Maintenance for the week of September 29:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – September 29, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
· Xbox: NA and EU megaservers for patch maintenance – October 1, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
· PlayStation®: NA and EU megaservers for patch maintenance – October 1, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)

Bloodthirst (Flurry Morph), how do you feel?

  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    This skill is fine, (please state why)
    It's not meant to be the best spammable in the game. It's meant to be a hybrid damage/heal skill. It works just fine for that. Lot's of people never would have cleared VMA on a stam toon the first time without this skill. It has its place.
  • Solariken
    Solariken
    ✭✭✭✭✭
    ✭✭✭✭
    This skill is not fine, (please state why)
    @Lightspeedflashb14_ESO here you go. I removed all blue CP except Mighty and Piercing and did 2 quick tests, no changes in build. Also you should absolutely test with light attack weaves because it's the foundation of DPS in this game.

    5 Hundings, 2 Slimecraw, 3 Endurance, 2 Briarheart

    S5x11Jt.png
    .
    P19Wlwy.png

    The only extra variable in parse is that I got one proc of Twin Blade with Steel Tornado... I'm actually pretty convinced that Bloodthirst can't even proc Twin Blade which is totally stupid (further devalues the skill).
  • Amdar_Godkiller
    Amdar_Godkiller
    ✭✭✭✭✭
    This skill is fine, (please state why)
    It's something I only use on stamden and stamsorc, but this is the better morph of flurry. The other morph needs to be buffed a bit, and the base damage of flurry should perhaps receive a slight buff, but overall I don't think the bloodthirst morph needs any individual attention.

    There are many skills in the DW skill line that need better morph options. Perhaps moreso than any other skill line. Both morphs of Blade cloak, and to a lesser degree, flying dagger are OK, but every other skill has one pretty much worthless morph.

    Both rapid strikes and rending slashes need to offer more, as the damage buffs that come with those morphs are microscopic compared to the healing provided by the "blood" morphs.

    And don't even get me started about the other morph of tornado... Steel tornado needs to become the base skill.
  • Tucker3711
    Tucker3711
    ✭✭✭
    Uhhh... Thirsty
    @Tucker311- PC
    Tucker3711
    Nord Beth Rose (EP)
    Imperial Freya Var (DC)
    High Elf Hestia du foyer (AD)
    Wood Elf Epona Caoin (AD)
    Hotstuff Queen
  • GreenHere
    GreenHere
    ✭✭✭✭✭
    ✭✭
    This skill is fine, (please state why)
    It's not meant to be the best spammable in the game. It's meant to be a hybrid damage/heal skill. It works just fine for that. Lot's of people never would have cleared VMA on a stam toon the first time without this skill. It has its place.

    What are you, dense?! EVERY skill has to be the best one for nothing but dps, otherwise it's WORTHLESS!! And the best skills are over performing, and need to be nerfed!

    ~ Seemingly the attitude on the forums sometimes ~

    :P






    I agree with you, @Oreyn_Bearclaw. This skill seems pretty comfortably suited to its role.

    If anything, I'd be more interested in discussing making Rapid Strikes a more attractive option, so that the choice to go with Bloodthirst is a bit more difficult.
    Edited by GreenHere on October 19, 2018 5:14PM
  • Amdar_Godkiller
    Amdar_Godkiller
    ✭✭✭✭✭
    This skill is fine, (please state why)
    It's not meant to be the best spammable in the game. It's meant to be a hybrid damage/heal skill. It works just fine for that. Lot's of people never would have cleared VMA on a stam toon the first time without this skill. It has its place.

    Not just that but it serves a completely different strategic purpose in pvp than steel tornado. Blood thirst is meant to be used as a counter measure to permablock builds. It's there to drain stamina (or in the case of frost staffs, magicka), and to punish blocking.

