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[Molten Whip]

regime211
regime211
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Was there a reason why this morph couldn't of just been a stamina version that does poison instead of flames? To help out stamina dragonknights who have very few stamina abilities, I know just recently they reduced the cost of venomous claw and noxious breath, to help out with there lack of abilities, i wonder if zos would eventually get this morph to scale off of stamina? And also has anyone ever used this morph of the ability? I feel like the flame lash is the more favorable of the two.
Edited by regime211 on November 17, 2018 6:16AM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    I perfet whip over lash because I much prefer a constant effect over a proc.
  • SaintSubwayy
    SaintSubwayy
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    This morph is widely used on pve magDK
    Since they nerfed offbalance into the ground and added a cost on leash proc it is the more used morph in pve.

    Changing whip to a stam version would force magDK to use forcepulse or embue weapons as their spammable.
    Which doesnt add up on a meele class, to be forced to run ranged skills.

    IF they change it then they have to make it adaptive (maybe first adaptive skill in the game?)
    It should decide what type of dmg it does according to the attribute distribution
    So 33 points or more in magicka = flame whip
    33 Points or more in Stam = physical dmg whip.

    Having it on poisondmg would give DK a
    Too big advantage in sustain compared to other classes.
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  • susmitds
    susmitds
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    It is the morph PvE magDKs use currently.
  • MaxwellC
    MaxwellC
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    No stamina whip.
    I’ve specifically mained the DK class (95% stamina) and I will say we will get other things nerfed just to balance out our damage in PvE.

    Just give us new skills maybe get rid of stone fist and make it a better skill or finally after 4 almost 5 years, we can get new skills for each subclsss.
    Edited by MaxwellC on November 17, 2018 2:22PM
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  • Emmagoldman
    Emmagoldman
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    Yes, for sure less class abilities but 4 weapon options instead of the two mag, including the ability for an execute.

    stam whip would be insanely strong with some of the weapon lines
  • regime211
    regime211
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    This morph is widely used on pve magDK
    Since they nerfed offbalance into the ground and added a cost on leash proc it is the more used morph in pve.

    Changing whip to a stam version would force magDK to use forcepulse or embue weapons as their spammable.
    Which doesnt add up on a meele class, to be forced to run ranged skills.

    IF they change it then they have to make it adaptive (maybe first adaptive skill in the game?)
    It should decide what type of dmg it does according to the attribute distribution
    So 33 points or more in magicka = flame whip
    33 Points or more in Stam = physical dmg whip.

    Having it on poisondmg would give DK a
    Too big advantage in sustain compared to other classes.

    Makes since, I just figured they would have to give it a poison, because the rest of those abilities are poison, but good to know.
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