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Do you think plating should require half the current amount of grains to refine into a plating?

  • lagrue
    lagrue
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    No (other reason
    Tai-Chi wrote: »
    At last there is one Craft that is, in effect, only open to those who are true Masters of the trade.

    Yet I'm literally a Grand Master Crafter (which means also 9 trait crafter for Jewlery) and this is also by the game's own titles, and still struggle to take care of 1 character, let alone all 9 I have...

    Also mastering the trade more or less is done once you learn all the traits - from there your input as a player bear no impact - only RNG does. Being able to plate gold jewlery has nothing to do with mastery of anything, and everything to do with mindnumbing grind and wrestling RNG. It's funny I have over 20k refine platinum in my craft bag, yet have only assembled 6 Gold Platings in all of that - with consideration to the fact I have 8 characters doing writs a day and adding to the grains... without them and just platinum in the field I'd have half of what I do now. I also actively farm materials basically all day, and I do my surveys... yet somehow I've still only golder 1 single piece? Mastery my butt. Difficulty my butt. This is neither. It's literally faster and easier to earn the gold required to purchase from the Cyro Golden Vendor lol

    Clearly mastery of the craft doesn't beat out disgusting RNG and rampant costs. Nothing you mentioned in the above post do I not have (and I also don't sacrifice DPS, the perks of being a player with all skill points). You have no real advantage over me - except maybe a month of time if you are PC Player - which is not enough to create this huge discrepancy you describe of somehow rolling in gold materials.
    Edited by lagrue on October 16, 2018 3:17AM
    "You must defeat me every time. I need defeat you only once"
  • lagrue
    lagrue
    ✭✭✭✭✭
    No (other reason
    Linaleah wrote: »
    Tai-Chi wrote: »
    Jewellery Crafting was never meant to be easy, so that Gold Jewellery becomes devalued. It should remain exclusive.

    My all Crafts Master has enough Gold platings to take care of her own 'families' needs and do some Master Writs as well.

    She has all necessary passives in every trade and the necessary CP allocation in the Green Tree. Her dps might be dreadful as a result but her Crafting, Harvesting and Deconstruction prowess is excellent.

    We have had no need, so far, to delve into any of our JC Surveys; there are about 130 sitting in a chest. I am sure that there will be a fair few Gold and Purple grains from those, once we get around to cashing them in.

    At last there is one Craft that is, in effect, only open to those who are true Masters of the trade.




    when has purple, blue and green jewelry has EVER been rare? and yet its STILl a major pain thanks to grains, when crafted.

    STOP fixating solely on gold, folks. (and even then... WHY? WHY must it be rare?) and there is nothing particularly masterful about leveling jewelry crafting. its actualy faster to both level and research then any other craft.

    Research yes, level no.

    Leveling Jewlery crafting is lengthy as hell or expensive as hell. All other crafting stuff drops abundantly; i.e. robes for decon. etc. Jewlery, while semi-frequent enough, don't drop at nearly a high enough rate to put speed of leveling anywhere close to other crafting trees.

    Since deconning is the fastest way to level those skill trees, it stands to reason that Jewlery crafting would take the longest, with the least abundant deconstruction materials available.

    This only changes if you're willing to buy decon gear and right now the costs to get from 0-50 are over 600k with most basic green garbage being a minimum of 1000 gold a piece, and you needing literally hundreds upon hundreds of pieces.

    Unless you have that kind of bank to drop on leveling 0-50, then in every single case Jewlery Crafting is the single lengthiest to level tree.
    Edited by lagrue on October 16, 2018 3:13AM
    "You must defeat me every time. I need defeat you only once"
  • disintegr8
    disintegr8
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    ✭✭
    No (other reason
    I have a stash of 10k platinum and 3-4k other level mats from refining raw mats and only have 10 gold platings to show for it. The drop rate for grains is stupidly low. I have to pick and choose what I even upgrade to blue or purple and have not even considered upgrading anything to gold.

