Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

New enchantments are fine...

kendellking_chaosb14_ESO
kendellking_chaosb14_ESO
✭✭✭✭✭
I hate how every update adds or buff some damage dealing thing and everyone freaks out. You know they have none damage dealing enchantments. You can get a buff to regen while adding some damage, a shield, a damage buff and a Debuff they have some many good options. You don’t have to take to the highest damage thing every time.

If you are a canon build dying to glass canons that ones on you. If you can canon you have to get all the way and you can’t complain when you die that’s the trade off.
Chaos Shadow-Scale: Shadow Archer
Chaos Death-Scale: Shadow Knight
Tanks-With-Sap-Essence: Dark Mage
Dark Brotherhood Listener: Blade of Argonia
Chaos Dragon-Scale: Draconic Shield Master
Chaos Light-Scale: Marsh Paladin
Chaos Lightning-Scale: Daedric Master
Hurricane Chaos: Storm Archer
Bask-In-My-Light: Warrior of The Light
Forged-In-Dragon-Fire: Pyro Mage
Guardian of The Hist: Light Mender
Chaos of Black Marsh: Master of The Burning Sword
Star of Chaos: Frost Blade Champion
Chaos-Lightning-Tower: Lightning Shield Master

For the King of Argonia
May Sithis hold back his Void
  • Judas Helviaryn
    Judas Helviaryn
    ✭✭✭✭✭
    ✭✭✭
    You don't have to create a thread to separate your point from other people. Comment in the threads that are already active on this subject.

    While I'm here, as someone who has used enchants in a significant majority of his builds, this latest update allowing dual wielded enchantments to proc simultaneously, on cooldown, has given people an unbalanced advantage in PVP and PVE, when talking straight DPS. It's free damage, it never was before.

    Dual wield enchantments need to alternate between one and the other when proccing, alternate between one or the other per ability lifecycle, or proc the main hand enchantment only. Everything else about enchants is fine, and nobody batted an eye until this happened.
  • Banana
    Banana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Must be a stamina PVPer
  • Emma_Overload
    Emma_Overload
    ✭✭✭✭✭
    ✭✭✭✭✭
    Banana wrote: »
    Must be a stamina PVPer

    ... or hiding in the middle of a zerg of healbots!

    LOL @ these guys coming out of the woodwork to defend their broken builds. OP must not have noticed all the screenshots of death recaps that show 8K Oblivion damage from each of four different meta clowns. And NOBODY is running a "glass cannon" anymore, whatever that means, nobody who runs solo anyway.
    #CAREBEARMASTERRACE
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
    ✭✭✭✭✭
    Just some context my enchanter is a stamina build so the stamina damage will be higher then magic cause of gear and CP.

    Damage dealing Enchantments:
    Frost Damage 3040
    Absorb Stamina 2508 physical & restore 354
    Befouled 3344 disease damage
    Poisoned Damage 3344
    Absorb Magicka 2280 magic damage & restore 354 magic
    Shock Damage 3040 shock damage
    Absorb Health 2280 magic damage & restore 904 health
    Decrease Health 1520 oblivion damage
    Fire Damage 3040 flame damage

    Defensive Enchantments:
    Absorb Health 2280 magic damage & restore 904 health
    Hardening 3290 damage shield

    Stat buffs & debuffs
    Crusher lower resistance by 1622
    Weakening reduce target weapon & spell damage by 348
    Weapon Damage increase weapon & spell damage by 348

    They are pretty even yes you can deal many different ways but they are more or less matched against Hardening. Most people run a two handed weapon anyway. Using a Hardening or Absorb health would help a lot. This is not the end of the World. If a player runs DW on both bars with four damaging enchantments and needing melee range to work, counter? Range! Everything has a counter and every update has one thing that seems like everyone is using that fades down to normal after a month.

    Learn and grow.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • killahsin
    killahsin
    ✭✭✭
    yes because only stamina has dots.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Apparently to late with this thread. In another thread one of the class reps stated Zos agrees that enchants are performing stronger than intended and plants to make adjustments.

    I think it is reasonable to expect that with additional data from live Zos would tweak changes such as this.

    Edit: and no, I am not one of the people who have complained about this. Just seems reasonable based on data have seen it would get further revue.
    Edited by idk on October 29, 2018 3:52AM
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
    ✭✭✭✭✭
    Banana wrote: »
    Must be a stamina PVPer

    ... or hiding in the middle of a zerg of healbots!

    LOL @ these guys coming out of the woodwork to defend their broken builds. OP must not have noticed all the screenshots of death recaps that show 8K Oblivion damage from each of four different meta clowns. And NOBODY is running a "glass cannon" anymore, whatever that means, nobody who runs solo anyway.

