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Range to player 0 meters, still not revealed

Cavedog
Cavedog
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Nightblade cloak/stealth is totally broken.

If your range to another player is ZERO, then you can see them....or at least should be able to see them.

If you are literally standing on another player, WE CAN SEE THEM!.....or at least we should be able to see them.

If you are fighting someone using melee combat, WE CAN SEE THEM!......or at least we should be able to see them.

The NB stealth is so broken in this game it is ruining the pvp experience. The reason more than half of every pvp player is playing NB is because they can fight hand to hand and still remain invisible. This mechanic is ruining the pvp experience.
  • Thrain
    Thrain
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    And again every wet fart uncloaks nightblades
    Try to play nightblade for yourself to see how "broken" it is
  • themaddaedra
    themaddaedra
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    Oh god i literally opened the thread hoping it wasn't the same person. It's getting real pathetic tbh.
    PC|EU
  • leepalmer95
    leepalmer95
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    Cavedog wrote: »
    Nightblade cloak/stealth is totally broken.

    If your range to another player is ZERO, then you can see them....or at least should be able to see them.

    If you are literally standing on another player, WE CAN SEE THEM!.....or at least we should be able to see them.

    If you are fighting someone using melee combat, WE CAN SEE THEM!......or at least we should be able to see them.

    The NB stealth is so broken in this game it is ruining the pvp experience. The reason more than half of every pvp player is playing NB is because they can fight hand to hand and still remain invisible. This mechanic is ruining the pvp experience.

    1. Stop making up random facts
    2. Use a damn counter and stop crying already.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • DanteYoda
    DanteYoda
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    Nerf Nightblades asap.
  • Dymence
    Dymence
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    Classic stealth is simply crouching, which doesn't really make sense anyways as you would expect to be able to see a crouching army from any distance on the empty plains of cyrodiil. But you will see them when you get near them.

    Nightblade cloak is magic, and thus is a true stealth, which you won't be able to see no matter how close you get.

    There's your answer. Take it or leave it. Or use one of the many counters to cloak if it bothers you so much.
  • JamieAubrey
    JamieAubrey
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    If we complain a lot it will get fixed thats how these things work ? but yeah I can fight a NB they cloak but I have an AoE that should bring them out of stealth, does it ? does it buggery
  • CompM4s
    CompM4s
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    It would make sense to have a certain distance you have to be to use it or put a range on it for detection. Its not like nbs cant roll dodge far enough away to then use stealth, but its kind of dumb when you are on top of them attacking and they disappear constantly. (Obviously I use a aoe to try to locate them again).

    It would be nice to have a restore stam version of the detect potion. (Doesnt exist)
  • kypranb14_ESO
    kypranb14_ESO
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    Here is is list of non-Ultimate weapon abilities that everyone has access to that can be used to break cloak.

    Cleave (2H)
    Whirlwind (Dual Wield)
    Blade Cloak (Dual Wield)
    Volley (Bow)
    Arrow Spray (Bow)
    Wall of Elements (Destro)
    Impulse (Destro)

    Remember, these are just weapon abilities. There are many more counters with class abilities added. Detection Potions are also a counter you could consider using.

    If they are in melee range, you could also consider using:

    Magelight (Mages Guild)
    Expert Hunter (Fighters Guild)

    Using either of these prevents them from returning to stealth for a short period of time.
    Edited by kypranb14_ESO on September 29, 2018 3:07PM
  • Maryal
    Maryal
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    troll post
  • rfennell_ESO
    rfennell_ESO
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    Cavedog wrote: »
    Nightblade cloak/stealth is totally broken.

    If your range to another player is ZERO, then you can see them....or at least should be able to see them.

    If you are literally standing on another player, WE CAN SEE THEM!.....or at least we should be able to see them.

    If you are fighting someone using melee combat, WE CAN SEE THEM!......or at least we should be able to see them.