    This is on a max level crafter, jewelry included, I'd hate to know what the drop rate is for anyone just starting out.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Linaleah
    Linaleah
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    ✭✭✭✭✭
    No (other reason
    lagrue wrote: »
    Linaleah wrote: »
    Tai-Chi wrote: »
    Jewellery Crafting was never meant to be easy, so that Gold Jewellery becomes devalued. It should remain exclusive.

    My all Crafts Master has enough Gold platings to take care of her own 'families' needs and do some Master Writs as well.

    She has all necessary passives in every trade and the necessary CP allocation in the Green Tree. Her dps might be dreadful as a result but her Crafting, Harvesting and Deconstruction prowess is excellent.

    We have had no need, so far, to delve into any of our JC Surveys; there are about 130 sitting in a chest. I am sure that there will be a fair few Gold and Purple grains from those, once we get around to cashing them in.

    At last there is one Craft that is, in effect, only open to those who are true Masters of the trade.




    when has purple, blue and green jewelry has EVER been rare? and yet its STILl a major pain thanks to grains, when crafted.

    STOP fixating solely on gold, folks. (and even then... WHY? WHY must it be rare?) and there is nothing particularly masterful about leveling jewelry crafting. its actualy faster to both level and research then any other craft.

    Research yes, level no.

    Leveling Jewlery crafting is lengthy as hell or expensive as hell. All other crafting stuff drops abundantly; i.e. robes for decon. etc. Jewlery, while semi-frequent enough, don't drop at nearly a high enough rate to put speed of leveling anywhere close to other crafting trees.

    Since deconning is the fastest way to level those skill trees, it stands to reason that Jewlery crafting would take the longest, with the least abundant deconstruction materials available.

    This only changes if you're willing to buy decon gear and right now the costs to get from 0-50 are over 600k with most basic green garbage being a minimum of 1000 gold a piece, and you needing literally hundreds upon hundreds of pieces.

    Unless you have that kind of bank to drop on leveling 0-50, then in every single case Jewlery Crafting is the single lengthiest to level tree.

    this may have been true when jewelry crafting was first introduced, but its far FAR more affordable now. a piece of jewelry is guaranteed to drop from a dolmen chest. there is about 50/50 chance of getting jewelry from random daily dungeon reward, and that's NOT counting whatever jewelry might have dropped in a dungeon itself. deconstructable jewelry is has significantly dropped in price on guild traders, along with research jewelry, but you honestly don't even have to buy it. even if you go very slow and steady, not rushing it and faring it yourself, leveling via daily writs and deconstructing rewards from it - you are still going to be done in roughly half the time it takes to level even woodworking, which is the fastest gear crafting profession to level and research.

    it takes time yes. its not as easy to level as cooking or alchemy. most certainly. but leveling jewelry crafting is not out of line with other professions. crafting and upgrading it - is. THAT is the problem

    the irony here is that we are actualy on the same side, because what i'm arguing here is that there is nothing about jewelery crafting that justifies actual crafting and upgrading to be as annoyingly frustratingly BAD.
    Edited by Linaleah on October 16, 2018 3:32AM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Jameliel
    Jameliel
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    No (other reason
    Should require 1/4.
  • Evergnar
    Evergnar
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    Yes (give a suggestion of how much grains should be required to refine into a plating)
    Anything would be better then what it is now. My beef has more to do with how the current system effects master writs.
  • lagrue
    lagrue
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    No (other reason
    Linaleah wrote: »
    lagrue wrote: »
    Linaleah wrote: »
    Tai-Chi wrote: »
    Jewellery Crafting was never meant to be easy, so that Gold Jewellery becomes devalued. It should remain exclusive.

    My all Crafts Master has enough Gold platings to take care of her own 'families' needs and do some Master Writs as well.

    She has all necessary passives in every trade and the necessary CP allocation in the Green Tree. Her dps might be dreadful as a result but her Crafting, Harvesting and Deconstruction prowess is excellent.

    We have had no need, so far, to delve into any of our JC Surveys; there are about 130 sitting in a chest. I am sure that there will be a fair few Gold and Purple grains from those, once we get around to cashing them in.

