However since Khajiit are a legitimate humanoid feline hybrid...
myskyrim26 wrote: »However since Khajiit are a legitimate humanoid feline hybrid...
The are not a hybrid. They are not a result of mer messing with cats. They are mer with this given appearance and ability to come in different furstock - Ohmes, Cathay, etc. No evolution, no becoming bipedal, no rudimentary tails.
myskyrim26 wrote: »However since Khajiit are a legitimate humanoid feline hybrid...
The are not a hybrid. They are not a result of mer messing with cats. They are mer with this given appearance and ability to come in different furstock - Ohmes, Cathay, etc. No evolution, no becoming bipedal, no rudimentary tails.
The Khajiit are able to communicate in body language using their tails, and they're a feline species, often still walking on all four limbs (even if you don't see it ingame), in which case, a tail for balance is useful.
The Khajiit are able to communicate in body language using their tails, and they're a feline species, often still walking on all four limbs (even if you don't see it ingame), in which case, a tail for balance is useful.
Reminds me of Katia in Prequel, where she's a Cathay-Raht but can transition from an upright run onto a four legged sprint shown in that one chase scene. I wonder if that could be the case for Canon Khajiit where they have the ability to run on all fours even if they walk upright.
Oh that would look so awesome if that was the sprint animation for Khajiit in-game.
@ZOS_GinaBruno PLEASE relay that to your Animation department and see what they think.
The Khajiit are able to communicate in body language using their tails, and they're a feline species, often still walking on all four limbs (even if you don't see it ingame), in which case, a tail for balance is useful.
Reminds me of Katia in Prequel, where she's a Cathay-Raht but can transition from an upright run onto a four legged sprint shown in that one chase scene. I wonder if that could be the case for Canon Khajiit where they have the ability to run on all fours even if they walk upright.
Oh that would look so awesome if that was the sprint animation for Khajiit in-game.
@ZOS_GinaBruno PLEASE relay that to your Animation department and see what they think.
Any introductory course on Evolution will tell you that overtime components that become redundant are phased out. For example Humanity no longer has exposed tails due to our upright posture, making a tail's purpose for balance obsolete. However since Khajiit are a legitimate humanoid feline hybrid, their tails wouldn't be completely absent, however with them not being crucial to everyday life, at least for the bipedal subraces, id figure the tail would be a lot shorter, perhaps ending around knee level, or at most mid calf. In-game depiction though has the tail nearly dragging along the ground two feet behind us. It always looks so out of place being so thin and long, like its one of those fake tails you clip onto your belt for cosplay.
Is there a reason the tail is so long, besides the usual creative license? Would it look better if they were shorter and or had more girth toward the base?