    The NB stealth is so broken in this game it is ruining the pvp experience. The reason more than half of every pvp player is playing NB is because they can fight hand to hand and still remain invisible. This mechanic is ruining the pvp experience.

    "cloak" is modified stealth that sets detection ranges to 0.

    Base detection ranges for stealth are Forward 20, Side 10, Back 5. They can be modified by armor (medium), sets and racials.

    Your average Bosmer in full heavy armor that cloaks has a detection range of -3 meters.

    A fully built for stealth Bosmer in full medium is (night mothers embrace, night terror sets) is F:6m S-1.5m B:-3.5m in just stealth.

    P.S. most of the time it's an invis pot. People rant and rave and rage and blame nightblades, but most of the time it was a invis pot (which works differently than "stealth"). Invis "effects" reduce detection ranges at the backend of the formula by -30 meters. Which means... a Bosmer nightblade using an invis pot can stand right in front of you and you won't see them even with a detection pot up. (F:20meters +20 (det pot)=40*.65 (medium armor)=26 meters-3 (bosmer)-30 invis pot =-7meters.

    So you know a drunk dragonknight in full heavy can stand in front of you with an invis pot active. F:20m-30m=-10m
    Edited by rfennell_ESO on September 29, 2018 4:04PM
  • Artim_X
    Artim_X
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    Cloak/invisibility potions are not the same as crouching, while these effects are active you can walk through an entire group of enemy players without being revealed (Just the other day my game crashed while traveling to an outpost that was under attack and the second I log back in I'm surrounded by enemies. Before they could react I used an invisibility potion that also grants major expedition, since I have the dark stalker passive for being a stage 4 vampire I was able to fast walk up the stairs and escape.) However, as others have mentioned there are a variety of ways to break this effect and if an invisible player attacks you they will no longer be invisible (A couple of the enemy players followed me up the stairs, but neither used any form of counter to invisibility).
    Cavedog wrote: »
    The reason more than half of every pvp player is playing NB is because they can fight hand to hand and still remain invisible. This mechanic is ruining the pvp experience.

    I play a decent amount of PvP to pass the time and I have never seen a nightblade fight at melee range while being invisible 100% of the time. I have seen players suffering from a bug that prevents others from seeing them even though they are right there, but that is completely different from what you're describing and it has been quite some time since I have seen that bug.
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Roleplay Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
    • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
      Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
    Electric-Pets
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExNHVjemwxZHI2ZmQ2bTg1ZG0xOTZ3b2QwajBzNGxmaHh6OXRpN3p6YSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/eBgWizk5dmZRS/giphy.gif
    • Stress free one bar pet build .
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
    • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
    Electric-Heal
    https://media.giphy.com/media/5ibGIHneWS6ek/giphy.gif
    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
    Eye of the Queen
    https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
    • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
    Eye of the King
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTAzdjV1eTgwbDFmM3lrZmxuMXRqdDR3Y3h1ZDRpajR0M3VjZzQ3NSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zXmbOaTpbY6mA/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Steed for speed. Gotta go fast!
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • rfennell_ESO
    rfennell_ESO
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    Artim_X wrote: »
    Cloak/invisibility potions are not the same as crouching

    Technically cloak is the same as crouching, except what it does is reduce the detection ranges of 20/10/5 to 0/0/0

    Detection is calculated exactly the same.

    Invisibility effects are calculated with the chance to see reduction off the back end (like racials, sets). It's also a much larger reduction in detection than cloak is.

  • Gilvoth
    Gilvoth
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    the nightblade tricked you, and went a direction you did n ot think he went.
    he is on the left and you are searching for him on the right means that you got joked and tricked.
    it does not mean stealth and cloak is broken and over powered, it simply means you got out smarted and tricked.
  • Artim_X
    Artim_X
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    Artim_X wrote: »
    Cloak/invisibility potions are not the same as crouching

    Technically cloak is the same as crouching, except what it does is reduce the detection ranges of 20/10/5 to 0/0/0

    Detection is calculated exactly the same.

