Have they talked about bringing CP to BGs?

flguy147ub17_ESO
flguy147ub17_ESO
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I was wondering they talked about bringing it to BGs? I think it may have use to be. Frustrating to make builds you love but are completely unplayable in BGs but are really good in Cyrodiil.
  • Reverb
    Reverb
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    CP battlegrounds existed for awhile. It highlighted combat imbalances and widened the gap between the “haves” and “have nots”, and turned away more players than it attracted.

    At the time BG was only available for those who had bought Morrowind as an expansion. There wasn’t enough population to consider both cp and non cp options.
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  • susmitds
    susmitds
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    I was wondering they talked about bringing it to BGs? I think it may have use to be. Frustrating to make builds you love but are completely unplayable in BGs but are really good in Cyrodiil.

    CP allows you to create builds which can tank 4+ players easily. This however will break BG gameplay.
  • Urvoth
    Urvoth
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    CP BGs are cancer. Everyone is way too tanky, which creates massive problems in objective and timer based game modes. CP BGs probably won’t return, and that is definitely for the best.
  • Asardes
    Asardes
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    Looks at vintage 1970s Italian football, where a team would score a goal every 5th game, and still finds it more spectacular than CP BGs :)
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  • Teeba_Shei
    Teeba_Shei
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    BGs are a great way to jump into pvp. Without just giving new players MAX CP in pvp it creates gaps in power. I do think they should make it so when you go into Vivec or Shor you get max CP so more new players can give pvp a try. This is coming from someone who does a lot of pvp and is way over CP cap.
    Edited by Teeba_Shei on November 2, 2018 4:02PM
  • zaria
    zaria
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    susmitds wrote: »
    I was wondering they talked about bringing it to BGs? I think it may have use to be. Frustrating to make builds you love but are completely unplayable in BGs but are really good in Cyrodiil.

    CP allows you to create builds which can tank 4+ players easily. This however will break BG gameplay.
    Yes, CP is very strong in small scale PvP it give increased damage, sustain and protection.
    Its far stronger than in PvE there protection is far less important so most min max into increased damage and sustain while spreading them out more give way more effect
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Waffennacht
    Waffennacht
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    Doesn't matter how cool your 780 build is; when you get paired with 3 sub 200s you get pwned
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  • ak_pvp
    ak_pvp
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    I agree with OP, CP PvP is better. I hate the CP system but its the only way to have BGs function properly and not be as class/gear biased since everything is balanced around it.

    No CP is basically ruled by bleeds and procs cause about half the classes are performing at half strength since they have been gutted for champ points, the OP *** gets more OP.

    Also, if you can't kill a tank with 4 people, either you are bad, or they are a useless tank, and so won't kill anyone.
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  • xan4silkb14_ESO
    xan4silkb14_ESO
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    ak_pvp wrote: »
    Also, if you can't kill a tank with 4 people, either you are bad, or they are a useless tank, and so won't kill anyone.

    They don't have to kill you in capture the relic, or chaosball. Just prevent you from taking the relic or keeping the ball away from you and not dying. Not every BG is deathmatch.
  • flguy147ub17_ESO
    flguy147ub17_ESO
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    i guess, the problem for me is all my builds i enjoy require tri food. I am out of stamina 24/7 in BGs cause i gotta run witchmothers and dont have the stamina CP. Just making them game starting to be not fun for me. I play builds i find fun not min max builds
  • Darkenarlol
    Darkenarlol
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    stop this *omg cp cancer* nonsense

    just bring both options and

    let players choose what do they want
  • Emma_Overload
    Emma_Overload
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    I understand a little better than I used to why many people don't want CP in BGs, but I still think No-CP is a bad solution, not just for BGs but for the whole game.

    I think that ZOS should look at disabling all procs for No-CP Battlegrounds. Players would then only wear gear that improves their stats and resisitances. This would shift damage and healing back onto class and weapon skills where they belong!
    #CAREBEARMASTERRACE
  • crazy_catman21
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    Rather fight tanky people in cp than Timmy no thumb proc builds in no cp
  • Valrien
    Valrien
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    They need to keep CP out of as many game modes as possible
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  • JumpmanLane
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    I did my time in Shor before I had max cp. I played Vivec since level 10. I fought max cp players when I only had 160, 300, 500 cp and mostly died. I didn’t start wrecking people til around 600 cp.

