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Torugs-Infused-Oblivion-Disease = OP new meta... No fun..

  • Gargath
    Gargath
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    That moment when a team of scrubs takes revenge on an organized damage shield pro players.
    Torug's Pact, Cyrodiil's Ward, Velidreth, all impen.

    FrmV8R9.jpg

    I'll be missing these DW's changes :p .

    Of course I admit it was stupidly OP, so tbh nerf was needed.
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • rez0055
    rez0055
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    It’s not funny man, yesterday I played my magdk and couldnt count the amount of deaths against those bleed builds with a full magica pool. Rediculous
    Characters
    - Only-Drinks-With-Templars: Lvl 50 Argonian Magica Templar
    - Bialozar: Lvl 50 Khajitt Stamina Nightblade
    - Rez the Bald Sorceror: Lvl 50 Dark Elf Magica Sorceror
    - Gerard Snow: Lvl 50 Dark Elf Magica Dragonknight
    - Dorothea Black: Lvl 50 Imperial Stamina Templar
    - Demon Cleaver: Lvl 50 Orc Stamina Warden
    - Lord of BØnes: Lvl 50 Breton Magica Necromancer


    PC/EU server. You'll find my characters hoping on and off on the plains of Cyrodil with the guild The Black.
  • Aesthier
    Aesthier
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    They got twice the weapons and twice the enchants on those weapons so shouldn't they get twice the nerfs? :p
  • Dottzgaming
    Dottzgaming
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    I think people are misplacing the blame, some are blaming torug's, other's infused (i myself even looked to infused at one point), but the crux of the issue is the way enchants are working and currently proccing imo. I think if they simply procc'd off ground base AoE DoT ticks and direct hits only instead of also procc'ing off of weapon DoT ticks (like rending slashes) things would feel a lot more balanced. I really dont want to see an entire gear set and trait nerfed into oblivion because of the enchant changes that came this patch. I know everyone's first reaction is KILL IT WITH FIRE, but that knee jerk over the top reaction is what causes huge negative balance swings and ultimately what negatively effects game balance as a whole.
    Lylith wrote: »
    Duukar wrote: »
    Enchants were perfectly balanced before... You had to choose poison or an enchant.. Now poison is useless and enchants are WAY OP

    Remove torugs.. or return enchants back to the way they used to be!

    enchants will probably go the way of rune cage, undergoing several ineffectual adjustments and eventually becoming useless, for the most part. :neutral:

    again, another aspect of the game that should've been left the hell alone.

    Bolded part is exactly my thoughts, and my fears, for enchants/torugs/infused.

    I know this morning's patch notes changed it so that both enchants cant proc off each individual DoT tick. That's a start at least, we just now have to test it and see if it's enough or if it should go to being ground base AoE DoT ticks and direct hits only
    Edited by Dottzgaming on October 29, 2018 12:30PM
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