    Invisibility effects are calculated with the chance to see reduction off the back end (like racials, sets). It's also a much larger reduction in detection than cloak is.

    I'm fairly certain that invisibility is granted for more than two seconds when one uses shadow cloak or it's morph shadowy disguise. Also if one crouches before the invisibility effect wears off you'll still be hidden and that's when detection radius becomes significantly important.

    What I meant is that if someone is only hidden due to crouching then they can easily be detected just by getting close enough to that player. As you mentioned there are racial passives and sets that effect detection radius, but when one is truly invisible and not simply hidden you'll need to use some kind of counter, since the person will not be revealed just by standing next to them.
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Roleplay Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
    • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
      Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
    Electric-Pets
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExNHVjemwxZHI2ZmQ2bTg1ZG0xOTZ3b2QwajBzNGxmaHh6OXRpN3p6YSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/eBgWizk5dmZRS/giphy.gif
    • Stress free one bar pet build .
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
    • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
    Electric-Heal
    https://media.giphy.com/media/5ibGIHneWS6ek/giphy.gif
    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
    Eye of the Queen
    https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
    • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
    Eye of the King
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTAzdjV1eTgwbDFmM3lrZmxuMXRqdDR3Y3h1ZDRpajR0M3VjZzQ3NSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zXmbOaTpbY6mA/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Steed for speed. Gotta go fast!
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • Sylosi
    Sylosi
    ✭✭✭✭✭
    Anyone who thinks invisibility (and yes that includes crouch, let alone cloak) is balanced in a game mode like Cyrodil (or can ever be balanced in a game mode like that) is just showing they have no understanding of fundamental concepts such as risk vs reward and why MMORPG players have the reputation they do...
    Edited by Sylosi on September 29, 2018 7:41PM
  • Gilvoth
    Gilvoth
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    ✭✭✭✭✭
    i have not seen ALL the mmo's on the internet, but i can tell u for a fact that eso is the only mmo that i have ever seen that allows your invisibility to be removed simply because u are "close" to an enemy player.
  • Chilly-McFreeze
    Chilly-McFreeze
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    ✭✭✭✭
    Uff. Crouch =/= cloak. Just use an aoe if you think you sit upon them
  • Biro123
    Biro123
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    ✭✭✭✭
    This has all the hallmarks of a nerf-sorc thread
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • midgetfromtheshire
    midgetfromtheshire
    ✭✭✭✭
    Another day another thread fromm cavedog about cloaking. Might as well ban all armor and skills from pvp and people can only use their fists.
    Get rid of faction locks.
  • Maryal
    Maryal
    ✭✭✭✭✭
    Can't see players in front of you? Sounds like you should see an optometrist!
    Edited by Maryal on September 30, 2018 4:15AM
  • ApostateHobo
    ApostateHobo
    ✭✭✭✭✭
    You sure have made a lot of threads complaining about nb's. You should probably play as one and see how easily cloak and stealth are broken before making another one.
  • ArchMikem
    ArchMikem
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    ✭✭✭✭✭
    Thrain wrote: »
    And again every wet fart uncloaks nightblades
    Try to play nightblade for yourself to see how "broken" it is

    I main a Stamblade and i agree with the OP. Ive encountered people who i see cloak, i run right up to their spot and nothing. I can hear them casting buffs, shouting like they were standing on top of me but they're not being detected. So yes something definitely is "broken".
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Maryal
    Maryal
    ✭✭✭✭✭
    ArchMikem wrote: »
    Thrain wrote: »
    And again every wet fart uncloaks nightblades
    Try to play nightblade for yourself to see how "broken" it is

    I main a Stamblade and i agree with the OP. Ive encountered people who i see cloak, i run right up to their spot and nothing. I can hear them casting buffs, shouting like they were standing on top of me but they're not being detected. So yes something definitely is "broken".

