PureEnvelope35 wrote: »Another thing that ZOS are failing to realise is that PvP games are extremely popular these days, which would mean that if they actually tried improving both performance and balance regularly (instead of giving us 'fixes' every 3 months) ESO would gain a much larger player base, thus giving ZOS more money to improve the game more. Instead it seems that the marketing team is focussing on short term investments like the crown store, instead of actual improvements for PvE and PvP that can really help the longevity of the game and boost the popularity a lot.
alainjbrennanb16_ESO wrote: »most of the time its down to the trains, which most of the dev's organised, i find lag and dc's happen when yellow trains are near by
thegreat_one wrote: »@ZOS_BrianWheeler Again Dc'd at ales.
TheValar85 wrote: »Yes i have to agree with you.
Probably the only way to Force ZOS to fix this issue is to stop supporting them and stop playing within pvp enviroment, when they see the numbers on their charts they will realise they have to do something about it actualy instead of saying we know teh issues, we know teh issues of teh loading screen they looking into it and so on...
I mean come on girl how many years have been pased sience then? And still no improovment? i dont want be rude with teh ZOS employees but if you cant handle and fixing these matters simply dont apply to your job please. Becasue nowdays as a more then 200 million dollar project mmo game cannot have the luxury like this to ignore these facts and issues wich needs to be dealt with ages ago.
It is shameful.
Ive had the opposite experience. no lag, 40-60fps 100-150 ping.
why?
because as soon as the game feels "off" in terms of performance, I port to one of the servers ZOS proactively and graciously opened for inevitable overflow.
Sometimes i bounce between campaigns 5 times in one evening to maintain an extremely positive experience ive had thus far with this event which has now become a standard to the industry.
you can change your guest campaign for free. leave cyro > change guest > port to new campaign > avoid pop locked servers > avoid bad performance > profit.
SpacemanSpiff1 wrote: »PC/NA Vivec.
Got disconnected twice last night.
The first time my ping was 2300m/s for maybe 5 minutes and then everyone stopped moving. The second time I saw no ping spike, but no one was moving once I arrived at the keep we were trying to capture.
Both times I couldn't log back in on that character. I would just get an error about internet connection. Pretty much had to wait until that character got kicked out of the campaign before I was able to log back in, and then had to queue back into the campaign.
Well said, OP.
Between, broke AF builds dominating gameplay, cheaters and exploiters bottlenecking the servers with whatever *** scripting they have on their end, lag, skills not firing, bars not swapping, incap strike that kills me at range, loading screens from hell, and just general poor quality customer service, the only thing that keeps me around is that I've invested so much time and money into this game, I am not willing to stop playing.
If the community stopped playing for a day or days, as a protest to this, instead of enabling bad quality control, I think ZOS would get the hint, and get a fire lit under them to start making general improvements to improve gameplay quality.
Enough is enough!!!!
Well said, OP.
Between, broke AF builds dominating gameplay, cheaters and exploiters bottlenecking the servers with whatever *** scripting they have on their end, lag, skills not firing, bars not swapping, incap strike that kills me at range, loading screens from hell, and just general poor quality customer service, the only thing that keeps me around is that I've invested so much time and money into this game, I am not willing to stop playing.
If the community stopped playing for a day or days, as a protest to this, instead of enabling bad quality control, I think ZOS would get the hint, and get a fire lit under them to start making general improvements to improve gameplay quality.
Enough is enough!!!!
Thunderclap wrote: »No improvement with 4.2.5
And again. PVP EU Vivec. Fight for Nik. Port via TS from base to Nik, reach and the connection was gone.. Was ua by "some" blues.
And its also *** always up when I try to log back with the message "Check your internet connection".
