Yep, it's true *** dungeons and world bosses were complaining about pets being too OP for them to handle so ZOS nerfed the hell out of pet builds to make pets will die faster. ZOS doesn't want the NPC bosses to be pissed off and stop spending money in crown store or quit the game because of OP pets.
Your Conjured Ward shield was reduced by around 70% so the pet that's tanking for you will quickly lose it's reduced shield and get one shot by the boss and the same goes for the pet that's healing you and your pets and when you lose both pets and your own 70% reduced shield "you" die too.How do pets die faster now? Honest question as I don't remember seeing anything about pets becoming weaker this patch.
@MysticmanYour Conjured Ward shield was reduced by around 70% so the pet that's tanking for you will quickly lose it's reduced shield and get one shot by the boss and the same goes for the pet that's healing you and your pets and when you lose both pets and your own 70% reduced shield "you" die too.How do pets die faster now? Honest question as I don't remember seeing anything about pets becoming weaker this patch.
So you're saying that the other 90% of the content in ESO should be unimportant to players with Pet Builds? I'm not buying that.Finedaible wrote: »
That's like the only important places they could die though. Pets simply couldn't compete with the mechanics.
So you're saying that the other 90% of the content in ESO should be unimportant to players with Pet Builds? I'm not buying that.Finedaible wrote: »
That's like the only important places they could die though. Pets simply couldn't compete with the mechanics.
I never say I was having trouble with with the other "90%" of the game.Oakmontowls_ESO wrote: »So you're saying that the other 90% of the content in ESO should be unimportant to players with Pet Builds? I'm not buying that.Finedaible wrote: »
That's like the only important places they could die though. Pets simply couldn't compete with the mechanics.
The real question is why are you having trouble with the other "90%" of the game. With the exception of world bosses, everything is faceroll easy.
I never say I was having trouble with with the other "90%" of the game.Oakmontowls_ESO wrote: »So you're saying that the other 90% of the content in ESO should be unimportant to players with Pet Builds? I'm not buying that.Finedaible wrote: »
That's like the only important places they could die though. Pets simply couldn't compete with the mechanics.
The real question is why are you having trouble with the other "90%" of the game. With the exception of world bosses, everything is faceroll easy.
How are pets going to die faster in dungeons now? They are literally going to be immune to damage in group dungeons.
Trinity_Is_My_Name wrote: »How are pets going to die faster in dungeons now? They are literally going to be immune to damage in group dungeons.
Well, they aren't fixed quite yet and sometimes still die in dungeons. Mine died in COH1 today several times. In Overland content they die easily and just stand in the Red zone. They also don't draw aggro anymore so everything ignores them and attacks you right off the bat.
Right now the Pets have no Resistance values. That will be fixed...supposedly, in the future in another patch.