Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Which of the following werebeast strains other then werewolves would you like too see added in Eso?

Thevampirenight
Thevampirenight
✭✭✭✭✭
✭✭
Lets please not make this a joke thead stick on topic, here. I'm only adding the lore friendly strains along with wereserpents. I hope this thread can remain on that topic, no wererabbits, monkeys or werewrobels or whatever joke manbeast including manbearpigs you can come up with. As I'm hoping to make this one a serious discussion. I find it rather lacking that there isn't any other werebeast strain seen not counting the werebat. I know it could be they didn't want to make the models for them. But I would really like to see them and I'm sure others would too even if they are never added in to be playable for the player base. I do hope they could be added as foes or allies. With in-game models and unique transformations for them as they transform. What do you think? What of the following would you most like to see make an appearance or would you like to see all of them make an appearance. Last poll option is for those that rather just stick with werewolves.

Werebears- Are Skyrim based but could be in other areas too. The second most common Lycanthrope Along with the werewolf
Wereboars-In Daggerfall Areas, Highrock, Hammerfell and Wrothgar
Werevultures found in Valenwood, We also have seen Werebats who were just transformed vampires but true werebats also exist in the lore these can be seen in Legends.
Weresharks , Given there are two khajiit who make mentions of seeing them. They could very well be found along the coastlines of Elsweyr and have some strong ties with the Khajiit which would be rather ironic.
Werecrocodiles, Found in Blackmarsh and southern Morrowind.
Werelions, can be found in Black Marsh, the Imperial Province, and the jungles of Elsweyr.
Wereserpents, I added this as I could see it existing among the Sea Elves. This is why I added them to the poll. This type of manbeast isn't mentioned in the lore. But seeing how the Sea Elves Rever the Serpents and Sea Serpents. There could be a possibility it could exist among them.
Edited by Thevampirenight on November 26, 2018 5:22AM
PC NA
Please add Fangs to Vampires.

Which of the following werebeast strains other then werewolves would you like too see added in Eso? 76 votes

Wereboar
0%
Werebear
26%
ScardyFoxNebthet78StreegaSarevoccvonScuzzmanHallothielTheDominionRaddlemanNumber7QbikenValykcSydneyGreyAlienatedGoattrowlkGotrim123ThannazzarFakeFoxTheRedRavenTRcolossalvoidsRedrunnerFredMaxJrFTW 20 votes
Werevultures
5%
WhiteCoatSyndromeGaunterODimESO_NightingaleHeals_With_Lasers 4 votes
Werelions
10%
AlienSlofFischblutWolfkekskadochkaUnseenCathellhound223Claudmankirgeo 8 votes
Werecrocodiles
7%
GlaiceanaDracan_FontomKitty_QuietlyssorgatemOathunboundStrychnos 6 votes
Weresharks
6%
WraithShadow13KeldheirNairinheUrvothskrvbb10rd 5 votes
Wereserpents (Extra option not found in the lore currently)
1%
tygyr 1 vote
All of the main six known lycanthropic strains should be included into the game but not the wereserpent.
27%
dodgehopper_ESODanikatDerNachtfalterChrlynschMasterSpatulaHidesFromSunAsysTheShadowScoutFilteredRiddleJhalinFLL200CJacen_VeronSilverIce58mikemaconShawn_PTVerbal_EarthwormKajuratusWrathOfInnosjamgrsrexagamemnon 21 votes
All of the above manbeast strains including the wereserpent option should make an appearance in the game.
1%
russelmmendoza 1 vote
No only werewolves and only werewolves the others don't matter and shouldn't make an appearance at all.
13%
idkCaffeinatedMayhemfeyiimitebaRomoHvzedaxxthir13enxxMamauilastheriftmoses1763 10 votes
  • Casul
    Casul
    ✭✭✭✭✭
    ✭✭
    The only correct answer is manbearpig.
    PvP needs more love.
  • kadochka
    kadochka
    ✭✭✭✭✭
    Werelions
    And the bears.
    But I like cats more. :smile:
    if I could make another character, their name would be Cries-For-Character-Slots. AKA, I need more.

  • Thevampirenight
    Thevampirenight
    ✭✭✭✭✭
    ✭✭
    kadochka wrote: »
    And the bears.
    But I like cats more. :smile:

    Werelions might be a good one for them to do when they add in Elswyer zones. Maybe a Pride of them in some areas. As Werelions could be an interesting lycanthrope to explore.
    Edited by Thevampirenight on November 26, 2018 5:25AM
    PC NA
    Please add Fangs to Vampires.
  • lihentian
    lihentian
    ✭✭✭✭✭
    wearbear all the way
  • russelmmendoza
    russelmmendoza
    ✭✭✭✭✭
    All of the above manbeast strains including the wereserpent option should make an appearance in the game.
    Werebats but I want all werebeasts to be in game. Maybe a skill line too like the werewolfs.
  • kadochka
    kadochka
    ✭✭✭✭✭
    Werelions
    kadochka wrote: »
    And the bears.
    But I like cats more. :smile:

    Werelions might be a good one for them to do when they add in Elswyer zones. Maybe a Pride of them in some areas. As Werelions could be an interesting lycanthrope to explore.

