players to getting kicked to getting stuck in a DLC dungeon.

    IMO a lot of this could be avoided if ZOS didn't tie the best rewards to running a random group finder, and / or had bothered to add a toggle or something to allow players to include / exclude DLC dungeons when queuing.

    My advice - find someone without + / DLC packs and queue together, or assuming the trick I've read works, get the group to port to an easy dungeon regardless of where group finder initially sends the group.

    Why waste time in a longer, failure prone DLC dungeon for the chance at event rewards when the same chance at event rewards can be had by running a super fast and stupid easy dungeon such as FG1.


    Edited by Dawnblade on November 26, 2018 5:59PM
  • zaria
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    Dawnblade wrote: »
    Nice information - but the 'problem' with the event is that the most desirable rewards come from running a random group finder dungeon - not soloing FG1, queuing specific for FG1, or running FG1 with your guild.

    Players with ESO+ (or anyone who bought the dungeon DLC) queuing up for a random dungeon on a leveled character may get FG1 or may get a longer and much less forgiving DLC dungeon.

    As such, I expect a lot of complaining on the forums about everything from queue times to bad players to getting kicked to getting stuck in a DLC dungeon.

    IMO a lot of this could be avoided if ZOS didn't tie the best rewards to running a random group finder, and / or had bothered to add a toggle or something to allow players to include / exclude DLC dungeons when queuing.

    My advice - find someone without + / DLC packs and queue together, or assuming the trick I've read works, get the group to port to an easy dungeon regardless of where group finder initially sends the group.

    Why waste time in a longer, failure prone DLC dungeon for the chance at event rewards when the same chance at event rewards can be had by running a super fast and stupid easy dungeon such as FG1.
    Queuing with somebody below cp 300 and you will not get vet dlc so you can go for random veteran pretty safely.
    Below level 45 and you will not get normal dlc.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • VaranisArano
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    zaria wrote: »
    Dawnblade wrote: »
    Nice information - but the 'problem' with the event is that the most desirable rewards come from running a random group finder dungeon - not soloing FG1, queuing specific for FG1, or running FG1 with your guild.

    Players with ESO+ (or anyone who bought the dungeon DLC) queuing up for a random dungeon on a leveled character may get FG1 or may get a longer and much less forgiving DLC dungeon.

    As such, I expect a lot of complaining on the forums about everything from queue times to bad players to getting kicked to getting stuck in a DLC dungeon.

    IMO a lot of this could be avoided if ZOS didn't tie the best rewards to running a random group finder, and / or had bothered to add a toggle or something to allow players to include / exclude DLC dungeons when queuing.

    My advice - find someone without + / DLC packs and queue together, or assuming the trick I've read works, get the group to port to an easy dungeon regardless of where group finder initially sends the group.

    Why waste time in a longer, failure prone DLC dungeon for the chance at event rewards when the same chance at event rewards can be had by running a super fast and stupid easy dungeon such as FG1.
    Queuing with somebody below cp 300 and you will not get vet dlc so you can go for random veteran pretty safely.
    Below level 45 and you will not get normal dlc.

    Excellent advice, and good reason to be grateful for having lower CP and lower level players in your group!
  • Odovacar
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    One H*** of a guide! Very detailed! this is awesome @VaranisArano
  • AcadianPaladin
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    Great guide, OP - good advice with an upbeat tone! :)
    PC NA(no Steam), PvE, mostly solo
  • Ragged_Claw
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    Excellent guide, thank you! And thanks for the tip about queuing with lower levels to avoid those nasty DLC dungeons too. Last year we tried to work it so that we always had a high CP queue with the low level alts, it worked well mostly. Had the ocassional person who steamrollered ahead and left the low level healer trying to fight all the mobs that they didn't take with them, but other than that it was all good. So, yeah, 'don't be a jerk'. Words to live by :smile:
    PC EU & NA
  • richo262
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    Gunna be soooo many fake tanks in this event as people get their DPS's into randoms.
  • Chicharron
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    My religion forbids me to read walls of text.

