"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard
Rain_Greyraven wrote: »I'm pretty sure the imperial city will go through a PVE revamp at some point, PVP is more or less dead and it's a huge area that can provide a lot of content for the vast majority of players.
Don't shoot the messenger, I'm just talking rationally.
Rain_Greyraven wrote: »I'm pretty sure the imperial city will go through a PVE revamp at some point, PVP is more or less dead and it's a huge area that can provide a lot of content for the vast majority of players.
Don't shoot the messenger, I'm just talking rationally.
Rain_Greyraven wrote: »I'm pretty sure the imperial city will go through a PVE revamp at some point, PVP is more or less dead and it's a huge area that can provide a lot of content for the vast majority of players.
Don't shoot the messenger, I'm just talking rationally.
Sure. Eliminate 50% of the PvP zones to add the 29th PvE zone.
Imperial City needs (1) a direct port to cut out two loadscreens and a ride across Cyrodiil then (2) some enhancements that give districts a little more variety.
PvE players get new content every 90 days. PvP has received just two additions since launch: Imperial City and Battlegrounds.
Rain_Greyraven wrote: »I'm pretty sure the imperial city will go through a PVE revamp at some point, PVP is more or less dead and it's a huge area that can provide a lot of content for the vast majority of players.
Don't shoot the messenger, I'm just talking rationally.
Shadowasrial wrote: »So as it is imperial city has very little activity. However that could be very easily rectified. For a much simpler interesting gameplay remove all the doors between the districts remove the flags. And turn the zone into one large city sized free for all. You could gain ap and telvar the same as you do now. The only difference is that now instead of having very little presence in there you can now hunt anyone you seek in the city. There wouldn’t need to be any separate leaderboards or anything special. Just the idea of a free for all battleroyal in the city would be cool. Players could still quest as they wish but at their own risk as now even those who you called friend could turn foe with the throne so close at hand
Shadowasrial wrote: »So as it is imperial city has very little activity. However that could be very easily rectified. For a much simpler interesting gameplay remove all the doors between the districts remove the flags. And turn the zone into one large city sized free for all. You could gain ap and telvar the same as you do now. The only difference is that now instead of having very little presence in there you can now hunt anyone you seek in the city. There wouldn’t need to be any separate leaderboards or anything special. Just the idea of a free for all battleroyal in the city would be cool. Players could still quest as they wish but at their own risk as now even those who you called friend could turn foe with the throne so close at hand
Rain_Greyraven wrote: »I'm pretty sure the imperial city will go through a PVE revamp at some point, PVP is more or less dead and it's a huge area that can provide a lot of content for the vast majority of players.
Don't shoot the messenger, I'm just talking rationally.
Sure. Eliminate 50% of the PvP zones to add the 29th PvE zone.
Imperial City needs (1) a direct port to cut out two loadscreens and a ride across Cyrodiil then (2) some enhancements that give districts a little more variety.
PvE players get new content every 90 days. PvP has received just two additions since launch: Imperial City and Battlegrounds.
Yup, this.
Take IC out of the cyrodiil campaigns, have a CP and no-CP version and make it so you can port directly to and from your faction hub.
It's a pain to get to, it's a pain to leave, it's horrible to navigate around and there is little to no incentive to do so.
Shadowasrial wrote: »So as it is imperial city has very little activity. However that could be very easily rectified. For a much simpler interesting gameplay remove all the doors between the districts remove the flags. And turn the zone into one large city sized free for all. You could gain ap and telvar the same as you do now. The only difference is that now instead of having very little presence in there you can now hunt anyone you seek in the city. There wouldn’t need to be any separate leaderboards or anything special. Just the idea of a free for all battleroyal in the city would be cool. Players could still quest as they wish but at their own risk as now even those who you called friend could turn foe with the throne so close at hand
Karmanorway wrote: »If the whole place becomes a pve zone, then i Will stop farming there. Prices on Mats, runeboxes and hakeijos will become worthless for traders.
So other then that, im up for a big overhaul in the whole City, maybe refresh the arena into something pvp wise, like 1 Vs 1, zerg Vs zerg or something similar.. And let spectators bet on who is going to win. Winner gets half of the cut, the other half goes to the winning betters 😁
Rain_Greyraven wrote: »I'm pretty sure the imperial city will go through a PVE revamp at some point, PVP is more or less dead and it's a huge area that can provide a lot of content for the vast majority of players.
Don't shoot the messenger, I'm just talking rationally.
Sure. Eliminate 50% of the PvP zones to add the 29th PvE zone.
Imperial City needs (1) a direct port to cut out two loadscreens and a ride across Cyrodiil then (2) some enhancements that give districts a little more variety.
PvE players get new content every 90 days. PvP has received just two additions since launch: Imperial City and Battlegrounds.