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Molten Armaments, how do you feel?

ESO_Nightingale
ESO_Nightingale
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THIS IS THE MORPH THAT GIVES YOU A HEAVY ATTACK DAMAGE INCREASE

I am creating a comprehensive big list of skills that are the worst in the game. I am talking things ranging from the higher end, like growing swarm to lower end, like soul trap! Thanks for your co-operation! There will be more polls like this one!
Edited by ESO_Nightingale on October 18, 2018 1:53PM
PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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Molten Armaments, how do you feel? 65 votes

This skill is fine, (please state why)
49%
DeadlyRecluseSheezabeastJoosef_KivikilpiPink_ViolinzSkullstachiolagrueInarreArchMikemFischblutsusmitdsRatzkifalgoldenarcher1SleezlyLadislaoTyrobagTheStealthDudeChickenSuckerccfeelingPeacatcherCoggo 32 votes
This skill is not fine (please state why)
50%
Solarikennihoumab14_ESOnathanthehawkerb16_ESOKanarkuma82Hvzedaxxthir13enxxValrienStrider__RoshinMoglijuanaSleep724pod88kkBosovToc de MalsviTheDominionCarbonisedRamiroCruzoShezzarrineFulcrum52Insanepirate01 33 votes
  • DeadlyRecluse
    DeadlyRecluse
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    This skill is fine, (please state why)
    TBH I think it's a super underrated skill for any group content below the highest level. A single attentive DK can "cover" for errors in buff management on the part of other players.

    ...I like the warden Frost armor buff for the same reason. On the other hand, they are kinda underwhelming skills for solo play and they don't "feel" great.

    ^Disregard all this, wrong morph
    Edited by DeadlyRecluse on October 18, 2018 1:57PM
    Thrice Empress, Forever Scrub
  • ESO_Nightingale
    ESO_Nightingale
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    TBH I think it's a super underrated skill for any group content below the highest level. A single attentive DK can "cover" for errors in buff management on the part of other players.

    ...I like the warden Frost armor buff for the same reason. On the other hand, they are kinda underwhelming skills for solo play and they don't "feel" great.

    Just making sure, This is for the specific morph that gives you 40% more heavy attack damage.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
    Youtube: https://www.youtube.com/@Frostingale
    Twitch: https://www.twitch.tv/eso_nightingale
  • Tasear
    Tasear
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    Interesting topic
  • DeadlyRecluse
    DeadlyRecluse
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    This skill is fine, (please state why)
    TBH I think it's a super underrated skill for any group content below the highest level. A single attentive DK can "cover" for errors in buff management on the part of other players.

    ...I like the warden Frost armor buff for the same reason. On the other hand, they are kinda underwhelming skills for solo play and they don't "feel" great.

    Just making sure, This is for the specific morph that gives you 40% more heavy attack damage.

    Oh, well I hate that one : P

    More specifically, I feel like the playstyle that used to be built largely around this skill was neutered when the changes to heavy attacks made them more sustain focused and reduced their damage, and empower was changed to only apply to light attacks. The fact that Imbue weapon/elemental weapon don't apply to heavy attacks doesn't help, either.
    Edited by DeadlyRecluse on October 18, 2018 1:58PM
    Thrice Empress, Forever Scrub
  • ESO_Nightingale
    ESO_Nightingale
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    Tasear wrote: »
    Interesting topic

    Gonna give you guys this list once it is finished. Might take a few days. Idk might make the devs listen.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
    Youtube: https://www.youtube.com/@Frostingale
    Twitch: https://www.twitch.tv/eso_nightingale
  • ESO_Nightingale
    ESO_Nightingale
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    TBH I think it's a super underrated skill for any group content below the highest level. A single attentive DK can "cover" for errors in buff management on the part of other players.

    ...I like the warden Frost armor buff for the same reason. On the other hand, they are kinda underwhelming skills for solo play and they don't "feel" great.

    Just making sure, This is for the specific morph that gives you 40% more heavy attack damage.

    Oh, well I hate that one : P

    More specifically, I feel like the playstyle that used to be built largely around this skill was neutered when the changes to heavy attacks made them more sustain focused and reduced their damage, and empower was changed to only apply to light attacks. The fact that Imbue weapon/elemental weapon don't apply to heavy attacks doesn't help, either.

    My bad i forgot to list it.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
    Youtube: https://www.youtube.com/@Frostingale
    Twitch: https://www.twitch.tv/eso_nightingale
  • Strider__Roshin
    Strider__Roshin
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    This skill is not fine (please state why)
    Why use it over Entropy?
  • DeadlyRecluse
    DeadlyRecluse
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    This skill is fine, (please state why)
    TBH I think it's a super underrated skill for any group content below the highest level. A single attentive DK can "cover" for errors in buff management on the part of other players.

    ...I like the warden Frost armor buff for the same reason. On the other hand, they are kinda underwhelming skills for solo play and they don't "feel" great.

