- Removing the full screen button from the Mac window (the green bubble) isn't going to help with he full screen issue from code. Now that it was removed, I also have to go each time into the video settings and enable manually full screen. Many thanks for that!
- At start, ⌘-M and ⌘-F do now the exact same thing, but they do it different order. AFTER having set full screen from the settings, both combinations toggle from full screen to whatever it is in windowed mode. However, then it is useless.
- I am drunk from camera spinning. If I have the rotation speed set to 0, I can see why that is. When I have smoothing off, I want it off, but it isn't. While smoothing, the mouse pointer keeps to be ahead the screen center, and since you do not adjust the mouse location, it continues to spin in that direction. On a development machine, enable the mouse pointer and watch it. If you move the mouse to the right, the expected behaviour is to move the mouse to the right and a turn of the camera x axis to the right, and for the same amount, the mouse x axis to the left. When the rotation speed is not 0, then also the avatar has to turn, and the difference between the scale of camera speed and rotation speed is the over-swing needed for a playful smoothing. Trust me, I know.