    I personal hate DW I still do the good old Bow and Twohanded sometimes sword and board, yes I main a bow and I don't just gank. I use Absorb and Crusher for sustain and to add that extra damage to heavy armored builds. Screen shots are pointless it only shows what killed you not what you had on or how fight. Oblivion enchant can't be buff as far as I know maybe Torugs buffs it but not to 8k.

    The number I have a normal gold enchants non Torugs Pact.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Kikke
    Kikke
    ✭✭✭✭✭
    ✭✭
    People like this is amazing xD

    Let me guess; The new enchant meta made it so that you finaly kill other players, but you see the outrage it made and are trying to defend it with X or Y reason.

    No, it is broken. And needs to be fixed. It should NEVER have launched to live at all!
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • Darkenarlol
    Darkenarlol
    ✭✭✭✭✭
    every complain which is not about bad game peformance and lags is just an l2p issue

    where people finds it easier to scream rather to adapt.

    next time just post in this manner please -


    nerf X because it kills me and Y because i can't kill it

    which ruins my self-proclaimed 1vXing uber PvPer imeershun

    with a signature - *scrub unwilling to adapt*





  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    every complain which is not about bad game peformance and lags is just an l2p issu

    This is something that is very much inaccurate. Just from seeing some of the damage reports common sense told me that a it needed to be reviewed.

    Post #9 in this thread probably sums things up well.
  • Aesthier
    Aesthier
    ✭✭✭✭✭
    Hmmm not having any problems here.

    <Mageblade.
  • zyk
    zyk
    ✭✭✭✭✭
    ✭✭✭✭✭
    It's the Sload apologists all over again. And, unfortunately, probably the ZOS target audience. These players want items to play the game for them.
  • Kikke
    Kikke
    ✭✭✭✭✭
    ✭✭
    zyk wrote: »
    It's the Sload apologists all over again. And, unfortunately, probably the ZOS target audience. These players want items to play the game for them.

    So true its scary =/
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • Darkenarlol
    Darkenarlol
    ✭✭✭✭✭
    idk wrote: »
    every complain which is not about bad game peformance and lags is just an l2p issu

    This is something that is very much inaccurate. Just from seeing some of the damage reports common sense told me that a it needed to be reviewed.

    Post #9 in this thread probably sums things up well.

    for me it is just a cry from heavy bleed builds who started diying to each other occasionally

    instead of nado-surfing in demigod mode because everyone else died a lot way before dw enchants.

    or again just lazy *my build should pwn any new meta without

    changes from my side*


    about those screenshots - i really didn't found any metrics loadout with timing where

    solid tanky build dies to some enchants


    btw my wife had no troubles to kill those meta-jumpers on her mdk while

    wearing light armor all weekend so... back to l2p opinion i guess



    p.s. i'm not playing in dw right now at all =P

    p.p.s another incoming nerf justified by some scrubby laziness =/
    Edited by Darkenarlol on October 29, 2018 4:59AM
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    idk wrote: »
    every complain which is not about bad game peformance and lags is just an l2p issu

    This is something that is very much inaccurate. Just from seeing some of the damage reports common sense told me that a it needed to be reviewed.

    Post #9 in this thread probably sums things up well.

    for me it is just a cry from heavy bleed builds who started diying to each other occasionally

    It can be whatever you want it to be. That does not make it right.

    By your comments you seem to think Zos gets everything right when it comes to combat. That in itself would be a contradiction since Zos has spent the greater part of the past 4.5 years constantly changing combat.
  • BRogueNZ
    BRogueNZ
    ✭✭✭✭✭
    ^lol
  • Darkenarlol
    Darkenarlol
    ✭✭✭✭✭
    if only you really can imagine that i'm protecting Zos while maining magsorc =D


    but...

    if i personally don't like some changes it doesn't mean that they are wrong...

    i had just raw data why sloads was bad...but it turned out that it is not bad in general

    it is just bad against my current beloved build which i don't want to change.

    so if i refuse to change from half support light armor to tanky heavy almost full-heal

    it is just my unwillingness to change and... l2p isuue =)


    changes hurts...but something that affects personally you badly is not a 100% evil

  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Slice and dice things however you want, but by your own words anything other than bugs or performance of the games itself is just a learn to play issue. Doctor that up however you want it comes out as Zos gets it right 100% of the time when it comes to combat.

    I find that very interesting. lol.

    And yes, with change adjustments need to be made and that does not make things evil. But just because it was a change does not mean the change was perfectly implemented. Unless you think Zos gets combat changes 100% correct every time. Then, well, . . .
    Edited by idk on October 29, 2018 5:39AM
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
    ✭✭✭✭✭
    kikkehs wrote: »
    People like this is amazing xD

    Let me guess; The new enchant meta made it so that you finaly kill other players, but you see the outrage it made and are trying to defend it with X or Y reason.

    No, it is broken. And needs to be fixed. It should NEVER have launched to live at all!