    Just making sure, This is for the specific morph that gives you 40% more heavy attack damage.

    Oh, well I hate that one : P

    More specifically, I feel like the playstyle that used to be built largely around this skill was neutered when the changes to heavy attacks made them more sustain focused and reduced their damage, and empower was changed to only apply to light attacks. The fact that Imbue weapon/elemental weapon don't apply to heavy attacks doesn't help, either.

    My bad i forgot to list it.

    You had the correct morph listed, I just assumed it was the other one because I don't know anyone still running the heavy attack morph : P

    ...which probably says something right there.
    Thrice Empress, Forever Scrub
  • Jameliel
    Jameliel
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    This skill is not fine (please state why)
    Just another "buff" that's way too short, while casting heavy attacks is way too slow. Garbage design.
    Edited by Jameliel on October 18, 2018 5:10PM
  • John_Falstaff
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    This skill is not fine (please state why)
    I wouldn't say it's fine, simply for the reason that it goes against current trends: everyone tries to move away from heavy attacks (because heavy attacks were nerfed in Summerset, and light - buffed), so using heavy attack rotation doesn't feel rewarding or efficient. Using skills that buffs something that was nerfed with prejudice feels counter-intuitive.

    Besides, as controversial as it will sound, this skill and the neighboring morph, Igneous, feel too 'selfless' to slot on damage dealer. It's probably good on a tank to buff the group, but to think of it, while it rewards whole group, Major Brutality/Sorcery routinely comes from potions, so in the end, having it on several people in the group for Minor Brutality alone (and DD has to sacrifice a skill slot and resources for the skill only to give group buff) is redundant. It's not giving anything to DD in addition to being group utility - no incentive to be the one who slots it. I can see it only on tank.
  • ESO_Nightingale
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    Thanks for this feedback! Keep it coming!
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
    Youtube: https://www.youtube.com/@Frostingale
    Twitch: https://www.twitch.tv/eso_nightingale
  • Kartalin
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    Jameliel wrote: »
    Just another "buff" that's way too short, while casting heavy attacks is easy too slow. Garbage design.
    This buff lasts for 33 seconds though. I’m not sure if there are any buffs that last longer than that. Surge and momentum both max out at 33 seconds too.
  • John_Falstaff
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    This skill is not fine (please state why)
    @Kartalin , true, but Minor Brutality group buff from the passive lasts 20 seconds, so if the skill user wants to keep good uptime on it, have to refresh it every other rotation.
  • Kartalin
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    Groupmates only get major sorcery, just the caster gets the heavy attack bonus if I’m reading the skill correctly.

    Personally I would prefer not to rely on someone else for my major damage buff, either morph.
  • Starlock
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    This skill is fine, (please state why)
    It provides a really long lasting major sorcery effect for the class (that impacts allies as well), and gives a nice boost to heavy attack damage. It was great when I was running a fire mage type character sporting a flame staff. I ended up deleting that character and remaking him truer to his original character concept, which meant dropping the flame staff entirely and going with dual wield and 1h/shield. For that, molten armaments is... well... I don't usually slot it. Not because it isn't still useful, but because other stuff on his bar takes priority. If I want a source of major sorcery, I usually go with entropy for him because of his build, not because molten armaments is bad.
  • GreenHere
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    This skill is fine, (please state why)
    I like this morph! I would be sad if it went away. It's one of the very few things in the game that boost heavy attack damage, and I enjoy a couple of builds centered around them. It's not meta BiS omgitssogood, but does everything need to be?

    It's not super practical, but it is fun. Give this a try on a magDK:

    Elegant + Knight Slayer + Skoria + vMA Inferno + Prismatic/Flame/Oblivion enchant. I've used Infallible Aether to good effect as well.

    If a player is foolish enough to chill out in your Blockade (many are) you can wreck them with a heavy attack + stun of your choice. The explode in a fiery blast in the blink of an eye sometimes. Good fun to be had there.
  • Joosef_Kivikilpi
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    This skill is fine, (please state why)
    Because heavy attacks from inferno staffs are op.
  • vesselwiththepestle
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    This skill is not fine (please state why)
    I use it, when I want to do a heavy attack rotation for whatever reason it might be.

    So 99% of the time on Stam DK I just ignore it.

    Although my heavy and light attack rotation show almost the same DPS at a dummy parse (and heavy attack is easier to sustain), in short fights and in fights where you have to leave melee range regularly I parse a lot better with light attack rotation, because I can set up the first round of DOTs much faster. Also "easier to sustain" is irrelevant as soon as you are able to sustain a light attack rotation.

    However, I always have a free utility slot. Most of the time I have Expert Hunter sitting there for 3% extra damage from fighters guild passive. So at least I don't lose much by slotting Molten Armaments.