    I always faced PvP outgunned and outnumbered. BGs don’t interest me at all. I did my time with no cp. I earned my cp. I’ll use my cp. I’ll leave the gimpfests to the participation trophy gamer generation.
  • idk
    idk
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    Zos tried CP in BGs one cycle and changed it back.

    So Zos did more than talk about it. They tried it and did not like it. The population interested in BGs is not large enough to support having both.

    However, Zos wants us to not have to relearn combat when we go from PvE to PvP and back, but we have to completely change gear and more when going from most Cyrodiil campaigns to BG, and back. Seems like Zos has vision issues at the management level.
  • KingKobra
    KingKobra
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    Cp BGs should be brough back. Zos needs to make up their damn mind. Either keep cp, or remove it and add something else.
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  • Varana
    Varana
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    BGs should stay how they are. CP severely distort the playing field.

    Also, Sotha Sil rules. As in, no-CP Cyrodiil.
  • JumpmanLane
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    Varana wrote: »
    BGs should stay how they are. CP severely distort the playing field.

    Also, Sotha Sil rules. As in, no-CP Cyrodiil.

    Come to Vivec and get MOPPED! Hehehehe.
  • ScardyFox
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    There are giant gaps when it comes to CP across the player base - BG brings everyone together on an even playing field so everyone can play as equals. Leave it as is.
  • JumpmanLane
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    ScardyFox wrote: »
    There are giant gaps when it comes to CP across the player base - BG brings everyone together on an even playing field so everyone can play as equals. Leave it as is.

    There are huge disparities with respect to skill and always will be whether it’s a cp or non cp contest.

  • VaxtinTheWolf
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    I've never tried Battlegrounds myself, but I think if they reintroduced Champion Points as an option, I think it should be the same as what they have done with some DLC dungeons, by making the minimum requirement for CP enabled Battlegrounds 300CP to start with. At least then you would have the bonus stats associated with the system at that point.
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  • fastolfv_ESO
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    funny all no cp bgs are just proc sets and boring rolly polly stam setups, cp bgs you encountered a much larger range of classes builds etc but the bar was much higher to combat tanky builds. In the end both cp and no cp bgs are completely fail
  • ScardyFox
    ScardyFox
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    ScardyFox wrote: »
    There are giant gaps when it comes to CP across the player base - BG brings everyone together on an even playing field so everyone can play as equals. Leave it as is.

    There are huge disparities with respect to skill and always will be whether it’s a cp or non cp contest.

    Obviously, but that is more subjective while huge gaps in CP are more of a concrete difference in power when huge gaps applied.

    If you have two people -- in your hypothetical -- of the exact same skill (whatever that means) and one has 300 cp and the other 810, the guy with 300 will get crushed pretty much every time. Now, take away the CP and it becomes more nuanced and skill based.

    There are lots of different levels of CP across the spectrum of the player base - BG's lack of CP evens the power-creep playing field perfectly. To me, it certainly has its place and I prefer it as is personally.
  • Beardimus
    Beardimus
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    I was wondering they talked about bringing it to BGs? I think it may have use to be. Frustrating to make builds you love but are completely unplayable in BGs but are really good in Cyrodiil.

    They trialed it for a short while and it was rubbish. Battles became tank fests and ran 15 mins. NoCP massively suits the pace of BG.

    If ur worried about ur build just run in Sotha :)

    (I am ok with a choice tho, in field & BG)
    Edited by Beardimus on November 3, 2018 10:17AM
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  • ak_pvp
    ak_pvp
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    ak_pvp wrote: »
    Also, if you can't kill a tank with 4 people, either you are bad, or they are a useless tank, and so won't kill anyone.

    They don't have to kill you in capture the relic, or chaosball. Just prevent you from taking the relic or keeping the ball away from you and not dying. Not every BG is deathmatch.

    In a CTR maybe they are useful as defense or carry. But they themselves won't kill a defender nor be able to recapture relics by killing the carrier. They are slow. In a chaosball, same, if they don't have it, then they are near useless.

    A useless tank might be worth about the same as a DPS as only one, but multiple is a detriment to the team. Why bother when you can get a healer which makes your entire group that much more survivable and provides much more?

    Even if its not a death match, killing is a large part of other BG modes, trust me.
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