    Read what I said I don’t use damage enchantments. Crusher buff all the damage I deal not just a one time hit, with the sustain nerfs absorb stamina helps a lot more then you would think. The enchantments firing more reliability a great thing, for all enchantments. Not just the free damage ones.

    You have to stop and think how any changes they made will hurt all other enchantments. Now if they cut the enchantment strength of enchantments on one handed weapons in half that would be great no one would have any room to complain it would be the same damage values for all builds balance.

    Unless like me you DPS with Sword and Shield and now you take an enchantment nerf on the weakest DPS weapon. I like S & S work well magic and stamina for all classes. Theirs a reason it’s the main combo of armies in history. Now a weapon enchantment bonus added as a S & S passive that’s doubles enchantment strength would fix keep the overall power of enchantments equal.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Darkenarlol
    Darkenarlol
    ✭✭✭✭✭
    idk wrote: »
    Slice and dice things however you want, but by your own words anything other than bugs or performance of the games itself is just a learn to play issue. Doctor that up however you want it comes out as Zos gets it right 100% of the time when it comes to combat.

    I find that very interesting. lol.

    And yes, with change adjustments need to be made and that does not make things evil. But just because it was a change does not mean the change was perfectly implemented. Unless you think Zos gets combat changes 100% correct every time. Then, well, . . .


    well.. they overbuff and overnerf things in way less maniacal ways than

    people overreacting with hurr durr omg omg nurf nurf instead of politely and motivated

    asking for tweaks like adults actually should do ;)


    you can play with words in the way you want - and you are doing it nicely btw =)

    but why i don't see threads like

    *omg i'm so OP while playing this totally broken build...i allready stopped to use this build

    untill ZOS fixes it because it is imba*

    only usual *nerf this cuz i'm scrub, buff me cuz i'm lazy and clueless*

    so it is actually buff me and nerf all because in reality i'm not that good how i imagine ( = l2p )


    P.S. ZOS is always right because you know... it is their game =D

    so there is only one right opinion - their. if you disagree with their vision of the game - you know.. who cares?

    they can and will do whatever they want when and how they want. so de jure they are right when they implementing

    something that we don't like and they are right when they change it in whatever manner they decide to do.

    if you don't like something you are actually free to leave at any time because you know...again...who cares? =)



    i'm just tired of this immature showcase of bad manners and endless NUUUURF11 screams

    from people who barely knows their skill tooltips







    Edited by Darkenarlol on October 29, 2018 6:17AM
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    I am not the one being the wordsmith. You have clearly stated you find no reason for anyone to find issue with combat change Zos makes.

    It certainly did not require me to spin that. lol about how you try to spin those who call something into question and you falsely accuse me of playing with words.
  • Mayrael
    Mayrael
    ✭✭✭✭✭
    ✭✭✭✭✭
    killahsin wrote: »
    yes because only stamina has dots.

    Only stamina has dual wield weapons with dots to proc 4 enchants with most powerful dots that are ignoring resistances...
    Edited by Mayrael on October 29, 2018 7:14AM
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • Betty_Booms
    Betty_Booms
    ✭✭✭
    idk wrote: »
    Slice and dice things however you want, but by your own words anything other than bugs or performance of the games itself is just a learn to play issue. Doctor that up however you want it comes out as Zos gets it right 100% of the time when it comes to combat.

    I find that very interesting. lol.

    And yes, with change adjustments need to be made and that does not make things evil. But just because it was a change does not mean the change was perfectly implemented. Unless you think Zos gets combat changes 100% correct every time. Then, well, . . .


    well.. they overbuff and overnerf things in way less maniacal ways than

    people overreacting with hurr durr omg omg nurf nurf instead of politely and motivated

    asking for tweaks like adults actually should do ;)


    you can play with words in the way you want - and you are doing it nicely btw =)

    but why i don't see threads like

    *omg i'm so OP while playing this totally broken build...i allready stopped to use this build

    untill ZOS fixes it because it is imba*

    only usual *nerf this cuz i'm scrub, buff me cuz i'm lazy and clueless*

    so it is actually buff me and nerf all because in reality i'm not that good how i imagine ( = l2p )


    P.S. ZOS is always right because you know... it is their game =D

    so there is only one right opinion - their. if you disagree with their vision of the game - you know.. who cares?

    they can and will do whatever they want when and how they want. so de jure they are right when they implementing

    something that we don't like and they are right when they change it in whatever manner they decide to do.

    if you don't like something you are actually free to leave at any time because you know...again...who cares? =)



    i'm just tired of this immature showcase of bad manners and endless NUUUURF11 screams

    from people who barely knows their skill tooltips







    Uhm.. People have made posts about encouraging everyone into abusing it until it is fixed...

    You are throwing a lot of judgement around when you should really do some research and play some BGs against the build.
    There is good reason to call for a look into this... unless of course you are a fake and are trying to defend a broken build. Cause then your post makes sense ;)

    Enchants firing 4 times per second? Thats not broken?

