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about werewolf

rabidmyers
rabidmyers
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what exactly carries over to werewolf? like dual wield dmg or snb defense i think does but i was just testing on pts and transformed into a ww with dual wield daggers and lost crit so i assume passives do not carry over into ww

could anyone tell me exactly all of what transfers over to ww
at a place nobody knows
  • rabidmyers
    rabidmyers
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    anyone?
    at a place nobody knows
  • Brittany_Joy
    Brittany_Joy
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    I dunno, they may have changed it but last time I checked. Unconditional Passives and weapon enchants carry over into werewolf form.
  • rabidmyers
    rabidmyers
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    I dunno, they may have changed it but last time I checked. Unconditional Passives and weapon enchants carry over into werewolf form.

    unconditional passives?
    at a place nobody knows
  • Chrlynsch
    Chrlynsch
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    Pulled from another similarly titled thread.

    Weapon enchants
    Weapon Traits
    Slotted Poisons
    Armor Sets
    Armor Traits
    Racial Passives
    Class Passives (that don't require slotting or using an ability)
    Alliance War Passives
    Guild Passives

    These don't
    Weapon Passives (Twin Blade and Blunt for example)
    Effects that require an ability on your bar
    Edited by Chrlynsch on November 20, 2018 9:49AM
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Brittany_Joy
    Brittany_Joy
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    I dunno, they may have changed it but last time I checked. Unconditional Passives and weapon enchants carry over into werewolf form.

    unconditional passives?

    Passives that don't require a condition like a weapon or skill-line ability slotted to remain active.
  • rabidmyers
    rabidmyers
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    Chrlynsch wrote: »
    Pulled from another similarly titled thread.

    Weapon enchants
    Weapon Traits
    Slotted Poisons
    Armor Sets
    Armor Traits
    Racial Passives
    Class Passives (that don't require slotting or using an ability)
    Alliance War Passives
    Guild Passives

    These don't
    Weapon Passives (Twin Blade and Blunt for example)
    Effects that require an ability on your bar

    hell yeah, thank u
    at a place nobody knows
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