1096 resource gives you around 100 spell/weapon damage and 1096 more of that resource.
129 weapon/spell damage just gives you slightly more of a damage bump but you have slightly less resources.
Red_Feather wrote: »The most powerful increase in game is a % increase over a flat amount. How many % increases for attributes. A *** ton. Every top dps build goes for either crit or max attribute.
There are "glass cannon" builds that give max damage, but leave the player vulnerable to getting hit. If you die, you stop doing damage, so taking that too far is counter-productive.
Similarly you can build for burst damage or damage over time, single-target or area of effect. AoE attacks do a lot more damage when you have a lot of targets, so they're good for dungeons with a lot of trash mobs, but look bad on a dummy parse. Having a powerful execute isn't helpful if you can never get the target down to that level.
There is no simple answer.