    Also, just because you don't care doesn't mean other people have to follow suit. There is absolutely nothing constructive about your post. But I'll give you the opportunity to change that: since your the expert please share your L2P counter for this build-- especially since I am a mag sorc too who obviously needs to L2P.
  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm pretty sure they're not fine nor working as intended.

    Sorry OP, they're going to changed in some way now, this is how it works.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    OP doesn’t even use DW but telling everyone it’s „fine“ because everyone can have enchantments. I think he just didn’t realize the issue.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Biro123
    Biro123
    ✭✭✭✭✭
    ✭✭✭✭
    Feanor wrote: »
    OP doesn’t even use DW but telling everyone it’s „fine“ because everyone can have enchantments. I think he just didn’t realize the issue.

    Lol - was just going to say that... OP has no idea what the issue actually is.

    Also he seems to think that the stam/mag recov glyphs are not damaging enchants.... lol.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • arkansas_ESO
    arkansas_ESO
    ✭✭✭✭✭
    killahsin wrote: »
    yes because only stamina has dots.

    Stamina:
    • Poison Injection
    • Twin Slashes
    • Arrow Volley
    • Blade Cloak
    • Acid Spray
    • Cleave
    • Stampede w/ VMA 2H

    Magicka:
    • Wall of Elements
    • Flame Clench/Reach
    • Impulse with Black Rose destro

    Stam has six weapon DOTs, each with strong secondary effects, before you account for ability altering set items like VMA drops. Magicka has two, one of which can just be walked out of and the other one can't be reliably used for it's DOT.

    The enchant buff is a stam buff.


    Grand Overlord 25/8/17
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    killahsin wrote: »
    yes because only stamina has dots.

    Clearly this is not about stamina or magicka.

    Obviously it has to do with the performance of being able to utilize 4 different enchants.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    You list low enchant values and say you play 2h/bow. Well that's not really the problem right now. And for the record, oblivion enchants aren't hitting for 8k a tick, it's 8k total in a damage report.

    What is happening is that people are running double infused weapons with torugs pact. This means that one rending slashes gives 10 enchant procs because you get two per tick of the dot. The infused primarily buffs the cooldown, and torugs buffs the magnitude.

    Literally one button press will give you: an intial hit, 5 dot ticks, 10 enchant procs, likely a bleed from your axes, and 1-2 status effects. Assuming you go with the typical Disease/Oblivion enchants, you likely proc'ed minor defile and are damaging through any shields.

    People doing this arent really glass cannons. Torugs is a garbage stam set with the 2-4 bonuses, and most are pairing with a defense/sustain set. You dont need to go glassy when it takes 2-3 buttons to secure a kill. Crit rush with an Axe (procs a heavy weapons bleed, one enchant, and a snare), bar swap into light attack rending, while you have deadly cloak going, and steel tornado when they get low on health. You could easily have 15+ enchant ticks with just that combo, three different types of bleeds, and a few direct damage hits. You can blockcast literally the whole thing except the light attack (which you really dont need) while HOTs are rolling.

    Now this is not going to melt a good player that builds for defense, but your average player (through a combo of skill/build) simply cant handle that kind of pressure. There is an obvious counter in purge, but otherwise, you are basically beating on a tanky stam toon that only has to break their defense every 8-10 seconds to reapply a DOT. Sorcs are far and away the worst to defend this because it goes through shields, and defile is a nightmare for sorcs because the healing is so mediocre to begin with.

    How do I know all this? Well I am running it. ZOS broke my mag sorc, and this seems to be the new meta, so I figure I will go for maximum cheese until they fix it. Even made her an orc for good measure. Been on the other side of the coin far too often, and frankly, I am over it. Call me names if you want. I go back to magic when the do something about the wild imbalance between magic and stam, but I am not holding my breath. Haha

    If you dont think there is an imbalance, well I will make two points. Raid DPS are now full of stam wardens running Vicious Death (a magic set), and DW mag classes rending rending slashes (a stam skill and the root of the problem) are now a thing.

    Carry on.
    Edited by Oreyn_Bearclaw on October 29, 2018 4:40PM
  • dagonbeer
    dagonbeer
    ✭✭✭

    Stam has six weapon DOTs, each with strong secondary effects, before you account for ability altering set items like VMA drops. Magicka has two, one of which can just be walked out of and the other one can't be reliably used for it's DOT.

    The enchant buff is a stam buff.

    Not to mention that the only reliable magicka weapon dot (reach/clench) is tied to a CC, which you might not want to fire off indiscriminately.

    Enchants should really only fire off on direct damage. Reward good weaving. As others have said, not sure why they're giving away free damage when they've been trying to rein it in in other places.
Sign In or Register to comment.