Mangeli200194 wrote: »2 weeks now, really "not amused" as the british folks like 2 say
Vicente Valtiere, Dark Brotherhood, OblivionSpill some blood for me dear brother
Peekachu99 wrote: »I doubt we’ll get it before the next xpac. For such a large player base they really need to get themselves better organized for live patching and implementation. If some ramshackle garbage game like DCUO (and FFXIV—not garbage) can do day and date with PC, ZoS have no excuse.
weedgenius wrote: »Peekachu99 wrote: »I doubt we’ll get it before the next xpac. For such a large player base they really need to get themselves better organized for live patching and implementation. If some ramshackle garbage game like DCUO (and FFXIV—not garbage) can do day and date with PC, ZoS have no excuse.
Honestly in this case it is not Zeni's fault. PC and console are completely different beasts when it comes to patches. I'm on PS4 so I'll use Sony as an example...
Sony has an obligation to its users to ensure that game updates do not break their services, ie every patch for every game needs to be submitted for certification and tested by Sony to make sure console features (like your PS4 friends list, shareplay, etc.) are still working as intended and nothing will corrupt your system. Before they will allow any patch to go live it needs to go through this process, which takes time. Also, if I'm not mistaken, Sony US and Sony Europe are two different enterprises and patches for them need to be submitted/tested/certified separately. So if Zeni wants to release patches on NA and EU servers at roughly the same time they might need to delay one if the other is stuck in the verification process.
It's just really not an option for them to hotfix stuff on console. For PC there is less to lose because if something imperfect goes live they can easily patch it up within hours, for console updates they need to take their time and make sure everything is in order before initiating this verification process. This is also the reason why console updates tend to bundle as many fixes and new content additions together as possible.
Peekachu99 wrote: »weedgenius wrote: »Peekachu99 wrote: »I doubt we’ll get it before the next xpac. For such a large player base they really need to get themselves better organized for live patching and implementation. If some ramshackle garbage game like DCUO (and FFXIV—not garbage) can do day and date with PC, ZoS have no excuse.
Honestly in this case it is not Zeni's fault. PC and console are completely different beasts when it comes to patches. I'm on PS4 so I'll use Sony as an example...
Sony has an obligation to its users to ensure that game updates do not break their services, ie every patch for every game needs to be submitted for certification and tested by Sony to make sure console features (like your PS4 friends list, shareplay, etc.) are still working as intended and nothing will corrupt your system. Before they will allow any patch to go live it needs to go through this process, which takes time. Also, if I'm not mistaken, Sony US and Sony Europe are two different enterprises and patches for them need to be submitted/tested/certified separately. So if Zeni wants to release patches on NA and EU servers at roughly the same time they might need to delay one if the other is stuck in the verification process.
It's just really not an option for them to hotfix stuff on console. For PC there is less to lose because if something imperfect goes live they can easily patch it up within hours, for console updates they need to take their time and make sure everything is in order before initiating this verification process. This is also the reason why console updates tend to bundle as many fixes and new content additions together as possible.
How can you say all that when I’ve literally provided examples of other companies doing the exact opposite—one in a much worse off position than ZoS. This is hand waving in the extreme. You would think a subsidy of Bethesda could at least be held to the same account as Square Enix, no? They (Bethesda/ ZoS) have like three times the market cap and a stable of talent.
There is no excuse. Full stop. There is doubly no excuse for releasing a werewolf themed DLC with bugged out werewolves then leaving it for four to six weeks.
I love this game, and some of the talented folks behind it. But c’mon.