https://youtu.be/-R38vrBfYSYOreyn_Bearclaw wrote: »You could give combat prayer a minimal DOT component to it. That would be similar to how Ele blockade is used now. You could also have HOTs proc enchantments, but that would really only be useful for things like a weapon damage and hardening glyphs, as the rest require enemy targets.
In PVP, I use the weapon damage glyph on the back bar resto most of the time on my sorc. It might make it worth slotting mutagen, if it would ensure 100% uptime. As it stands now, I just need to make sure I always weave at least one of my shields, and its up close 100% with an infused staff. Its really not a PVE problem as DPS dont run resto back bars, but I do agree that its one more advantage on the stam side of things in PVP.
Top healing builds are pretty much Resto/Destro (lightning) iirc. Healers can and do run WoE which gives them the DoT OP is asking for.
With that, Alcast is probably speaking to the infused trait and my guess is OP sees how much the enchant procs with that triat. For healing Power trait seems to be superior with Precise likely being a second best choice. Even with the destroy bar Charged is likely a better trait for the healer than infused since the purpose of them running WoE is for putting the effects on the boss/mobs.
Emma_Overload wrote: »Top healing builds are pretty much Resto/Destro (lightning) iirc. Healers can and do run WoE which gives them the DoT OP is asking for.
With that, Alcast is probably speaking to the infused trait and my guess is OP sees how much the enchant procs with that triat. For healing Power trait seems to be superior with Precise likely being a second best choice. Even with the destroy bar Charged is likely a better trait for the healer than infused since the purpose of them running WoE is for putting the effects on the boss/mobs.
I'm not really talking about healing builds, although they deserve justice, too. I'm talking from the perspective of PvP builds that are forced to run Resto back bars for whatever reason. Stamina PvP builds typically run Weapon lines on BOTH bars, which would allow them to proc Infused enchants off of both bars. There are also a few Magicka builds that can get away with dual Destro, like Templars.
This is actually ridiculous... I'm gonna put an infused shield enchant on my heavy bleedblade, and laugh at the pitiful Sorc shields...
Emma_Overload wrote: »Top healing builds are pretty much Resto/Destro (lightning) iirc. Healers can and do run WoE which gives them the DoT OP is asking for.
With that, Alcast is probably speaking to the infused trait and my guess is OP sees how much the enchant procs with that triat. For healing Power trait seems to be superior with Precise likely being a second best choice. Even with the destroy bar Charged is likely a better trait for the healer than infused since the purpose of them running WoE is for putting the effects on the boss/mobs.
I'm not really talking about healing builds, although they deserve justice, too. I'm talking from the perspective of PvP builds that are forced to run Resto back bars for whatever reason. Stamina PvP builds typically run Weapon lines on BOTH bars, which would allow them to proc Infused enchants off of both bars. There are also a few Magicka builds that can get away with dual Destro, like Templars.
No DPS is forced to run a Resto for any reason.
Top healing builds are pretty much Resto/Destro (lightning) iirc. Healers can and do run WoE which gives them the DoT OP is asking for.
With that, Alcast is probably speaking to the infused trait and my guess is OP sees how much the enchant procs with that triat. For healing Power trait seems to be superior with Precise likely being a second best choice. Even with the destroy bar Charged is likely a better trait for the healer than infused since the purpose of them running WoE is for putting the effects on the boss/mobs.
Malamar1229 wrote: »Just nerf how they work on dw setups...halve the dmg
Emma_Overload wrote: »Top healing builds are pretty much Resto/Destro (lightning) iirc. Healers can and do run WoE which gives them the DoT OP is asking for.
With that, Alcast is probably speaking to the infused trait and my guess is OP sees how much the enchant procs with that triat. For healing Power trait seems to be superior with Precise likely being a second best choice. Even with the destroy bar Charged is likely a better trait for the healer than infused since the purpose of them running WoE is for putting the effects on the boss/mobs.
