Fur_like_snow wrote: »Old bug but since the skill was buffed you’re seeing more people using it. Why oh why it needed a 28m range I’ll never understand.
Fur_like_snow wrote: »why it needed a 28m range I’ll never understand.
Fur_like_snow wrote: »Old bug but since the skill was buffed you’re seeing more people using it. Why oh why it needed a 28m range I’ll never understand.
dwemer_paleologist wrote: »Fur_like_snow wrote: »why it needed a 28m range I’ll never understand.
it's meant to keep enemies away from us because we are ranged skills only as archers.
it is meant to keep our enemies at a distance.
dwemer_paleologist wrote: »Fur_like_snow wrote: »why it needed a 28m range I’ll never understand.
it's meant to keep enemies away from us because we are ranged skills only as archers.
it is meant to keep our enemies at a distance.
Fur_like_snow wrote: »Old bug but since the skill was buffed you’re seeing more people using it. Why oh why it needed a 28m range I’ll never understand.
I poison injection someone roll dodge and run 25 meters over to them to stun.
Imagine if Destro staff had its CC with a 5 meter range.
It’s a bow. It’s used at range. Not melee
Fur_like_snow wrote: »Fur_like_snow wrote: »Old bug but since the skill was buffed you’re seeing more people using it. Why oh why it needed a 28m range I’ll never understand.
I poison injection someone roll dodge and run 25 meters over to them to stun.
Imagine if Destro staff had its CC with a 5 meter range.
It’s a bow. It’s used at range. Not melee
If that is the case, then why do all of your “range” skills fire at melee distance?
TequilaFire wrote: »
Fur_like_snow wrote: »dwemer_paleologist wrote: »Fur_like_snow wrote: »why it needed a 28m range I’ll never understand.
it's meant to keep enemies away from us because we are ranged skills only as archers.
it is meant to keep our enemies at a distance.
If bow skills had a min-max(8-36m) range I’d be inclined to agree. But every bow skill can be fired at point blank.
Knootewoot wrote: »Fur_like_snow wrote: »dwemer_paleologist wrote: »Fur_like_snow wrote: »why it needed a 28m range I’ll never understand.
it's meant to keep enemies away from us because we are ranged skills only as archers.
it is meant to keep our enemies at a distance.
If bow skills had a min-max(8-36m) range I’d be inclined to agree. But every bow skill can be fired at point blank.
Snipe used to have a minimum distance, but they changed that at some point.
Legolas also used bow at point blank ranged, so it's legit. He even used an arrow as a melee weapon once to poke out an Orc's eye.
The_Brosteen wrote: »Im fairly certain the issue is connected to how the heal works. The caster only recieves the heal once the cc is finished or broken.
They should change the heal to affect the caster immediately and make it stun like javelin does. It could still retain the knockback feature if they really want to. Problem solved.
I'm sure that if anything changes, given enough people complain, they will instead revert the range change, add a cast time, reduce the damage, or do something else that wouldn't be related to the actual issue and implement a change no one asked for or really wants.
I'd enjoy being proven wrong
I've been a heavy user of draining shot for the past weeks and i can tell you that allowing the heal to happen even when targeting a CC immune enemy would make it way too strong.
DCanadianBacon wrote: »I'm actually curious, what's the issue with Draining Shot currently? Is the CC difficult to break free from, like Rune Cage? I don't run into too many people using Draining Shot right now, so I'm legitimately unaware that there was an issue with its CC.
Knootewoot wrote: »Fur_like_snow wrote: »dwemer_paleologist wrote: »Fur_like_snow wrote: »why it needed a 28m range I’ll never understand.
it's meant to keep enemies away from us because we are ranged skills only as archers.
it is meant to keep our enemies at a distance.
If bow skills had a min-max(8-36m) range I’d be inclined to agree. But every bow skill can be fired at point blank.
Snipe used to have a minimum distance, but they changed that at some point.
Legolas also used bow at point blank ranged, so it's legit. He even used an arrow as a melee weapon once to poke out an Orc's eye.
dwemer_paleologist wrote: »people currently in eso hate us archers and they will do anything to get our skills nerfed, removed, and make us dead within 1 second during pvp.
thats really what this is all about.
not about the cc.
dwemer_paleologist wrote: »people currently in eso hate us archers and they will do anything to get our skills nerfed, removed, and make us dead within 1 second during pvp.
thats really what this is all about.
not about the cc.
... and just cloak if someone even thinks about you
dwemer_paleologist wrote: »people currently in eso hate us archers and they will do anything to get our skills nerfed, removed, and make us dead within 1 second during pvp.
thats really what this is all about.
not about the cc.
Because it’s a garbage ass playstyle that requires the least amount of skill and has no drawbacks. You just spam spam spam from 40+ meters away and just cloak if someone even thinks about you
You, as an archer, have no right to exist and you should die immediately once spotted! How you dare to have defensive measures in any form?!dwemer_paleologist wrote: »personally, i simply don't believe the complaints this thread,
i don't see it happen when i use it on people.
people break free immediately when i cast it on them and i don't see anyone having this problem at all.
its not broken, i think it's just that these guys complain about this because they cant get close to us archers as fast as before.
they can still reach us, just not instantly like they could previously and they want make threads about it to remove this skill so they can return to insta killing people in 4 hits within one second like what their used to.