    Knowing the date is enough, thank you!
    Edited by Chicharron on November 26, 2018 7:27PM
  • Ozzymandius
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    Do you need a mic for communication purposes and if so how do you communicate with other players in group? I am expecting this to be a requirement but I am new to group dungeons. By the way I am on Xbox EU. Thanks for the guide it is very useful. I have done fungal grotto I solo with a modified Alcast tank build i.e. low DPS but very good survivability - are there any other normal dungeons that could be done solo as a tank?
  • shadyjane62
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    Have no intention of doing this event. Won't go into the dungeons with other people, cuz people in ESO suck. As proved by the last event where we were pitted against each other in rude and competitive gathering.
  • Sheezabeast
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    The only thing I would add is that you may need to change your gear if you are going to do a dungeon run on a PVP geared character. Also adjust your abilities. Mobs in PVE do not critical hit. Impenetrable trait that is helpful in PVP will do nothing for you in PVE except for the negligible amount of wear your armor takes. Traits like Divines and Infused are optimal, as they benefit you more. If you're a sword and shield user, don't queue as a damage dealer. You could easily slot a taunt, and tank a normal dungeon without changing much :) If you are wanting to avoid the queue for DPS, as it can be high, if you are magicka, and have some levels in Restoration Staff, you can heal a normal dungeon basically just spamming Mutagen or Healing Springs :) You won't have to change much to do this.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Aurayna
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    I did my very first group dungeon run tonight as a trial run for the Undaunted event and was pleased to say I think I held my own and hopefully didn't let the rest of the group down.

    So I will do another one tomorrow and see if that works out the same ! :p

    There is a little spark of interest now in doing this event instead of dreading it ! yay!


    Thanks very much for the great guide !
    Edited by Aurayna on November 26, 2018 8:41PM
    PC - EU
  • BretonMage
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    Thanks for this incredibly useful post. Can it be stickied?
  • Taleof2Cities
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    Nice job, @VaranisArano.

    I like the advice of vet players checking their pride at the door until the Event has ended:

    “Don’t be a jerk!”
  • Loralai_907
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    I don't really do stuff with other players too often so this event really stresses me out, even though I know at least half my characters would be fine running through normal dungeons. I just hate the idea of holding other people up, and I want to do the quests, and I've done very few dungeon runs with other people. Its kind of a nightmare lol. But I want to do it, so I'm putting out feelers looking for people to run with that maybe won't mind, or also are having stress about the event. If all else fails, I know I can solo FG1 on my stam sorc so I'll at least be able to get my feather. Soloing group dungeons was going to be my next adventure before I hurt my back, so I only got through that one so far.
    PC-NA - formerly, mommadani907Guild: Weeping Angels - Co-GMTwitter: @ Loralai_907 several Alt accounts....CP 1700+
    Active characters:Fauna Rosewood ( Bosmer Stam DK - Master Crafter/AD)///Loralai Darknova (Drunken Zombie Bosmer Stam Sorc - PvP/AD)Lilith Darknova ( Dunmer Mag DK - Master Crafter - PvP/AD)///and roughly 1billion alts
  • Aurayna
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    I don't really do stuff with other players too often so this event really stresses me out, even though I know at least half my characters would be fine running through normal dungeons. I just hate the idea of holding other people up, and I want to do the quests, and I've done very few dungeon runs with other people. Its kind of a nightmare lol. But I want to do it, so I'm putting out feelers looking for people to run with that maybe won't mind, or also are having stress about the event. If all else fails, I know I can solo FG1 on my stam sorc so I'll at least be able to get my feather. Soloing group dungeons was going to be my next adventure before I hurt my back, so I only got through that one so far.

    I just did my 1st dungeon and i know how you feel as I am usually a solo player ! BUT it wasn't so bad in the end

    I tried the normal version and there were 4 of us. I wont say it was easy but i felt I held my own
    To be honest I thought everyone would be better than me and I would be kicked but that didn't happen ...

    Just give one a try you might be pleasantly surprised!
    PC - EU
  • VaranisArano
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    Do you need a mic for communication purposes and if so how do you communicate with other players in group? I am expecting this to be a requirement but I am new to group dungeons. By the way I am on Xbox EU. Thanks for the guide it is very useful. I have done fungal grotto I solo with a modified Alcast tank build i.e. low DPS but very good survivability - are there any other normal dungeons that could be done solo as a tank?

    I'm on PC, so I can't speak to Xbox. At least on PC, most dungeons do not require voice comms and especially not through groupfinder.

    If you've done Fungal Grotto 1 solo as a tank, you'll probably find that Spindclutch 1, Banished Cells 1, Wayrest 1, Darkshade Caverns 1, and Elden Hollow 1 are very doable as well. I'd advise working up through the faction zones through harder dungeons. The only one you outright can't do solo (without a glitch to reach a boss) is Direfrost Keep.
  • lion_heart_2000ub17_ESO

    OMG, yes! And the description from the link sells it even more.

    Yes, there is a meta. Yes, there are race/class combos that work better than others, but is that extra 3% performance really worth the enjoyment of playing a character of your own volition? If you have the skills to do the job, then such details are irrelevant. I'd gladly take a talented Khajiit healer over a pompous Breton mage any day. Hell, I'm more likely to BE that cat at some point in my ESO career. XD
  • zyk
    zyk
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    In theory: make new friends, have fun

    In practice: most experienced players hate the dungeons because they've done them a thousand times already, but want the loot, so they run through the random group finder dungeons as quickly as possible leaving behind the new and inexperienced without any acknowledgement.

