DarcyMardin wrote: »The new stuff for this festival is great — I’m very glad it’s not exactly the same as it was last year and the year before.
But I agree that the 20 hour cooldown timer is terrible. I expected everything to restart this morning at 10 am eastern. Instead I have to remember in which order I did the different bosses yesterday? And given that I have four accounts—well, only 2 really, but I have characters on both NA and EU, which are separate for this event — this all gets needlessly complicated.
DarcyMardin wrote: »The new stuff for this festival is great — I’m very glad it’s not exactly the same as it was last year and the year before.
But I agree that the 20 hour cooldown timer is terrible. I expected everything to restart this morning at 10 am eastern. Instead I have to remember in which order I did the different bosses yesterday? And given that I have four accounts—well, only 2 really, but I have characters on both NA and EU, which are separate for this event — this all gets needlessly complicated.
24 hrs not 20 as someone on another thread discovered today.
DarcyMardin wrote: »The new stuff for this festival is great — I’m very glad it’s not exactly the same as it was last year and the year before.
But I agree that the 20 hour cooldown timer is terrible. I expected everything to restart this morning at 10 am eastern. Instead I have to remember in which order I did the different bosses yesterday? And given that I have four accounts—well, only 2 really, but I have characters on both NA and EU, which are separate for this event — this all gets needlessly complicated.
24 hrs not 20 as someone on another thread discovered today.
It must be 20 hr;'s as I did my wb one earlier then yesterday today but after the 20 hr's.
I logged in shortly after 3pm yesterday got ticket and dremora skulls, same time today it kicked in. From my experience the event day starts after 3pm uk time for me. That’s the time the event started so it looks like it’s every 24 hours from event start when your event day will begin.
wavingblue wrote: »I logged in shortly after 3pm yesterday got ticket and dremora skulls, same time today it kicked in. From my experience the event day starts after 3pm uk time for me. That’s the time the event started so it looks like it’s every 24 hours from event start when your event day will begin.
Ticket might be like that but Dremora plunder skulls is not.
My opinion will be unpopular am sure, and I can see why this annoys folks but part of the problem is player mindset perhaps, this whole max things out to absolute capacity each event concept.
The motif / daily event led to people needing a "break from game" because of "burnout and exhaustion" which I totally can't comprehend from a game.
Way I see it is Its free stuff for doing normal activities, it's all good. Sure I'll miss a bit here or there but it's all good.
I'll caveat again I do know timers are annoying when they are unclear or uncommunciated, I get that. But the max out 100% mindset seems a bit full on if it leads to upset.
Not trolling, and can sympathise, just my view.
This thread is further evidence (if any more was needed) that all they've achieved with this new timer system is confuse everyone and detract from the event with all the confusion.
That seems to indicate that they already know there is an issue here (possibly from PTS feedback?). However, for the purposes of this event the wording appears to refer specifically to the event ticket that you get with your first Dremora skull refreshing with dailies (2am Eastern) instead of all the Dremora skulls generally, though that remains to be seen. Not totally sure how if it really applies since there are technically no "quests" granting the tickets?
- Quests that grant Event Tickets during holiday events will now refresh their ability to grant Event Tickets at the same time that Daily Quests become available again.
My opinion will be unpopular am sure, and I can see why this annoys folks but part of the problem is player mindset perhaps, this whole max things out to absolute capacity each event concept.
The motif / daily event led to people needing a "break from game" because of "burnout and exhaustion" which I totally can't comprehend from a game.
Way I see it is Its free stuff for doing normal activities, it's all good. Sure I'll miss a bit here or there but it's all good.
I'll caveat again I do know timers are annoying when they are unclear or uncommunciated, I get that. But the max out 100% mindset seems a bit full on if it leads to upset.
Not trolling, and can sympathise, just my view.
My opinion will be unpopular am sure, and I can see why this annoys folks but part of the problem is player mindset perhaps, this whole max things out to absolute capacity each event concept.
The motif / daily event led to people needing a "break from game" because of "burnout and exhaustion" which I totally can't comprehend from a game.
Way I see it is Its free stuff for doing normal activities, it's all good. Sure I'll miss a bit here or there but it's all good.
I'll caveat again I do know timers are annoying when they are unclear or uncommunciated, I get that. But the max out 100% mindset seems a bit full on if it leads to upset.
Not trolling, and can sympathise, just my view.