    Oh YES!! I didn't even think of that! :smiley:
    if I could make another character, their name would be Cries-For-Character-Slots. AKA, I need more.

  • SilverIce58
    SilverIce58
    ✭✭✭✭✭
    ✭✭
    All of the main six known lycanthropic strains should be included into the game but not the wereserpent.
    Weresharks might also be a myth, as only two khajiiti sailors have seen it, but they could just be embellishing their stories.

    Anyhow, while I'd love to see the other 5, I'd love to see the Werebears and Wereboars first, and then the Werebats and Werevultures after.
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • ssorgatem
    ssorgatem
    ✭✭✭✭
    Werecrocodiles
    Argonians need non-furry lycanthropy
  • dodgehopper_ESO
    dodgehopper_ESO
    ✭✭✭✭✭
    ✭✭✭
    All of the main six known lycanthropic strains should be included into the game but not the wereserpent.
    I like the idea of alternate werecreatures. I will say this though, I still want to see them create a non-monster world skill that is mutually exclusive to Vampirism and Werewolf. I want a skillset to offset the imbalanced monstrosity that monster creatures have put in this game since day 1.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • RaddlemanNumber7
    RaddlemanNumber7
    ✭✭✭✭✭
    ✭✭✭✭
    Werebear
    Werebears are traditional, and we've already seen them in an actual TES game.

    If you want to be a werepig just roll an Orc. It's what they are after all.

    If it was weretiger rather than lion I think that would be better. People could RP a Rakshasa. I'm sure that would be popular. Not sure how it would work with a Khajiit though.

    The rest are just silly stories, surely? Weresharks riding flying tigers sounds like the result of too much moon sugar.


    PC EU
  • SilverIce58
    SilverIce58
    ✭✭✭✭✭
    ✭✭
    All of the main six known lycanthropic strains should be included into the game but not the wereserpent.
    Werebears are traditional, and we've already seen them in an actual TES game.

    If you want to be a werepig just roll an Orc. It's what they are after all.

    If it was weretiger rather than lion I think that would be better. People could RP a Rakshasa. I'm sure that would be popular. Not sure how it would work with a Khajiit though.

    The rest are just silly stories, surely? Weresharks riding flying tigers sounds like the result of too much moon sugar.


    Wereboars were in TES:Daggerfall. And there's lore backing up the were-vultures/bats/lions/crocodiles. The sharks however, are a bit more obscure than these other 4.
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    Werebats but I want all werebeasts to be in game. Maybe a skill line too like the werewolfs.

    Werebats are already in game. You can find them in Greenshade.
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    Werebears are traditional, and we've already seen them in an actual TES game.

    If you want to be a werepig just roll an Orc. It's what they are after all.

    If it was weretiger rather than lion I think that would be better. People could RP a Rakshasa. I'm sure that would be popular. Not sure how it would work with a Khajiit though.

    The rest are just silly stories, surely? Weresharks riding flying tigers sounds like the result of too much moon sugar.


    Wereboars were in TES:Daggerfall. And there's lore backing up the were-vultures/bats/lions/crocodiles. The sharks however, are a bit more obscure than these other 4.

    The weresharks might not be real, that one's a little unclear. They certainly exist in the Tamriel's popular lit, but they might not exist. There's a bit of ambiguity in setting over several of the rarer varieties but the sharks end up the most unlikely.

    That said, I'd love to see weresharks in a dungeon or something similar.
  • rexagamemnon
    rexagamemnon
    ✭✭✭✭✭
    All of the main six known lycanthropic strains should be included into the game but not the wereserpent.
    Eagles would be cool. Idk i like the idea of more wearbeast forms. I would also like to see a cosmetic option for the warden’s bear ultimate. Instead of a bear, why not a direwolf? Or a lion or tiger? Or a velociraptor? Something other than a bear, every single nature based magic class in all RPGs have something to do with the bear. Please, something else.
  • Aliyavana
    Aliyavana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Weresharks might also be a myth, as only two khajiiti sailors have seen it, but they could just be embellishing their stories.

    Anyhow, while I'd love to see the other 5, I'd love to see the Werebears and Wereboars first, and then the Werebats and Werevultures after.