I'm not really talking about healing builds, although they deserve justice, too. I'm talking from the perspective of PvP builds that are forced to run Resto back bars for whatever reason. Stamina PvP builds typically run Weapon lines on BOTH bars, which would allow them to proc Infused enchants off of both bars. There are also a few Magicka builds that can get away with dual Destro, like Templars.
No DPS is forced to run a Resto for any reason.
This is actually ridiculous... I'm gonna put an infused shield enchant on my heavy bleedblade, and laugh at the pitiful Sorc shields...
Oh yes, the ability to increase your effective health by 10k instantly sure is pitiful. Meanwhile it's stam that suffers the most by this. Yes the potency of infused DW weapons is too strong, but the constant "woe is me" from the SorQQ community is such a broken record.
Carbonised wrote: »Emma_Overload wrote: »Top healing builds are pretty much Resto/Destro (lightning) iirc. Healers can and do run WoE which gives them the DoT OP is asking for.
With that, Alcast is probably speaking to the infused trait and my guess is OP sees how much the enchant procs with that triat. For healing Power trait seems to be superior with Precise likely being a second best choice. Even with the destroy bar Charged is likely a better trait for the healer than infused since the purpose of them running WoE is for putting the effects on the boss/mobs.
I'm not really talking about healing builds, although they deserve justice, too. I'm talking from the perspective of PvP builds that are forced to run Resto back bars for whatever reason. Stamina PvP builds typically run Weapon lines on BOTH bars, which would allow them to proc Infused enchants off of both bars. There are also a few Magicka builds that can get away with dual Destro, like Templars.
No DPS is forced to run a Resto for any reason.
You really have no idea, do you.
Lightspeedflashb14_ESO wrote: »Carbonised wrote: »Emma_Overload wrote: »Top healing builds are pretty much Resto/Destro (lightning) iirc. Healers can and do run WoE which gives them the DoT OP is asking for.
With that, Alcast is probably speaking to the infused trait and my guess is OP sees how much the enchant procs with that triat. For healing Power trait seems to be superior with Precise likely being a second best choice. Even with the destroy bar Charged is likely a better trait for the healer than infused since the purpose of them running WoE is for putting the effects on the boss/mobs.
I'm not really talking about healing builds, although they deserve justice, too. I'm talking from the perspective of PvP builds that are forced to run Resto back bars for whatever reason. Stamina PvP builds typically run Weapon lines on BOTH bars, which would allow them to proc Infused enchants off of both bars. There are also a few Magicka builds that can get away with dual Destro, like Templars.
No DPS is forced to run a Resto for any reason.
You really have no idea, do you.
PvP players are not DPS. DPS in pve ought never have a resto.
Carbonised wrote: »Lightspeedflashb14_ESO wrote: »Carbonised wrote: »Emma_Overload wrote: »Top healing builds are pretty much Resto/Destro (lightning) iirc. Healers can and do run WoE which gives them the DoT OP is asking for.
With that, Alcast is probably speaking to the infused trait and my guess is OP sees how much the enchant procs with that triat. For healing Power trait seems to be superior with Precise likely being a second best choice. Even with the destroy bar Charged is likely a better trait for the healer than infused since the purpose of them running WoE is for putting the effects on the boss/mobs.
I'm not really talking about healing builds, although they deserve justice, too. I'm talking from the perspective of PvP builds that are forced to run Resto back bars for whatever reason. Stamina PvP builds typically run Weapon lines on BOTH bars, which would allow them to proc Infused enchants off of both bars. There are also a few Magicka builds that can get away with dual Destro, like Templars.
No DPS is forced to run a Resto for any reason.
You really have no idea, do you.
PvP players are not DPS. DPS in pve ought never have a resto.
The guy was literally replying to a PvP matter, the fact that he even uses the word DPS to describe people in PvP shows he has no clue. And yes, back barring a resto is the setup for many light armor specs in PvP.
