playsforfun wrote: »i would like to see like to see also of variations of numbers for group and also a battle royal mode as they're all the rage atm.
playsforfun wrote: »i would like to see like to see also of variations of numbers for group and also a battle royal mode as they're all the rage atm.
Battle royale in ESO would be horrible. Balance or more like lack of it would allow certain setups to insanely abuse weakneses of that match type.
OneKhajiitCrimeWave wrote: »Ok.... while i'd love to see more game modes added, please try to keep them simple. I mean, a large portion of the current player base can't understand Chaosball and Capture the Relic, and they seem to have this terrible allergy to flags.
I swear sometimes it's like they queue for random and then just decide no matter what to play deathmatch and then get annoyed when they lose with like a 200 player score.
A game type like "Maul" where you score points based on the amount of damage that you do as an individual and as a team (7 minute time limit, team with most cumulative damage wins) is one i've thought would be fun and even the "Everything = Deathmatch" crowd can actually manage the objective properly.
playsforfun wrote: »playsforfun wrote: »i would like to see like to see also of variations of numbers for group and also a battle royal mode as they're all the rage atm.
Battle royale in ESO would be horrible. Balance or more like lack of it would allow certain setups to insanely abuse weakneses of that match type.
this is true but what other mmo battle royal modes don't have the same balancing problems