    Raz has seen one
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    Aliyavana wrote: »
    Weresharks might also be a myth, as only two khajiiti sailors have seen it, but they could just be embellishing their stories.

    Anyhow, while I'd love to see the other 5, I'd love to see the Werebears and Wereboars first, and then the Werebats and Werevultures after.

    Raz has seen one

    The only character I remember explicitly acknowledging Weresharks in dialog was M'aiq, not Raz. And, of course, M'aiq is a dubious source of info at best.
  • RaddlemanNumber7
    RaddlemanNumber7
    ✭✭✭✭✭
    ✭✭✭✭
    Werebear
    Aliyavana wrote: »
    Weresharks might also be a myth, as only two khajiiti sailors have seen it, but they could just be embellishing their stories.

    Anyhow, while I'd love to see the other 5, I'd love to see the Werebears and Wereboars first, and then the Werebats and Werevultures after.

    Raz has seen one

    The only character I remember explicitly acknowledging Weresharks in dialog was M'aiq, not Raz. And, of course, M'aiq is a dubious source of info at best.

    "Weresharks riding flying tigers" is a Raz quote. Just one of the strange things he says has seen in his career.
    PC EU
  • Oakmontowls_ESO
    Oakmontowls_ESO
    ✭✭✭✭✭
    Werehorker
  • Tryxus
    Tryxus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Weresheep.jpg
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Kajuratus
    Kajuratus
    ✭✭✭
    All of the main six known lycanthropic strains should be included into the game but not the wereserpent.
    I don't think they'll add any more playable lycanthropes, but I'd want to see some new werecreature NPC's added when new DLC zones arrive. You could make the DLC story centred around an infestation of a werecreature which corresponds to the province, or at least have a side quest, a world boss or a dungeon to represent the specific strain of werecreature. If we have a Skyrim DLC zone, we should see some werebear NPC's. Same with Black Marsh and werecrocodiles, same with Elsweyr and werelions. All of High Rock is in game, so Hammerfell would need to represent the wereboar. Unfortunately with Valenwood, we already have the entire province mapped out (until a dungeon DLC fleshes out a cave or two) so its unlikely we'll ever see werevultures in this game. Werebats did make an appearance though, so theres that. As for when it comes to weresharks, I doubt we'll see them in game, simply because they're solely confined to the water, and since this game has no underwater gameplay features...
    So the Dark Elves have weird alien architecture, where people live in mushroom towers and the shell of a giant crab, but the High Elves, the pinnacle of technology, the most magically advanced race in Tamriel, are still stuck in slightly pretty, fairly tall stone buildings? Not even a hint of a glass city? Are stainless glass windows really enough to claim that a city is made of glass?
  • Heals_With_Lasers
    Heals_With_Lasers
    Soul Shriven
    Werevultures
    Bird is the word.
  • SydneyGrey
    SydneyGrey
    ✭✭✭✭✭
    ✭✭✭✭✭
    Werebear
    Werebears, 100%.
    They fit perfectly with the lore, are awesome, and how cool would it be to be a warden with a summoned bear, and able to turn into a bear?
  • Danikat
    Danikat
    ✭✭✭✭✭
    ✭✭✭✭✭
    All of the main six known lycanthropic strains should be included into the game but not the wereserpent.
    I think it's a bit hypocritical to include your own favoured non-lore option and then demand that everyone replying must stick to lore-friendly choices and anything else is "silly" and not what this topic is for.

    Other than that though I agree, I'd like to see more varities of werecreatures in ESO, both as enemies and options for players. The others could be rarer and only appear in the appropriate areas (e.g. wereboar only in High Rock) but it would be nice to see them.

    Except maybe the weresharks, because I quite like that they're kept ambiguous.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • mlstevens42_ESO
    mlstevens42_ESO
    ✭✭✭
    While I can see some types of were critters being added I am uncertain that they could be much more then skins if they were something the player could have. I do however see them being able to add were of different types if it is npc only. A quest line or some such. The main worry is for players that are were to be able to do something like fly...when the rest of us can't. Not only be a balance headache but in the case of flight or swim might allow people to go places they shouldn't.
  • Thevampirenight
    Thevampirenight
    ✭✭✭✭✭
    ✭✭
    Danikat wrote: »
    I think it's a bit hypocritical to include your own favoured non-lore option and then demand that everyone replying must stick to lore-friendly choices and anything else is "silly" and not what this topic is for.

    Other than that though I agree, I'd like to see more varities of werecreatures in ESO, both as enemies and options for players. The others could be rarer and only appear in the appropriate areas (e.g. wereboar only in High Rock) but it would be nice to see them.

    Except maybe the weresharks, because I quite like that they're kept ambiguous.

