What does more damage? Rapid Strikes or rending? on paper (tooltip) it appears that rapid does but then rending has a bleed? I do see that rending is the go-to for stam builds but just curious as to why so popular?
And yea, I suck at maths and such which is why the question...
The general rule is, if a dot does more damage over time in 1 gcd, compared to adding 1 more spammable cast, then it's worth using, rending slashes, does more damage over 10 seconds than a single cast of flurry.
This does not mean that on your damage report, rending will be higher than your spammable, because you use your spammable much more than your dot, it just means that per cast, it does more damage.
So basically the general rule for dps, is keep up your dots>spam.
The general rule is, if a dot does more damage over time in 1 gcd, compared to adding 1 more spammable cast, then it's worth using, rending slashes, does more damage over 10 seconds than a single cast of flurry.
This does not mean that on your damage report, rending will be higher than your spammable, because you use your spammable much more than your dot, it just means that per cast, it does more damage.
So basically the general rule for dps, is keep up your dots>spam.
What about just solo/questing/etc.? Wouldn't Rapid hit harder and the dot not so important as mobs die pretty quick?