    At last there is one Craft that is, in effect, only open to those who are true Masters of the trade.




    when has purple, blue and green jewelry has EVER been rare? and yet its STILl a major pain thanks to grains, when crafted.

    STOP fixating solely on gold, folks. (and even then... WHY? WHY must it be rare?) and there is nothing particularly masterful about leveling jewelry crafting. its actualy faster to both level and research then any other craft.

    Research yes, level no.

    Leveling Jewlery crafting is lengthy as hell or expensive as hell. All other crafting stuff drops abundantly; i.e. robes for decon. etc. Jewlery, while semi-frequent enough, don't drop at nearly a high enough rate to put speed of leveling anywhere close to other crafting trees.

    Since deconning is the fastest way to level those skill trees, it stands to reason that Jewlery crafting would take the longest, with the least abundant deconstruction materials available.

    This only changes if you're willing to buy decon gear and right now the costs to get from 0-50 are over 600k with most basic green garbage being a minimum of 1000 gold a piece, and you needing literally hundreds upon hundreds of pieces.

    Unless you have that kind of bank to drop on leveling 0-50, then in every single case Jewlery Crafting is the single lengthiest to level tree.

    this may have been true when jewelry crafting was first introduced, but its far FAR more affordable now. a piece of jewelry is guaranteed to drop from a dolmen chest. there is about 50/50 chance of getting jewelry from random daily dungeon reward, and that's NOT counting whatever jewelry might have dropped in a dungeon itself. deconstructable jewelry is has significantly dropped in price on guild traders, along with research jewelry, but you honestly don't even have to buy it. even if you go very slow and steady, not rushing it and faring it yourself, leveling via daily writs and deconstructing rewards from it - you are still going to be done in roughly half the time it takes to level even woodworking, which is the fastest gear crafting profession to level and research.

    it takes time yes. its not as easy to level as cooking or alchemy. most certainly. but leveling jewelry crafting is not out of line with other professions. crafting and upgrading it - is. THAT is the problem

    the irony here is that we are actually on the same side, because what i'm arguing here is that there is nothing about jewelery crafting that justifies actual crafting and upgrading to be as annoyingly frustratingly BAD.

    I can run a random dungeon and also walk away with 20 leather items for every 1 ring I get. I wasn't neccesarily trying to pick a fight with you but Jewlery certainly is bar none the longest tree to level. You're going to get 10x more Metal/Leather/Wood items in the same amount of time it takes you to get 1 jewlery piece and for those trees you don't even have to go out of your way to do it... Also prices still hover at 1k minimum per piece of decon gear on Ps4, I can't speak for other systems.

    I can get enough materials to max any other crafting tree in a single day without even trying to farm for the stuff - I can't do that with Jewelry unless I sit and smash Dolmens for 12 hours.

    Everything is bad - leveling included. In the last 3 months I've rolled up 5 new alts. None of them have Jewelery to 50 yet despite deconning all that comes my way, not even close, yet they all mastered the other 6 trees with no effort. That's the difference you actually have to force yourself to grind for Jewlery crafting, where with the other trees it all but comes naturally.

    I pass everything I get on my main guy to these alts to power level their trees, I don't sell loot I obtain, it's all decon fodder... for every 1 piece of jewlery I obtain, I happen to have 10 more items of the other trees to pass along.. the only way this changes is with dedicated focus on jewlery and spending hours on end farming dolmens as you mentioned
    Edited by lagrue on October 16, 2018 4:05AM
    "You must defeat me every time. I need defeat you only once"
  • Crixus8000
    Crixus8000
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    I don't even see why grains exist. I don't need to farm 10 gold mats to make one tempering alloy or rosin.

    Edited by Crixus8000 on October 16, 2018 4:36AM
  • lagrue
    lagrue
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    No (other reason
    Crixus8000 wrote: »
    I don't even see why grains exist. I don't need to farm 10 gold mats to make one tempering alloy or rosin. Getting 1 gold jewelry peice is near 1mil gold, that's way too much.