    Steel tornado is a counter to dodge roll and high mobility builds.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    This skill is fine, (please state why)
    GreenHere wrote: »
    It's not meant to be the best spammable in the game. It's meant to be a hybrid damage/heal skill. It works just fine for that. Lot's of people never would have cleared VMA on a stam toon the first time without this skill. It has its place.

    What are you, dense?! EVERY skill has to be the best one for nothing but dps, otherwise it's WORTHLESS!! And the best skills are over performing, and need to be nerfed!

    ~ Seemingly the attitude on the forums sometimes ~

    :P






    I agree with you, @Oreyn_Bearclaw. This skill seems pretty comfortably suited to its role.

    If anything, I'd be more interested in discussing making Rapid Strikes a more attractive option, so that the choice to go with Bloodthirst is a bit more difficult.

    For a second, I thought the first half of that was directed at me. Haha.

    I would also support taking a second look at rapid strikes. If either of these morphs are useless, it's that one. The damage just doesnt cut it compared to the alternatives.
  • Strider__Roshin
    Strider__Roshin
    ✭✭✭✭✭
    ✭✭✭✭
    This skill is fine, (please state why)
    Easily the go-to morph if you PvP.
  • hedna123b14_ESO
    hedna123b14_ESO
    ✭✭✭✭✭
    This skill is not fine, (please state why)
    Not sure about PvP, but this skill (both morphs) isnt used in competitive PvE.
  • Supernatural
    Supernatural
    ✭✭✭✭
    This skill is fine, (please state why)
    A solid ability. Particularly useful for newer players in places such as Maelstrom, where you need to self-heal and do damage at the same time. It is Rapid Strikes that should be given more attention. The extra damage is nowhere near as valuable as the heal you get from Bloodthirst, and there are much better spammables to use if you wanna go for max damage.
    Edited by Supernatural on October 19, 2018 9:18PM
    Maelstrom Arena - World's First Nightblade 600k Score - 02/18/2017
  • zyk
    zyk
    ✭✭✭✭✭
    ✭✭✭✭✭
    This skill is fine, (please state why)
    It's the morph I used when dps-tanking vet dungeons solo/duo with stam builds in the past. It was useful because I could stay on the offensive more often. Though, I think back then vMA daggers were still meta.
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    If we are comparing dummy parses, then the other morph made as pure da.age should be used, no? I wonder how Blood thirst parses next to magplar jabs. More similar effects but would probably have to strip it down to no stats since they scale off different pools
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    This skill is fine, (please state why)
    Solariken wrote: »
    @Lightspeedflashb14_ESO here you go. I removed all blue CP except Mighty and Piercing and did 2 quick tests, no changes in build. Also you should absolutely test with light attack weaves because it's the foundation of DPS in this game.

    5 Hundings, 2 Slimecraw, 3 Endurance, 2 Briarheart
    S5x11Jt.png
    .
    P19Wlwy.png

    The only extra variable in parse is that I got one proc of Twin Blade with Steel Tornado... I'm actually pretty convinced that Bloodthirst can't even proc Twin Blade which is totally stupid (further devalues the skill).

    still not seeing it. Look at the average damage for the skills. your steel tornado was 7345. your blood thirst was 1932, with is actually 9660 per cast, cause 5 hits. even if you look at the DPS section, steel tornado did less then bloodthirst, 6571 vs 7586, the damage difference at the end of your parse, which is a whole 239 by the way can be attributed to one more of your light attacks or whatever other variable you introduced into your test.
    Edited by Lightspeedflashb14_ESO on October 20, 2018 1:23AM
  • pod88kk
    pod88kk
    ✭✭✭✭✭
    ✭✭
    GreenHere wrote: »
    The damage boost from Rapid Strikes is nice, but only if I'm alive to benefit from it. Bloodthirst is usually my go-to, since it keeps me vertical longer.

    You mean you don't use the 'Sit ground 3' emote after in your rotation? Am I doing something wrong?
  • Mattock_Romulus
    Mattock_Romulus
    ✭✭✭✭✭
    This skill is fine, (please state why)
    Firstly, it fits the Vampire chic very well.

