I could not find a topic for weapon abilities for Class representatives.
One of the morphs is extremely strong while the other morph is bad.
My proposal.
Remove the execute part from the base skill and add it to Whirling Blades. Then we will have a cheaper skill with execute and low range.
Steel tornado should keep the range of 9 meters. It still inherits the DW passive execute.
ESO_Nightingale wrote: »I could not find a topic for weapon abilities for Class representatives.
One of the morphs is extremely strong while the other morph is bad.
My proposal.
Remove the execute part from the base skill and add it to Whirling Blades. Then we will have a cheaper skill with execute and low range.
Steel tornado should keep the range of 9 meters. It still inherits the DW passive execute.
what would steel tornado do then? really bad damage?
Colecovision wrote: »Why didn't you put "nerf steel tornado" in the title? Can we leave bait and switch to the marketing team?
ESO_Nightingale wrote: »I could not find a topic for weapon abilities for Class representatives.
One of the morphs is extremely strong while the other morph is bad.
My proposal.
Remove the execute part from the base skill and add it to Whirling Blades. Then we will have a cheaper skill with execute and low range.
Steel tornado should keep the range of 9 meters. It still inherits the DW passive execute.
what would steel tornado do then? really bad damage?
Lightspeedflashb14_ESO wrote: »ESO_Nightingale wrote: »I could not find a topic for weapon abilities for Class representatives.
One of the morphs is extremely strong while the other morph is bad.
My proposal.
Remove the execute part from the base skill and add it to Whirling Blades. Then we will have a cheaper skill with execute and low range.
Steel tornado should keep the range of 9 meters. It still inherits the DW passive execute.
what would steel tornado do then? really bad damage?
It would be a 5 meter range with an execute or a 9 meter range. That is a 78 square meter area vs a 254 square meter area. I support this nerf.
Steel tornado is still pretty decent damage, my builds are usually around 5-6k, before scaling, so you choose between more damage or more area.
ESO_Nightingale wrote: »Lightspeedflashb14_ESO wrote: »ESO_Nightingale wrote: »I could not find a topic for weapon abilities for Class representatives.
One of the morphs is extremely strong while the other morph is bad.
My proposal.
Remove the execute part from the base skill and add it to Whirling Blades. Then we will have a cheaper skill with execute and low range.
Steel tornado should keep the range of 9 meters. It still inherits the DW passive execute.
what would steel tornado do then? really bad damage?
It would be a 5 meter range with an execute or a 9 meter range. That is a 78 square meter area vs a 254 square meter area. I support this nerf.
Steel tornado is still pretty decent damage, my builds are usually around 5-6k, before scaling, so you choose between more damage or more area.
I think this change would make the morph bad and frankly boring which is more of a problem than the damage. I would suggest giving the ranged skill something new or... something.
dwemer_paleologist wrote: »another thread asking for more nerfs.
i trust the devs, i think they know what their doing without the need for constant spamming nerf threads.
please End the Nerf request threads.
dwemer_paleologist wrote: »another thread asking for more nerfs.
i trust the devs, i think they know what their doing without the need for constant spamming nerf threads.
please End the Nerf request threads.
dwemer_paleologist wrote: »Ash_In_My_Sujamma wrote: »dwemer_paleologist wrote: »another thread asking for more nerfs.
i trust the devs, i think they know what their doing without the need for constant spamming nerf threads.
please End the Nerf request threads.
This is simply a rework idea not a nerf. Also I would like to know If you say the same when a 48 meter draining shot that applies a bleed hits you and you can't break free in time cause there is a delay in the stun animation.
that is not our job, that work belongs to the developers.
trust their work, trust them to fix or change things and lets mind our own business.
the forums now for the past Year has been constant spamming of nerf requests and "change skill request" threads.
that work and change belongs to the developers and quality control team within eso.
you guys are destroying peoples builds and constantly requesting changes that only 2 or 3 of you want every. single. day.
it's time to let this go into the hands of the developers.
lets trust them and let them take the wheel.
it is what they went to school and college for.
i trust them, so should you.
This is a nerf, I use it and enjoy it. And to use this it can be simply and much fun but you still need to get someone to execute range. Plus magica users have a delayed execute on the sorc and a very strong ranged execute via the magblade. This execute is somewhat ranged plus aoe and this is very nice to have as a stam character. Keep this skill as is.
Plus 5m is very small. Other executes are single target but this does allows the animation to target your opponent. While this is aoe is more difficult to focus on a target you need to position yourself. 5m will not work in open world pvp.
This is a nerf, I use it and enjoy it. And to use this it can be simply and much fun but you still need to get someone to execute range. Plus magica users have a delayed execute on the sorc and a very strong ranged execute via the magblade. This execute is somewhat ranged plus aoe and this is very nice to have as a stam character. Keep this skill as is.
Plus 5m is very small. Other executes are single target but this does allows the animation to target your opponent. While this is aoe is more difficult to focus on a target you need to position yourself. 5m will not work in open world pvp.
Plus 5m is very small. Other executes are single target but this does allows the animation to target your opponent. While this is aoe is more difficult to focus on a target you need to position yourself. 5m will not work in open world pvp.
dwemer_paleologist wrote: »dwemer_paleologist wrote: »another thread asking for more nerfs.
i trust the devs, i think they know what their doing without the need for constant spamming nerf threads.
please End the Nerf request threads.dwemer_paleologist wrote: »Ash_In_My_Sujamma wrote: »dwemer_paleologist wrote: »another thread asking for more nerfs.
i trust the devs, i think they know what their doing without the need for constant spamming nerf threads.
please End the Nerf request threads.
