DarkJester1 wrote: »As a stamdk, I've found more success on bow build. I usually top the damage charts, though lack any sort of solo power due to the nature of bow skills, and lack killings blows due to no executes (though, I make up for that with high assist counts). I also die pretty quickly, even in fortified brass medium. I really, really wish stamdk had a more reliable burst heal instead of green dragon blood.
StamDk is excellent, very well tuned. People who whine it's underpowered usually either aren't good at it or have an agenda to get it buffed.
However I will admit that most of its playstyle strengths get overshadowed by stam warden which is an overtuned monster. It's not that stamDk is weak it's just that it has a hard time competing with ZOS' pay2win Crown store baby.
lucky_dutch wrote: »You are correct. StamDK has some good utility and really only lacks in burst outside of ultimates. They're in a reasonably balanced place right now.
StamDk is excellent, very well tuned. People who whine it's underpowered usually either aren't good at it or have an agenda to get it buffed.
However I will admit that most of its playstyle strengths get overshadowed by stam warden which is an overtuned monster. It's not that stamDk is weak it's just that it has a hard time competing with ZOS' pay2win Crown store baby.
StamDk is excellent, very well tuned. People who whine it's underpowered usually either aren't good at it or have an agenda to get it buffed.
However I will admit that most of its playstyle strengths get overshadowed by stam warden which is an overtuned monster. It's not that stamDk is weak it's just that it has a hard time competing with ZOS' pay2win Crown store baby.
lucky_dutch wrote: »You are correct. StamDK has some good utility and really only lacks in burst outside of ultimates. They're in a reasonably balanced place right now.
RighteousBacon wrote: »DarkJester1 wrote: »As a stamdk, I've found more success on bow build. I usually top the damage charts, though lack any sort of solo power due to the nature of bow skills, and lack killings blows due to no executes (though, I make up for that with high assist counts). I also die pretty quickly, even in fortified brass medium. I really, really wish stamdk had a more reliable burst heal instead of green dragon blood.
Green dragon blood is a buff, if you ask me, not a burst heal for stamdk. That’s why I said that being able to run heavy with rally is such an advantage
Ragnarock41 wrote: »RighteousBacon wrote: »DarkJester1 wrote: »As a stamdk, I've found more success on bow build. I usually top the damage charts, though lack any sort of solo power due to the nature of bow skills, and lack killings blows due to no executes (though, I make up for that with high assist counts). I also die pretty quickly, even in fortified brass medium. I really, really wish stamdk had a more reliable burst heal instead of green dragon blood.
Green dragon blood is a buff, if you ask me, not a burst heal for stamdk. That’s why I said that being able to run heavy with rally is such an advantage
That depends on how much magicka you're willing to spend on a ''buff''. To be fair GDB would be slotted just for the buffs if it gave you the buffs passively. Compare this to bird of prey or stamsorc's armaments buffs and soon you'll realize you don't get a good deal out of it.
To be fair, if you think you can sustain wings, GDB, spiked armor ,igneous shield, without making heavy sacrifices to your damage output, then good luck. I do run a medium armor bleed build with dw/2h that uses wings as ''class utility'', and that alone requires me to run 1k+ magicka regen.
Give it a shot. You'll see things are different in practice and I guarantee you will drop GDB/Rally for more igneous spamming and forward momentum because thats what matters. People will tell you all day about how good stamDk is here and they will never, ever touch their hands on one.
RighteousBacon wrote: »So I want to begin by saying stamdk is my least played class, which is mainly why I’m expressing my thoughts about the class on forums.
If I am correct, a heavy armor stamdk has access to snare immunity and reflect with wings, rally, major mending, and an undodgeable high damage ultimate.
Having the ability to use rally in heavy armor without sacrificing snare removal and immunity seems to be a great advantage to me. I understand that this comes at the cost of magicka, but it this the only weakness of the class’s defense?
I know that for a while now people have been complaining that stamdk is underpowered except for in a tank role. As I have pointed out above, they certainly can fulfill a tank role without any tanking sets.
Basically, my question is, what exactly is the main problem with stamina dragonkight’s damage, if it is underpowered, because it seems to me that the class has no need to invest in tankiness and to a lesser extent sustainability. How could this lead to a lack of damage?
StamWhipCultist wrote: »RighteousBacon wrote: »So I want to begin by saying stamdk is my least played class, which is mainly why I’m expressing my thoughts about the class on forums.
If I am correct, a heavy armor stamdk has access to snare immunity and reflect with wings, rally, major mending, and an undodgeable high damage ultimate.
Having the ability to use rally in heavy armor without sacrificing snare removal and immunity seems to be a great advantage to me. I understand that this comes at the cost of magicka, but it this the only weakness of the class’s defense?
I know that for a while now people have been complaining that stamdk is underpowered except for in a tank role. As I have pointed out above, they certainly can fulfill a tank role without any tanking sets.
Basically, my question is, what exactly is the main problem with stamina dragonkight’s damage, if it is underpowered, because it seems to me that the class has no need to invest in tankiness and to a lesser extent sustainability. How could this lead to a lack of damage?
First of all. Wings cost quite much, so snare removal just by using these aint great.
Most DKs use forward momentum to remove snares since it vastly outperforms wings.
Ultimate is undogeable, at least on paper. but once you start to play DK bit more you will see all the glory of leap.
Its bugged bro. it misses more times than any other ulti I ever used in ESO. Or it goes out without animation, leaving you without stats you would gain or ultimate. Or you hear sound q and think it was activated just to see it was not. Or you just get some wings that drag behind you like toiletpaper without even dealing damage since you somehow missed with undogeable ultimate.