    Aside from the loot euphoria, this will be a painful experience for most involved.
  • SteveCampsOut
    SteveCampsOut
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    How to Have Fun and Make Friends during the Undaunted Celebration
    With the upcoming Undaunted Celebration event starting Nov. 29 to Dec. 5, there’s going to be a lot of people packing into ESO’s Group Dungeons. Hopefully, this is a fun experience for everyone!

    Event Info Link: https://www.elderscrollsonline.com/en-us/news/post/55271

    With this event, you can earn 3 Event Tickets (towards an Indriik mount) from the final boss of the first dungeon you complete (random dungeon LFG group not required).

    SNIPPED

    How come only 3 tickets when it's 7 days long?!? EDIT! Doh! 3 Tickets "Per Day" I wasn't awake when I first read that and thought you meant 3 tickets total for the whole event. Moving on... nothing to see here. Don't mind the crazy old man wearing a pot on his head.
    Edited by SteveCampsOut on November 26, 2018 9:47PM
    @ֆȶɛʋɛƈǟʍքֆօʊȶ⍟
    Sanguine & Psijic Group Beta Tester.

    NA Server:
    Steforax Soulstrong CH782 Sorcerer AD
    Grumpy Kahjiti CH782 Dragonknight AD
    Rheticia Le Drakisius CH782 Nightblade DC
    Razmuzan Thrasmas CH782 Templar EP
    Sheenara Soulstrong CH782 Dragonknight DC
    Erik Ramzey CH782 Nightblade AD
    Growling Kahjiti CH782 Nightblade EP
    One of Many Faces CH782 Sorcerer DC
    Grumpasaurus Rex CH782 Warden DC
    EU Server:
    Guildmaster of Pacrooti's Hirelings AD Based LGBT Friendly Guild.
    Stefrex Souliss CH701 Sorcerer AD
    Grumpy Kahjiti CH701 Dragonknight DC
    Slithisi Ksissi CH701 Nightblade EP
    Pokes-With-Fire CH701 Dragonknight AD
    Josie-The-Pussi-Cat CH701 Templar AD
    Stug-Grog M'God CH701 Templar DC
    One With Many Faces CH701 Nightblade DC
    Trixie Truskan CH701 Sorcerer EP
    Grumpetasaurus Rex CH701 Warden EP
  • Zatox
    Zatox
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    1) The best way to do a normal dungeon is to play the DD role, but queue as a tank.
    2) Critiсize everyone, even if everything is fine. This makes you look better than the others
    3) Does someone have low CP? Great, initiate vote kick immediately
    4) Always blame the healer.
    5) Leave the group right after a bossfight is over.
    6) Never use words like "Hi", "Hello" - this is for roleplayers.
  • Agenericname
    Agenericname
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    I don't really do stuff with other players too often so this event really stresses me out, even though I know at least half my characters would be fine running through normal dungeons. I just hate the idea of holding other people up, and I want to do the quests, and I've done very few dungeon runs with other people. Its kind of a nightmare lol. But I want to do it, so I'm putting out feelers looking for people to run with that maybe won't mind, or also are having stress about the event. If all else fails, I know I can solo FG1 on my stam sorc so I'll at least be able to get my feather. Soloing group dungeons was going to be my next adventure before I hurt my back, so I only got through that one so far.

    They're not all that bad. Occassionally you'll meet someone that lacks the ability to interact with other humans in a reasonable manner, but they're not the norm.

    You're more than welcome to look me up if you on PC/NA. Any of you can. It's pretty stress free.
  • VaranisArano
    VaranisArano
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    How to Have Fun and Make Friends during the Undaunted Celebration
    With the upcoming Undaunted Celebration event starting Nov. 29 to Dec. 5, there’s going to be a lot of people packing into ESO’s Group Dungeons. Hopefully, this is a fun experience for everyone!

    Event Info Link: https://www.elderscrollsonline.com/en-us/news/post/55271

    With this event, you can earn 3 Event Tickets (towards an Indriik mount) from the final boss of the first dungeon you complete (random dungeon LFG group not required).

    SNIPPED

    How come only 3 tickets when it's 7 days long?!?

    According to the link, its 3 tickets per day, resetting at 1:00 am EST every morning.

    I'll update the OP with that info.
  • DLM
    DLM
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    Zatox wrote: »
    4) Always blame the healer.

    4b. If your healer replies that you dieded from a one-shot mechanic that you failed to respect, argue that he's lower CP than you (higher CP means that you know all the mechanics)
    Edited by DLM on November 26, 2018 10:15PM
  • ezio45
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    bring beer and dps to share!!!!!!!!!!!
  • Hotdog_23
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    Love the cartoon, nice guide also, thanks.
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