    Edit: When I wasn't as far in the game as I am now and espescially when I still didn't have Relequen and Berserking Warrior for my Stam DK I used Molten Armaments all the time. I guess it is a very good skill for new players who decide to start as Stam DK.
    Edited by vesselwiththepestle on October 18, 2018 2:50PM
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
  • GreenHere
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    This skill is fine, (please state why)
    Also, want to note, while this skill/morph doesn't compare favorably to other class Major [Staple Damage Buff] skills like Surge or Sap Essence / whatever the other morph is, it is just one of those Major Buff providers. Having a neat & unique thing attached to that is nice, and reducing such diversities seems to be against what a lot of players say they want (at least, here on the forums). Hell, Templars don't even have one. I'd say the DK skill isn't so bad.

    I'd be okay with having the base skill & both morphs giving Brutality and Sorcery, if one morph retains the current heavy attack damage boost, while the other... I don't know, adds a bit of flame damage to everyone's light attacks or something. Never made much sense to me that only one morph gave Brutality, when both the base skill and all morphs set weapons alight regardless.
  • goldenarcher1
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    This skill is fine, (please state why)
    The skill is good,but the buff to heavy attack damage should be a number rather than a percentage due to previous heavy attack nerfs.

    Minor brutality is nice to have though,and will be 10% after Murkmire patch.
  • Jameliel
    Jameliel
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    This skill is not fine (please state why)
    Kartalin wrote: »
    Jameliel wrote: »
    Just another "buff" that's way too short, while casting heavy attacks is easy too slow. Garbage design.
    This buff lasts for 33 seconds though. I’m not sure if there are any buffs that last longer than that. Surge and momentum both max out at 33 seconds too.

    Thats the thing about this game. Pretty much all the buffs are way too short. See how they have you believing half a minute is long lol. ESO even in it's current state has huge potential, but it does way too many things worse than other classic MMOs.
    Edited by Jameliel on October 18, 2018 5:13PM
  • Valrien
    Valrien
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    This skill is not fine (please state why)
    Potions do its job just fine
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Moglijuana
    Moglijuana
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    This skill is not fine (please state why)
    Used to be fun. Heavy attack DK is probably my favorite way to play DK's. Unfortunately, with combat now being much faster to land heavy's effectively as well as heavy attack damage being nerfed across the board, this skill is kind of outclassed by much more useful skills.

    This is coming from someone who has played some kind of destro mdk since launch.

    If they added some kind of buff to light attacks as well as heavy's I'd use it again in a heartbeat.
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
  • ESO_Nightingale
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    Thanks for the data guys! Using this i can see it is generally mixed. Meaning while not the worst skill it could recieve a small buff to make the skill worthwhile. It might make it on the list or it could recieve an honorable mention.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
    Youtube: https://www.youtube.com/@Frostingale
    Twitch: https://www.twitch.tv/eso_nightingale
  • GreenHere
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    This skill is fine, (please state why)
    Thanks for the data guys! Using this i can see it is generally mixed. Meaning while not the worst skill it could recieve a small buff to make the skill worthwhile. It might make it on the list or it could recieve an honorable mention.

    Thank you for asking the community before labeling skills as useless (or whathaveyou). More people should take your approach, imo. Kudos to you.
  • Kanar
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    This skill is not fine (please state why)
    I never like molten armaments, always went igneous weapons. Now that heavy attack is for sustain only, the existence of this skill is a contradiction to official dev/combat team direction.

    Both morphs need to be improved. It's a slap to the face of stam users that our entire morph (igneous weaps) just gives maj brutality. That should be base skill and the morph should actually do something for us.
  • ArchMikem
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    This skill is fine, (please state why)
    It can be the Mag morph.

    What isnt fine is Igneous Weapons. What is a Stamknight gonna do with Major Sorcery?
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • ESO_Nightingale
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    ArchMikem wrote: »
    It can be the Mag morph.

    What isnt fine is Igneous Weapons. What is a Stamknight gonna do with Major Sorcery?

    That morph is used to buff the group. It isn't selfish focused.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
    Youtube: https://www.youtube.com/@Frostingale
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  • Recremen
    Recremen
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    I run this morph on non-trial content like a lot of dungeons and overland simply because I'm expecting to carry the group and want to make sure I
    1. Have the stamina to actually do all the things I need to like damage, tank, and heal (so the stam return makes me run the skill at all)
    2. Still do decent damage while I'm wasting time heavy attacking for the resource return

    I don't need the other morph because I can get major brutality from other places easily enough, and if a group member can't be damned to run their own source of major brutality then I really doubt me giving them a 20% weapon damage buff is actually going to help their situation.

    For PvP heavy attacks are absolute garbage to try to land, so I only run this for minor brutality and stam return if at all. For trials all heavy attack builds are out so I just don't use this skill at all, let alone this morph. It could definitely do with a makeover but it's not my highest priority issue, especially after the massive range nerf on light and heavy attacks.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • ccmedaddy
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    This skill is fine, (please state why)
    It could be a tad cheaper tbh.
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