Have you tested the shield changes in PvP on the PTS?
Okay, So you are talking about how the game ahs been for awhile. When I read that we are being forced to do block, etc, I took it as the shields were being nerfed. Obviously I read into it.
I would suggest not using the term for a buff in the game as well. Your use of evasion might be confusing since it is not the same as it is in game. Especially on the PTS.
To your point. I have been fine on my mag characters all along. I do put CP points into lowering cost, but that is probably common since it is so obvious. Beyond that, no worries.
As a stamina player i'd love to have access to an on demand heal or shield that will cover half my hp. I'd also like to not run out of magicka after 2 just cleanses. And i'd certainly love if we could have some build variety instead of being forced to pick the same lame weapon skills no matter what class you play.
Seriously what a worthless thread. Stamina gives up more than magicka does in order to just break free, sprint, and roll more often.
Matthew_Galvanus wrote: »As a stamina player i'd love to have access to an on demand heal or shield that will cover half my hp. I'd also like to not run out of magicka after 2 just cleanses. And i'd certainly love if we could have some build variety instead of being forced to pick the same lame weapon skills no matter what class you play.
Seriously what a worthless thread. Stamina gives up more than magicka does in order to just break free, sprint, and roll more often.
right because it's soooo hard for you when your heavy attacks restore a portion of your stamina, not to mention your potions which also restore stamina and provide additional buffs for the duration. poor you.
Matthew_Galvanus wrote: »As a stamina player i'd love to have access to an on demand heal or shield that will cover half my hp. I'd also like to not run out of magicka after 2 just cleanses. And i'd certainly love if we could have some build variety instead of being forced to pick the same lame weapon skills no matter what class you play.
Seriously what a worthless thread. Stamina gives up more than magicka does in order to just break free, sprint, and roll more often.
right because it's soooo hard for you when your heavy attacks restore a portion of your stamina, not to mention your potions which also restore stamina and provide additional buffs for the duration. poor you.
Matthew_Galvanus wrote: »Okay, So you are talking about how the game ahs been for awhile. When I read that we are being forced to do block, etc, I took it as the shields were being nerfed. Obviously I read into it.
I would suggest not using the term for a buff in the game as well. Your use of evasion might be confusing since it is not the same as it is in game. Especially on the PTS.
To your point. I have been fine on my mag characters all along. I do put CP points into lowering cost, but that is probably common since it is so obvious. Beyond that, no worries.
then you're one of the few who hasnt had to sit through one frustrating match on battlegrounds after another, where 9/10 of all the players are stamina based classes who slide their sword through your spine and wrench it out before you can't get away from them. or when in Cyrodiil when you have zergs who are impossible to escape from.
That would work, except that sorcs have no heals, just shields, ummmm sorta.The word "tradeoff" comes to mind
I'd love a stam burst heal, stam shield/ward.
As a mag character, I think it's a benefit that your off resource is what is used to block, dodge etc. It leaves your main resource pool for damage and heals. It's actually a liability on a stam character that can't stack 45K+ of stam unlike mag players running with 45K+ mag pools.
That would work, except that sorcs have no heals, just shields, ummmm sorta.
xenowarrior92eb17_ESO wrote: »@ScruffyWhiskers oh yeah and then how about of stamina morphs for all resto staff skills? and since we are at it why not some stamina morphs for shields?
ScruffyWhiskers wrote: »xenowarrior92eb17_ESO wrote: »@ScruffyWhiskers oh yeah and then how about of stamina morphs for all resto staff skills? and since we are at it why not some stamina morphs for shields?
You want to shake a stick around? Have at it. Of course comparing an alliance skill to a weapon skill is sort of apples and oranges. Stam already has the majority of the weapon lines. But go ahead and complain about how great staves are I guess.
Seriously what a worthless thread. Stamina gives up more than magicka does in order to just break free, sprint, and roll more often.
Matthew_Galvanus wrote: »Outside of the nerfs that come in each patch that slowly erode any viability that magplayers have in PvP there is one serious issue that has been brought up time and again, but nothing is ever done about it. Namely it is Magicka players being forced to expend stamina for things like blocking or dodge rolling. One of the core aspects of magicka based abilities is that their damage scales based on your maximum magicka, which means a majority of builds look to add as much to our magic resource pool as possible, what this also means is that we end up neglecting stamina because you can't have the best of both worlds.
The problem with locking block and dodge to stamina is that magicka players are *always* going to have an inherent disadvantage because one or two rolls completely drains the stamina bar, which means the next time a mag players gets locked by CC, that is effectively a death sentence because they can no longer escape via dodge rolling or breaking free.
the simplest solution to this problem would be to change evasion mechanics so that they drain whichever resource (Magicka or Stamina) has the highest base, it's not exactly a new concept because they already have mechanics like this for abilities and gear sets. It'd be a small change that would make magicka players feel and play a lot better in PvP.