    Practical wise, it is very good at keeping squishy dps alive long enough for the healer to react.
    Edited by Mattock_Romulus on October 20, 2018 5:32AM
  • glavius
    glavius
    ✭✭✭✭✭
    Bloodthirst is fine on no cp but it doesn't scale correctly with cp
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    This skill is fine, (please state why)
    glavius wrote: »
    Bloodthirst is fine on no cp but it doesn't scale correctly with cp

    Can you elaborate, I have seen this before and tested myself, it seems to be just fine to me.
  • glavius
    glavius
    ✭✭✭✭✭
    https://forums.elderscrollsonline.com/en/discussion/comment/5287508#Comment_5287508

    Post 26 and 30. Bug may have been fixed since it was some months ago, but I doubt it.
  • grkkll
    grkkll
    ✭✭✭✭
    Prefer killers blade
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    This skill is fine, (please state why)
    glavius wrote: »
    https://forums.elderscrollsonline.com/en/discussion/comment/5287508#Comment_5287508

    Post 26 and 30. Bug may have been fixed since it was some months ago, but I doubt it.

    This guy is wrong.
    . If it calculated properly, it should be doing 400%*1,35=540% of total tooltip damage.

    The champion points amp the base damage already. iE the number you see in the Tooltip. Why would the last hit be amped by champion points. also it says, "The final hit deals 300% more damage." https://en.uesp.net/wiki/Online:Flurry, not sure how the guy gets 400%, the skill does not say "The final hit deals 300% more damage, which is then added to the base". the skill would be 700% of the tooltip, not 975%, 4 hits and the last on is tooltip X 300%, or if the hits were 100 per, that is 400+300. 100*300%, https://www.google.com/search?q=100*300%&oq=100*300%&aqs=chrome..69i57&sourceid=chrome&ie=UTF-8, so this guy is reading the tooltip all wrong and expecting the skill then double dip into champion points.

    all of what i say here, pretty much matches what i see in game too. i could provide screenshots too.
    Edited by Lightspeedflashb14_ESO on October 20, 2018 2:43PM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    This skill is fine, (please state why)
    Okay, having done some more testing, it seems that the final hit of bloodthirsty is weaker then I think it ought to be. The damage is still all right but lower then it seems it ought to be. See here-

    https://forums.elderscrollsonline.com/en/discussion/441718/flurry-and-morphs-300-final-hit-not-scaling-correctly-from-percent-amps
    Edited by Lightspeedflashb14_ESO on October 22, 2018 4:24AM
  • Olupajmibanan
    Olupajmibanan
    ✭✭✭✭✭
    ✭✭
    therift wrote: »
    It's a great skill. I slot on stamplar and stamblade in PvP and PvE.

    ~ Five strikes in less than one second.
    ~ Cheap enough to spam
    ~ Final strike hits for triple damage
    ~ Each strike can crit
    ~ Significant heal
    ~ Will fully proc progressive sets like Twice-Fanged Serpent
    ~ Will proc DoT triggered sets like Valkyn Skoria
    ~ Five commonly used Champion Points buff this skill

    Many of the above also apply to Rapid Strikes, but the value of the heal alone makes this morph superior for most applications. Rapid Strikes would have to deal significantly more damage, or perhaps have the damage of the final strike scale as an execute before I would consider slotting it.

    I'd love to see finally fixed the Flurry bug. It's not being classified as melee damage. It's rather counterintuitive when you stab (stabbing is melee in any case I guess?) your opponent five times in a rapid succession.
  • wolfxspice
    wolfxspice
    ✭✭✭
    This skill is not fine, (please state why)
    i would say the damage is fine but the heal should be closer to something like strife, but their addressing that, by making strife trash.
    I'm a casual now
Sign In or Register to comment.