    1 million? On PS4 a plating is 120k standard.. so 480k per piece to gold out. Still disgusting, but I would hate to be a part of whatever market you're part of :|
    "You must defeat me every time. I need defeat you only once"
  • Linaleah
    Linaleah
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    ✭✭✭✭✭
    No (other reason
    lagrue wrote: »
    Linaleah wrote: »
    lagrue wrote: »
    Linaleah wrote: »
    Tai-Chi wrote: »
    Jewellery Crafting was never meant to be easy, so that Gold Jewellery becomes devalued. It should remain exclusive.

    My all Crafts Master has enough Gold platings to take care of her own 'families' needs and do some Master Writs as well.

    She has all necessary passives in every trade and the necessary CP allocation in the Green Tree. Her dps might be dreadful as a result but her Crafting, Harvesting and Deconstruction prowess is excellent.

    We have had no need, so far, to delve into any of our JC Surveys; there are about 130 sitting in a chest. I am sure that there will be a fair few Gold and Purple grains from those, once we get around to cashing them in.

    At last there is one Craft that is, in effect, only open to those who are true Masters of the trade.




    when has purple, blue and green jewelry has EVER been rare? and yet its STILl a major pain thanks to grains, when crafted.

    STOP fixating solely on gold, folks. (and even then... WHY? WHY must it be rare?) and there is nothing particularly masterful about leveling jewelry crafting. its actualy faster to both level and research then any other craft.

    Research yes, level no.

    Leveling Jewlery crafting is lengthy as hell or expensive as hell. All other crafting stuff drops abundantly; i.e. robes for decon. etc. Jewlery, while semi-frequent enough, don't drop at nearly a high enough rate to put speed of leveling anywhere close to other crafting trees.

    Since deconning is the fastest way to level those skill trees, it stands to reason that Jewlery crafting would take the longest, with the least abundant deconstruction materials available.

    This only changes if you're willing to buy decon gear and right now the costs to get from 0-50 are over 600k with most basic green garbage being a minimum of 1000 gold a piece, and you needing literally hundreds upon hundreds of pieces.

    Unless you have that kind of bank to drop on leveling 0-50, then in every single case Jewlery Crafting is the single lengthiest to level tree.

    this may have been true when jewelry crafting was first introduced, but its far FAR more affordable now. a piece of jewelry is guaranteed to drop from a dolmen chest. there is about 50/50 chance of getting jewelry from random daily dungeon reward, and that's NOT counting whatever jewelry might have dropped in a dungeon itself. deconstructable jewelry is has significantly dropped in price on guild traders, along with research jewelry, but you honestly don't even have to buy it. even if you go very slow and steady, not rushing it and faring it yourself, leveling via daily writs and deconstructing rewards from it - you are still going to be done in roughly half the time it takes to level even woodworking, which is the fastest gear crafting profession to level and research.

    it takes time yes. its not as easy to level as cooking or alchemy. most certainly. but leveling jewelry crafting is not out of line with other professions. crafting and upgrading it - is. THAT is the problem

    the irony here is that we are actually on the same side, because what i'm arguing here is that there is nothing about jewelery crafting that justifies actual crafting and upgrading to be as annoyingly frustratingly BAD.

    I can run a random dungeon and also walk away with 20 leather items for every 1 ring I get. I wasn't neccesarily trying to pick a fight with you but Jewlery certainly is bar none the longest tree to level. You're going to get 10x more Metal/Leather/Wood items in the same amount of time it takes you to get 1 jewlery piece and for those trees you don't even have to go out of your way to do it... Also prices still hover at 1k minimum per piece of decon gear on Ps4, I can't speak for other systems.

    I can get enough materials to max any other crafting tree in a single day without even trying to farm for the stuff - I can't do that with Jewelry unless I sit and smash Dolmens for 12 hours.

    Everything is bad - leveling included. In the last 3 months I've rolled up 5 new alts. None of them have Jewelery to 50 yet despite deconning all that comes my way, not even close, yet they all mastered the other 6 trees with no effort. That's the difference you actually have to force yourself to grind for Jewlery crafting, where with the other trees it all but comes naturally.

