So, ok shields might've been a bit over powered if you could manage to stack 40 of them sure. What about the classes and players that can't double stack? Why 40% hp cap for classes and roles that typically have relatively low hp to begin with? sure I can tweak AP and get 20k hp or add all tri stat glyphs on my gear but that is relatively not very cost effective considering how rare hakiejo runes are since they only drop in IC or can be bought in IC( only heard rumors of them being in heavy sacks in wrothgar never seen them myself). Why the drastic reduction in channeled skill times? Why did radiant gory need to be nerfed to 1.8 seconds, was ti really so OP that you had to make it end in the blink of an eye? Why weren't other class based shields like solar shield buffed to match the 40% hp cap? I just don't understand why the need for this odd and idiotic changes.