2018-10-24T19:45:54.835+01:00 Load Screen - Waiting On: USER_INTERFACE, CHARACTER_ACTIVATED,
2018-10-24T19:46:03.181+01:00 Load Screen - USER_INTERFACE Complete
2018-10-24T19:46:03.181+01:00 Load Screen - Waiting On: CHARACTER_ACTIVATED,
2018-10-24T19:47:03.059+01:00 Load Screen - OnDisconnectedFromServer
2018-10-24T19:47:03.059+01:00 Load Screen - Hide
2018-10-24T19:47:03.059+01:00 Load Screen - Hide - Wasn't Already Hiding
I will never understand why my internet should be the reason that this s..t server can't activate my char.
terrannova wrote: »hello,
i know this post will recieve a lot of hate and negative comments but i wanna share my honest opinion about cyrodill server performance. This is because i can see that people keep having problems but most of the players, either have just accepted the server's struggle to stay alive , or either they dont want to admit that server's performance is poor only because they dont want to promote any more negativity towards the developers.
All that are said below concern EU VIVEC server. Its the most populated server and the one that most people play. If u are about to comment that i should try another server (like non cp or the 7day campaigns) i will answer that i dont want to play alone or with 10 other people at 90% of the time. People play Vivec cause of the large battles and the excitement of rushing to capture keeps and taking part in big sieges and thats what im after.
So firstly i would like to admit that i honestly LOVE this game and have something around 1000hours played (not that much i know but a decent amount). The thing i enjoy the most is PVP (in any game not just in eso) and i tend to play in cyrodill mostly. Most of the times i try to hop into cyrodill at non prime time, like early evenings or late night cause less people are online and server's performance is decent-good. At those times i can play without any issue and everything runs as smooth as possible. Everything changes when times goes by ,more people come in and server gets a decent amount of players in queue . At those times there is a delay in every skill activated ,but be sure that after all this time playing the game i am totally fine with it. Its understandable for a server with a big amount of players struggling and having some latency issues.I can honestly deal with some 200ish ping and some delay.
The thing that i am most irritated and most dissapointed as a customer is that i get timed out and disconnected when a zerg is nearby (everytime) or whenever there are fights happening with over 30 players at a keep. This happens almost every time i encounter anything like this in cyrodill.
I have to notice though that only for ONCE after the summerset update i enjoyed a full scale 2hour and 30minute (estimated time!!!) siege that all 3 factions took place surely with 100players(should be so) in roebeck and i was so proud that i only disconnected ONE time. Of course latency was very high but most important thing is that disconnects didnt happen to most of the players, although lots of people kept logging in claiming they got timed out many times.
So with all of those constant time outs and disconnects that happen regularly , how can someone believe that a PVP related event is going to work out? As of this time i am writing this i have been trying for 1 hour to stay in EU VICEC cyrodill and enjoy the full stacked server but i get timed out even when im not near any battle. People keep coming into pvp even if they never tried it before and it makes the server struggle even more. Its completely unresponsive!! Sure opening a couple of servers sure took some heat off the main server but its not working out.
How can someone excpect implementing this huge event into this really problematic pvp server with this absolutely terrible performance to be acceptable? I find the lack of reports from other players about this issue kinda disturbing.Just for the simple reason that developers will just wait untill the event goes away or players will be driven away by poor performance and things will operate great again. Game is in desperate need of a performance improvement only because summerset performance improvements didnt work at all.
I dont thing i have all my thoughts shared with any brave warrior that is going to read this monstrosity but i honestly dont care cause most people will comment only to judge me.
One last thing to prevent any keyboard warriors from losing their time my pc setup can run any other game without any trouble like battlefield 1 ,GTA5 , witcher 3 at high settings always above 60fps.Also my internet connection is more than enough so save your time.
thanks for everyone who took their time to read this
TL:DR EU vivec performance is terrible and needs urgent improvement before more players will be driven away (once more) from this game.
Pirhana7_ESO wrote: »
If you love playing in Cyrodiil then you will love Camelot Unchained when its finished. Same 3 way siege warfare set up but with using actual real world lore of Vikings vs King Author vs Celtic Irish. They are making a custom engine designed to handle massive siege battles with no lag. Will also have unique races and classes on each realm and an actual crafter class for each side that builds all structures and gear in the game. progression will also only come siege warfare and PVP.
Thunderclap wrote: »And again. PVP EU Vivec. Fight for Roe. Reach mg and the connection was gone..