    Well only added wereserpent to fill in a werebeast that would fit with the sea elves. I can see how you can see me being hypocritical but the Wereserpent is a predator which Hircine is a hunter and most if not all lycanthropes are predators in a way. The reason why I asked people not to joke on this. Was to make this a serious thread as these types of threads tend to have people who make up their own joke lycanthrope instead of just having an honest discussion on it. As for weresharks I can see them existing, one book says his sources says they exist. Two Khajiit have mentioned seeing them. Even though it might be a joke. I get the feeling they might somehow exist among the Khajiit. There is a reason why I added two poll options for all, the one not including the wereserpent was made because there is no mention of anything like the wereserpent existing in the lore. Then the other would be a poll option to see if people wanted to see it included in anyways.
    Edited by Thevampirenight on November 26, 2018 11:42PM
    PC NA
    Please add Fangs to Vampires.
  • Sylvermynx
    Sylvermynx
    ✭✭✭✭✭
    ✭✭✭✭✭
    Eh, I didn't vote because I don't DO were-anything (as I also don't do vampires... *SHUDDER*) But I do think werebears and weretigers would be logical.

    Wereserpents.... well, hopefully we don't have anything else to mess with the Maormer for.
  • FilteredRiddle
    FilteredRiddle
    ✭✭✭✭
    All of the main six known lycanthropic strains should be included into the game but not the wereserpent.
    As canonically there were multiple options - bat, bear, boar, crocodile, lion, vulture, and wolf - I think it’d be fitting to see additional “forms” added. I think the easiest way to implement it would be to choose the skin, the same way a Warden with the Morrowind Collector’s Edition can choose a gray bear instead of a brown one; i.e. it’d simply be a stylistic preference rather than conferring any benefits. ZOS would need to do one PC model with three skins (one for unmorophed transformation, one for Pack Leader, and one for Beserker). However, for the Pack Leader spawned NPCs, models for bats, bears, boars, crocodiles, and lions are already in game; they’d only need to model and create skins for the vultures. They could simply rename the skill line to Lycanthropy, replace any skills with the word “Werewolf” with “Lycanthrope”, make the default form Werewolf, and make the ability to shift into additional forms a cosmetic crown purchase. Id happily pay to transform into a Werelion on my main.
    Xbox One NA
    The Sentinels of Padomay
    Obsidian Guard (Social with PvX Events)

    Gamers always believe that an epic win is possible and that it's always worth trying, and trying now. Gamers don't sit around.
    - Jane McGonigal
  • TheShadowScout
    TheShadowScout
    ✭✭✭✭✭
    ✭✭✭✭✭
    All of the main six known lycanthropic strains should be included into the game but not the wereserpent.
    Generally I am for more flavors, for more options!

    And look ZOS, you can even hide the "infection areas" for those in DLC zones, or even make some of them crown store only to reflect their extra rarity, so... profit!

    They also don't really need all nifty new skills, maybe take the classic werewolf, and change one skill for each new flavor?
    Werebears
    ...could come with any "western skyrim" DLCs, or even better, for "Solstheim"; those would make perfect sense to introduce them with!
    Wereboars
    ...are absent from high rock, though I suppose it could be explained by assuming that they are native of the alik'r in the second era and would only migrate northwards in the centuries between ESO and the other TES games (most notable TES-II:Daggerfall, where they first appeared)
    Werevultures
    ...and curiously absent from Valenwood at this point in the game... and might not be that good an idea unless they could only fly as much as your average dragonknight...
    Werebats
    ...are sort of taking the place one would expect werevultures in ESO, and may or may not exist, but would be iffy in any case due to the question of flight like the werevultures...
    Weresharks
    I want to see those, just for the lulz!
    f02b0a1223b46a36625cdb0c21038c69.jpg
    And would make a -perfect- addition to any "high seas" expansion they might someday consider, together with maormer race, undersea regions, ships and piracy...
    Werecrocodiles
    Definitely! There are more then enough Black Marsh regions un-DLCed for them to be added with one of those!
    Werelions
    Would make a lot of sense for any Elsweyr DLC!
    Wereserpents
    ...are not lore-supported and any fish elves would be more going for weresharks I would reckon.
  • FakeFox
    FakeFox
    ✭✭✭✭✭
    ✭✭
    Werebear
    Seeing how Werewolf works, none. But if we had a Werebear people might finally shut up about Werewolf tanking. :D
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • DanteYoda
    DanteYoda
    ✭✭✭✭✭
    ✭✭
    Weresquirrels

    large.jpg

    Werefoxes because rawrrr
    1381a676-85ac-4b29-8ab9-fdc0e0a0e5bf.png


    Edited by DanteYoda on November 27, 2018 10:24AM
Sign In or Register to comment.