This is simply a rework idea not a nerf. Also I would like to know If you say the same when a 48 meter draining shot that applies a bleed hits you and you can't break free in time cause there is a delay in the stun animation.
that is not our job, that work belongs to the developers.
trust their work, trust them to fix or change things and lets mind our own business.
the forums now for the past Year has been constant spamming of nerf requests and "change skill request" threads.
that work and change belongs to the developers and quality control team within eso.
you guys are destroying peoples builds and constantly requesting changes that only 2 or 3 of you want every. single. day.
it's time to let this go into the hands of the developers.
lets trust them and let them take the wheel.
it is what they went to school and college for.
i trust them, so should you.
So basicly what You're saying is that You have no trust in developers and You think their priority for balance is reading forum QQs ?
If You would truly trust in developers like You advice to everyone else You should belive they're smart enough to know what's good for the game and they can see the difference between valuable feedback and worthless QQ. Instead You advice people to not voice their opinions because devs can treat them as a feedback ?...
no, that's "your take" out of my comments.
you have taken meaning out of my comments that was not intended.
i even clearly stated for us to "trust the developers", and, "let them do their job"
if we mind our own business and let them do that, they will continue to guide the results we see ingame in the direction "They want" instead of giving the controls to 2 or 3 people here on the forums that have an agenda and goal that is not shared by the rest of the community.
if you want to involve the rest of us then lets start that feedback, but lets give all of us a chance to join in and make our voices heard by sending an Email to every single @name in eso instead of just a few here on the forums that most of the people never even come to.
dwemer_paleologist wrote: »This is a nerf, I use it and enjoy it. And to use this it can be simply and much fun but you still need to get someone to execute range. Plus magica users have a delayed execute on the sorc and a very strong ranged execute via the magblade. This execute is somewhat ranged plus aoe and this is very nice to have as a stam character. Keep this skill as is.
Plus 5m is very small. Other executes are single target but this does allows the animation to target your opponent. While this is aoe is more difficult to focus on a target you need to position yourself. 5m will not work in open world pvp.
U mad bro ? Meele build works in meele distance so what does it change for them that steel tornado is meele ? The answer is nothing. Before You're not in meele You wont apply much of the damage anyway as a meele build so... Both sorc and magsorc executes are avoidable (especially magblade one) and single target plus requires certain amount of health on enemy to fire where steel tornado is getting more and more dmg starting from 99% of someones health there is no execute range so it's much easier to brainlesly spam it.
Targeting is the easiest with steel tornado and it's the biggest issue of it since You dont have to face oponent You dont need to have him on Your sight , You can just spam steel tornado at any position You want and if enemy is in range You'll hit him even through cloak , if he's behind You , if he's roll dodging , hiding inside group or even through some obstacles. These are things that users of those "OP" range executes can only dream of.
when did it become "your personal campaign" to teach us how to play and with what style and how we play in eso?
from reading the advertisements about eso play style it is often quoted that you can "play as you want"
yet here we see you directly targetting a type of (as you call it) "mindless" and "spam"
please, dont get me wrong on this, but freedom in this game is one of the biggest reasons for staying in eso.
the freedom to "do what we want to" in eso is what is keeping alot of players here, instead of being Forced into a playstyle.
dwemer_paleologist wrote: »dwemer_paleologist wrote: »dwemer_paleologist wrote: »another thread asking for more nerfs.
i trust the devs, i think they know what their doing without the need for constant spamming nerf threads.
please End the Nerf request threads.dwemer_paleologist wrote: »Ash_In_My_Sujamma wrote: »dwemer_paleologist wrote: »another thread asking for more nerfs.
i trust the devs, i think they know what their doing without the need for constant spamming nerf threads.
please End the Nerf request threads.
This is simply a rework idea not a nerf. Also I would like to know If you say the same when a 48 meter draining shot that applies a bleed hits you and you can't break free in time cause there is a delay in the stun animation.
that is not our job, that work belongs to the developers.
trust their work, trust them to fix or change things and lets mind our own business.
the forums now for the past Year has been constant spamming of nerf requests and "change skill request" threads.
that work and change belongs to the developers and quality control team within eso.
you guys are destroying peoples builds and constantly requesting changes that only 2 or 3 of you want every. single. day.
it's time to let this go into the hands of the developers.
lets trust them and let them take the wheel.
it is what they went to school and college for.
i trust them, so should you.
So basicly what You're saying is that You have no trust in developers and You think their priority for balance is reading forum QQs ?
If You would truly trust in developers like You advice to everyone else You should belive they're smart enough to know what's good for the game and they can see the difference between valuable feedback and worthless QQ. Instead You advice people to not voice their opinions because devs can treat them as a feedback ?...
no, that's "your take" out of my comments.
you have taken meaning out of my comments that was not intended.
i even clearly stated for us to "trust the developers", and, "let them do their job"
if we mind our own business and let them do that, they will continue to guide the results we see ingame in the direction "They want" instead of giving the controls to 2 or 3 people here on the forums that have an agenda and goal that is not shared by the rest of the community.
if you want to involve the rest of us then lets start that feedback, but lets give all of us a chance to join in and make our voices heard by sending an Email to every single @name in eso instead of just a few here on the forums that most of the people never even come to.
You know voting opinions no matter how stupid is actually beliving that developers will find them constructive or not and trusting their knowledge will alow them to do that. By saying to others to stop asking for nerfs You're basicly saying that You have no trust in developers because Youy're affaraid nerf threads even the stupid ones are one of the main reasons certain builds are taken down.
the nerf train has been too strong recent years on this game that it is too much.
dwemer_paleologist wrote: »another thread asking for more nerfs.
i trust the devs, i think they know what their doing without the need for constant spamming nerf threads.
please End the Nerf request threads.
dwemer_paleologist wrote: »no, you twist my words into something i did not say.