Rohamad_Ali wrote: »Why is this a warning for Eso ? Eso has millions of players .
I seriously doubt that, just based on the low viewership both on twitch and youtube. Still ESO has a healthy population, i don't see it going away any time soon.
Anarchy Online · Release date
Jun 27, 2001
Ultima Online · Release date
Sep 24, 1997
Just a reminder of how little is required for some MMOs to keep the lights on. My eyes hurt from rolling so hard.
Hateanthem wrote: »Rohamad_Ali wrote: »Why is this a warning for Eso ? Eso has millions of players .
I seriously doubt that, just based on the low viewership both on twitch and youtube. Still ESO has a healthy population, i don't see it going away any time soon.
I seriously doubt that many ESO players use their time to watch other people play the video game instead of playing it themselves.
Hateanthem wrote: »Rohamad_Ali wrote: »Why is this a warning for Eso ? Eso has millions of players .
I seriously doubt that, just based on the low viewership both on twitch and youtube. Still ESO has a healthy population, i don't see it going away any time soon.
I seriously doubt that many ESO players use their time to watch other people play the video game instead of playing it themselves.
That's just a poor excuse. What makes ESO players different than players of any other game?
mateosalvaje wrote: »I've never heard of that game.
I'm pretty sure anybody working in the gaming business since... pretty much forever... is fully aware of how fast the bottom can drop-out from under them. Ask Atari, way back in the 2600 age, or Gazillion, more recently (and there are others more recent than that -- point being, it's a constant possibility).
Comparing whatever is happening with... *checks notes* Wildstar... to ESO, and couching it as a warning is kind of silly in that regard.
Hateanthem wrote: »Hateanthem wrote: »Rohamad_Ali wrote: »Why is this a warning for Eso ? Eso has millions of players .
I seriously doubt that, just based on the low viewership both on twitch and youtube. Still ESO has a healthy population, i don't see it going away any time soon.
I seriously doubt that many ESO players use their time to watch other people play the video game instead of playing it themselves.
That's just a poor excuse. What makes ESO players different than players of any other game?
A poor excuse for what? I didn't make an excuse for anything.
The number of Twitch or YouTube livestreaming viewers isn't a good indication of population for any MMO.
I would also say that ESO has one of the larger roleplaying player bases. I doubt an RP'er is going to sit there and watch a stream of some random player do PvP and talk crap the entire time. And then there are a lot of people just like me, who think it's ridiculous that people are willing to sit there and watch someone enjoy the game instead of enjoying it themselves.
Sorry. Maybe streamer views are a good indication of population for MOBA's and FPS games, but I just don't see it being a good indicator for an MMO.
While sad to see any MMO die, it's surprising Wildstar even lasted this long.
Cartoonish artstyle, sci-fi setting, only hardcore Vanilla WoW players as a target audience... wasn't it also subscription only at first?
ESO on the other hand managed to beautifully bounce back from its early shortcomings, has gorgeous art, a buy-to-play model, and a MASSIVE IP behind it. It's not dying or slowing down any time soon!
Hateanthem wrote: »Hateanthem wrote: »Rohamad_Ali wrote: »Why is this a warning for Eso ? Eso has millions of players .
I seriously doubt that, just based on the low viewership both on twitch and youtube. Still ESO has a healthy population, i don't see it going away any time soon.
I seriously doubt that many ESO players use their time to watch other people play the video game instead of playing it themselves.
That's just a poor excuse. What makes ESO players different than players of any other game?
A poor excuse for what? I didn't make an excuse for anything.
The number of Twitch or YouTube livestreaming viewers isn't a good indication of population for any MMO.
I would also say that ESO has one of the larger roleplaying player bases. I doubt an RP'er is going to sit there and watch a stream of some random player do PvP and talk crap the entire time. And then there are a lot of people just like me, who think it's ridiculous that people are willing to sit there and watch someone enjoy the game instead of enjoying it themselves.
Sorry. Maybe streamer views are a good indication of population for MOBA's and FPS games, but I just don't see it being a good indicator for an MMO.
I see. So essentially none of this applies to the other mmos that have more viewers than ESO. Especially WoW, a game that actually has millions of players and currently has 10 streamers with more viewers than all of ESO.
Twitch and youtube viewership are the best possible indicatives of a game's popularity. Denial isn't going to change that.
WoW - 43k
OG Runescape - 6.3k
Black Desert - 3.1k
Lineage II - 2.9k
MapleStory 2 - 2.4k
FFXIV - 1.4k
ESO - 1.4k
Tibia - 1.2k
World of Warships - 800
Runescape 2+ - 700
GW2 - 550
Enemy-of-Coldharbour wrote: »My worry with ESO is all the free stuff they giving away lately. Developers usually only do that when they are desperate to retain existing players and entice new ones due to declining activity.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
tspecherb14_ESO wrote: »While sad to see any MMO die, it's surprising Wildstar even lasted this long.
Cartoonish artstyle, sci-fi setting, only hardcore Vanilla WoW players as a target audience... wasn't it also subscription only at first?
ESO on the other hand managed to beautifully bounce back from its early shortcomings, has gorgeous art, a buy-to-play model, and a MASSIVE IP behind it. It's not dying or slowing down any time soon!
Didn't Blizzard launch a hardcore vanilla WoW server as well?
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
DMuehlhausen wrote: »
Rohamad_Ali wrote: »Why is this a warning for Eso ? Eso has millions of players .
I seriously doubt that, just based on the low viewership both on twitch and youtube. Still ESO has a healthy population, i don't see it going away any time soon.

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A look at the comparison of steam concurrent player numbers for ESO vs Wildstar over the past year shows why Wildstar shutting down means nothing to ESO's future.
The specific spot that I was hovering over was the highest the concurrent player count was showing over the past 12 months for Wildstar (note that it is far from the highest for ESO), and it's only showing 443 concurrent players vs. ESO's 14,783.
Now when comparing the 2 MMOs in this way, it's important to remember that neither MMO launched with Steam as an option, so only a portion of the players will show up in the Steam stats. For the sake of argument let's be extremely generous to Wildstar and assume that only 10% of its player base are/were Steam players (I'm sure that percentage is actually higher), and let's be less than generous to ESO and assume that fully 50% of its PC player base are Steam players (I'm sure that percentage is actually lower).
That would mean that in the week of Oct 30, 2017 (remember this is the highest point for Wildstar within the past year, but not a high point for ESO), the average concurrent players of Wildstar would be 4,430 while the average concurrent players of ESO would be 29,566. Remember that this has been intentionally skewed heavily in Wildstar's favour, and yet even doing so ESO would have had nearly 7 times the concurrent players of Wildstar. And that's just on PC. Wildstar on consoles was never a thing, while ZOS has said that for ESO the 3 different platforms (PC, XBox, Playstation) have roughly the same size player bases. So even skewing things very heavily in favour of Wildstar, ESO can be expected to have 20 times the active player base of Wildstar over the past year.
Wildstar's death means exactly nothing to ESO. The only similarities are that both MMOs were heavily hyped at launch, both launched in 2014, and both had quite rocky launches. The big difference is that Wildstar never recovered from its poor reception at launch, and has been in decline/stagnation ever since, while ESO recovered and has consistently been one of the more popular MMOs over the last few years.