    I pass everything I get on my main guy to these alts to power level their trees, I don't sell loot I obtain, it's all decon fodder... for every 1 piece of jewlery I obtain, I happen to have 10 more items of the other trees to pass along.. the only way this changes is with dedicated focus on jewlery and spending hours on end farming dolmens as you mentioned

    all right, I'll give you that. i guess it doesn't feel AS bad as crafting and upgrading jewelry does and i have fallen into the same trap that i get so frustrated by when I see other people fall into it. not as bad as it used to be - I can live with that.

    but you are correct. its still pretty bad in every way. upgrading is just the worst part of it.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Crixus8000
    Crixus8000
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    lagrue wrote: »
    Crixus8000 wrote: »
    I don't even see why grains exist. I don't need to farm 10 gold mats to make one tempering alloy or rosin. Getting 1 gold jewelry peice is near 1mil gold, that's way too much.

    1 million? On PS4 a plating is 120k standard.. so 480k per piece to gold out. Still disgusting, but I would hate to be a part of whatever market you're part of :|

    I was told some wrong information ^^, I changed my op. But yeah around 500k is still way too much imo.

  • SenorCrouch
    SenorCrouch
    ✭✭✭
    No (other reason
    Frankly, they had a perfectly fine crafting system going on as it was, why split that up further into fragments of a whole? It is hard enough as it is getting gear golded. Making jewelry to get golded 10 times harder is ridiculous. If they were so concerned about too many people getting gold jewelry then here's an idea, why not make it require 16 Chromium Plating for a 100% score rather than 80 Chromium Dust....well now 40 Chromium Dust. It boggles my mind. Look, doesn't matter what you do ZoS, the gold millionaires and billionaires are going to get gold stuff immediately no matter what you do to try and slow that progress down. The more you try to slow the process the more and more harm you do to those of us who would love to see our first upgraded gold jewelry.
    "What's the cross roads of Alessia Castle? I am trying to get pizza delivered."
  • Nightfall12
    Nightfall12
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    No (other reason
    Ok i know some hate the grains, but i think they can keep them and make them work with some adjustments.
    1. Make it so everytime you refine a stack on dust you get a grain of something. at least 1 green grain with chances for blue purple or gold.
    2. Make it so during refining you get a chance at multiple grains per batch of dust, so you could get 3 green grains from 10 dust.
    3. make it so during decon, you get at least some grains, but have a chance to get a full plating.

    these 3 changes would increase the yield of grains and plating.
    Ummm stuff… about stuff…or something.
  • Metafae
    Metafae
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    Yes (with current suggested 5 grains should refine into a plating)
    I get why this game needs a grind.

    I only have an hour two to play each day, I'm going to be grinding in that time. I'm going to be doing something that is actually fun.

    As a result, anything that involves a grind just gets neglected by me now.

    I just wait for prices to drop of new things and buy them that way.

    I already bought a swamp jelly because screw that grind.
  • vesselwiththepestle
    vesselwiththepestle
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    Yes (with current suggested 5 grains should refine into a plating)
    I am doing daily jewelry crafting writs on 6 characters.

    Until now I collected 16 chromium platings :).

    Golden jewelry is still too expensive and I don't like that daily writs are the main source for chromium grains. Right now it's like "oh, to support just ONE of my characters with golden jewelry I just need MANY characters to do the daily writs".

    Reducing the ratio of grains to platings could be one possibility. Another possibility to let refining dust generate directly platings - or have a lower RNG number (like 1 per 1000 dust) to generate a plating in addition to the grains.
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
  • Banana
    Banana
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    No more grains
  • tunepunk
    tunepunk
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    Because of the high price and low availability of platings it's not even worth doing the jewlery master writs. Can't even seell them. Nobody even buys them for 500g.

    If you want to gold your jewlery seems to be faster to grind some AP and buy from golden merchant if he ever sells sets from the ones you need. :tongue:

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