Main problem with sDK damage is there is none. Yes, you have read it well. Outside claw that is dot everything else is bs. Noxious deal next to no damage, volatile has poor synergy with you since its magicka damage and not poison. Everything else is related to weapons but other classes have that as well, right?
sDK has no spammable, no escape mechanism, no delayed burst skill. We have one good single target dot, one mediocree cone dot and one terribad aoe magicka based dot. Thats pretty much it.
StamWhipCultist wrote: »RighteousBacon wrote: »So I want to begin by saying stamdk is my least played class, which is mainly why I’m expressing my thoughts about the class on forums.
If I am correct, a heavy armor stamdk has access to snare immunity and reflect with wings, rally, major mending, and an undodgeable high damage ultimate.
Having the ability to use rally in heavy armor without sacrificing snare removal and immunity seems to be a great advantage to me. I understand that this comes at the cost of magicka, but it this the only weakness of the class’s defense?
I know that for a while now people have been complaining that stamdk is underpowered except for in a tank role. As I have pointed out above, they certainly can fulfill a tank role without any tanking sets.
Basically, my question is, what exactly is the main problem with stamina dragonkight’s damage, if it is underpowered, because it seems to me that the class has no need to invest in tankiness and to a lesser extent sustainability. How could this lead to a lack of damage?
First of all. Wings cost quite much, so snare removal just by using these aint great.
Most DKs use forward momentum to remove snares since it vastly outperforms wings.
Ultimate is undogeable, at least on paper. but once you start to play DK bit more you will see all the glory of leap.
Its bugged bro. it misses more times than any other ulti I ever used in ESO. Or it goes out without animation, leaving you without stats you would gain or ultimate. Or you hear sound q and think it was activated just to see it was not. Or you just get some wings that drag behind you like toiletpaper without even dealing damage since you somehow missed with undogeable ultimate.
Main problem with sDK damage is there is none. Yes, you have read it well. Outside claw that is dot everything else is bs. Noxious deal next to no damage, volatile has poor synergy with you since its magicka damage and not poison. Everything else is related to weapons but other classes have that as well, right?
sDK has no spammable, no escape mechanism, no delayed burst skill. We have one good single target dot, one mediocree cone dot and one terribad aoe magicka based dot. Thats pretty much it.
Use a gap closer (or stun) before leap and it will hit > 95% of the time. Right now I'd say forward momentum + fragmented shield is still stronger than wings + rally in open world cyro, but I prefer the latter playstyle and with the upcoming nerfs to fm it will get comparatively stronger. Furthermore, having rally in a duel situation is already much better imo. I don't think stamDK is as weak as some people make it out to be, but our class tool kit definitely seems lacking compared to other classes.
Ragnarock41 wrote: »StamWhipCultist wrote: »RighteousBacon wrote: »So I want to begin by saying stamdk is my least played class, which is mainly why I’m expressing my thoughts about the class on forums.
If I am correct, a heavy armor stamdk has access to snare immunity and reflect with wings, rally, major mending, and an undodgeable high damage ultimate.
Having the ability to use rally in heavy armor without sacrificing snare removal and immunity seems to be a great advantage to me. I understand that this comes at the cost of magicka, but it this the only weakness of the class’s defense?
I know that for a while now people have been complaining that stamdk is underpowered except for in a tank role. As I have pointed out above, they certainly can fulfill a tank role without any tanking sets.
Basically, my question is, what exactly is the main problem with stamina dragonkight’s damage, if it is underpowered, because it seems to me that the class has no need to invest in tankiness and to a lesser extent sustainability. How could this lead to a lack of damage?
First of all. Wings cost quite much, so snare removal just by using these aint great.
Most DKs use forward momentum to remove snares since it vastly outperforms wings.
Ultimate is undogeable, at least on paper. but once you start to play DK bit more you will see all the glory of leap.
Its bugged bro. it misses more times than any other ulti I ever used in ESO. Or it goes out without animation, leaving you without stats you would gain or ultimate. Or you hear sound q and think it was activated just to see it was not. Or you just get some wings that drag behind you like toiletpaper without even dealing damage since you somehow missed with undogeable ultimate.
Main problem with sDK damage is there is none. Yes, you have read it well. Outside claw that is dot everything else is bs. Noxious deal next to no damage, volatile has poor synergy with you since its magicka damage and not poison. Everything else is related to weapons but other classes have that as well, right?
sDK has no spammable, no escape mechanism, no delayed burst skill. We have one good single target dot, one mediocree cone dot and one terribad aoe magicka based dot. Thats pretty much it.
Use a gap closer (or stun) before leap and it will hit > 95% of the time. Right now I'd say forward momentum + fragmented shield is still stronger than wings + rally in open world cyro, but I prefer the latter playstyle and with the upcoming nerfs to fm it will get comparatively stronger. Furthermore, having rally in a duel situation is already much better imo. I don't think stamDK is as weak as some people make it out to be, but our class tool kit definitely seems lacking compared to other classes.
Whole point of running leap over dbos is the gapcloser my dude. Some builds prefer not to run gapclosers for the extra skill slot and If I were to slot one , I would definitely drop leap for dawnbraker.
Amdar_Godkiller wrote: »Their increased melee range make them an underrated WW option. Also a good way to supplement their lack of burst.
DarkJester1 wrote: »Amdar_Godkiller wrote: »Their increased melee range make them an underrated WW option. Also a good way to supplement their lack of burst.
Except IIRC the murkmire change that will increase their range is only obtained by slotting Draconic Power skills, which you lose access to in WW form.