Carbonised wrote: »Emma_Overload wrote: »Top healing builds are pretty much Resto/Destro (lightning) iirc. Healers can and do run WoE which gives them the DoT OP is asking for.
With that, Alcast is probably speaking to the infused trait and my guess is OP sees how much the enchant procs with that triat. For healing Power trait seems to be superior with Precise likely being a second best choice. Even with the destroy bar Charged is likely a better trait for the healer than infused since the purpose of them running WoE is for putting the effects on the boss/mobs.
I'm not really talking about healing builds, although they deserve justice, too. I'm talking from the perspective of PvP builds that are forced to run Resto back bars for whatever reason. Stamina PvP builds typically run Weapon lines on BOTH bars, which would allow them to proc Infused enchants off of both bars. There are also a few Magicka builds that can get away with dual Destro, like Templars.
No DPS is forced to run a Resto for any reason.
You really have no idea, do you.
Lightspeedflashb14_ESO wrote: »Carbonised wrote: »Emma_Overload wrote: »Top healing builds are pretty much Resto/Destro (lightning) iirc. Healers can and do run WoE which gives them the DoT OP is asking for.
With that, Alcast is probably speaking to the infused trait and my guess is OP sees how much the enchant procs with that triat. For healing Power trait seems to be superior with Precise likely being a second best choice. Even with the destroy bar Charged is likely a better trait for the healer than infused since the purpose of them running WoE is for putting the effects on the boss/mobs.
I'm not really talking about healing builds, although they deserve justice, too. I'm talking from the perspective of PvP builds that are forced to run Resto back bars for whatever reason. Stamina PvP builds typically run Weapon lines on BOTH bars, which would allow them to proc Infused enchants off of both bars. There are also a few Magicka builds that can get away with dual Destro, like Templars.
No DPS is forced to run a Resto for any reason.
You really have no idea, do you.
PvP players are not DPS. DPS in pve ought never have a resto.
This is actually ridiculous... I'm gonna put an infused shield enchant on my heavy bleedblade, and laugh at the pitiful Sorc shields...
Oh yes, the ability to increase your effective health by 10k instantly sure is pitiful. Meanwhile it's stam that suffers the most by this. Yes the potency of infused DW weapons is too strong, but the constant "woe is me" from the SorQQ community is such a broken record.
Lightspeedflashb14_ESO wrote: »Carbonised wrote: »Emma_Overload wrote: »Top healing builds are pretty much Resto/Destro (lightning) iirc. Healers can and do run WoE which gives them the DoT OP is asking for.
With that, Alcast is probably speaking to the infused trait and my guess is OP sees how much the enchant procs with that triat. For healing Power trait seems to be superior with Precise likely being a second best choice. Even with the destroy bar Charged is likely a better trait for the healer than infused since the purpose of them running WoE is for putting the effects on the boss/mobs.
I'm not really talking about healing builds, although they deserve justice, too. I'm talking from the perspective of PvP builds that are forced to run Resto back bars for whatever reason. Stamina PvP builds typically run Weapon lines on BOTH bars, which would allow them to proc Infused enchants off of both bars. There are also a few Magicka builds that can get away with dual Destro, like Templars.
No DPS is forced to run a Resto for any reason.
You really have no idea, do you.
PvP players are not DPS. DPS in pve ought never have a resto.
*cough* vMA *cough*
Emma_Overload wrote: »I'm not really talking about healing builds, although they deserve justice, too. I'm talking from the perspective of PvP builds that are forced to run Resto back bars for whatever reason. .
Olupajmibanan wrote: »My biggest concern is that in trials it doesn't matter what enchant I put on my resto staff, I rarely proc it. Maybe it's a l2p issue but tell me seriously, who of you guys, weave light attacks between springs often enough to make significant use of the enchant?
Some patches ago, Blockade of Storms from my back bar was procing Weakening enchant on my Resto Staff bar. But they changed it, and my Resto staff enchant is of little to no use now.