    I've noticed sound bugs in the game over the past few months, and where there's one sound bug, there's probably more. As an example, there have been many times when picking a lock I hear not only my own lock-picking sounds, but also some one else's lock picking sounds (different than mine) and they are so loud that I could swear they are picking the same lock as I am (but no one else is there). Have you ever heard a bard singing in you home despite the fact that no bard is there? This game is on a 'mega server' and people occupy their space in the game via instances ... and while instances technically overlap, they are supposed to maintain their separateness from one another. I am convinced there is some audio bleed-over in these instances.

    Pvp'ers are more likely to notice audio bleed-overs because their attention is focused on whomever they are fighting. On the surface it would be easy to assume the problem is related to cloak, but things aren't always what they initially appear to be. I am convinced there is some sort of bug or coding conflict having to do with the 'mega-server' causing audio bleed-overs. The more we pay attention to it and report it, the faster it is likely to get identified and fixed.
    Edited by Maryal on September 30, 2018 6:09AM
  • ak_pvp
    ak_pvp
    ✭✭✭✭✭
    ✭✭✭
    Cloak is overpowered. NB mains denying that are hilarious. No other ability does so much and is as biased towards the user counter wise. The counters are either: Play a build that has natural ones like stamsorc...or NB. Or *** yourself vs everyone else to counter something overpowered.

    However OP. You are wrong. Its magic, as in you cannot see them without revealing.
    Your complaints from other posts too, where you act as if its impossible, are baseless and show a complete lack of knowledge on how it works. If you are on them, and cast a revealing ability, it will reveal. Server-client delay may trick you on where they are. There is however a bug where some abilities have been cloaked before, but this is rare and is shown by a "miss."
    Edited by ak_pvp on September 30, 2018 6:10AM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • rfennell_ESO
    rfennell_ESO
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    ✭✭
    Artim_X wrote: »
    Artim_X wrote: »
    Cloak/invisibility potions are not the same as crouching

    Technically cloak is the same as crouching, except what it does is reduce the detection ranges of 20/10/5 to 0/0/0

    Detection is calculated exactly the same.

    Invisibility effects are calculated with the chance to see reduction off the back end (like racials, sets). It's also a much larger reduction in detection than cloak is.

    I'm fairly certain that invisibility is granted for more than two seconds when one uses shadow cloak or it's morph shadowy disguise. Also if one crouches before the invisibility effect wears off you'll still be hidden and that's when detection radius becomes significantly important.

    What I meant is that if someone is only hidden due to crouching then they can easily be detected just by getting close enough to that player. As you mentioned there are racial passives and sets that effect detection radius, but when one is truly invisible and not simply hidden you'll need to use some kind of counter, since the person will not be revealed just by standing next to them.

    Cloak isn't an invisibility effect.

    You can easily test it with on nearly any non-Bosmer/khajiit nightblade and the way of air set. I played around with it for a while and every non racial or set bonus nightblade is detectable at close range while cloaking.

    Basically... they will be revealed at 2 meters. The Stealth reduction races would still have a -1 detection range, others wouldn't.

    Crouch (basic stealth detection) is much easier to find. It's also far Far easier to find with detection.

    Invisibility wouldn't be detected. Like I said a medium armor stamblade with 5 pieces or more medium (bosmer/khajiit only require 4 pieces) won't even be revealed by a detect pot while "invisible", but will be if cloaked.

  • Gilvoth
    Gilvoth
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    ✭✭✭✭✭
    dwest wrote: »
    i have not seen ALL the mmo's on the internet, but i can tell u for a fact that eso is the only mmo that i have ever seen that allows your invisibility to be removed simply because u are "close" to an enemy player.

    you should not be uncloaked, nor even seen if u are close to another player.
    it needs to be changed, to where you are only seen if your cloak runs out, or if you interact with the eso world environment, or attack someone.
  • ArchMikem
    ArchMikem
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    ✭✭✭✭✭
    Maryal wrote: »
    ArchMikem wrote: »
    Thrain wrote: »
    And again every wet fart uncloaks nightblades
    Try to play nightblade for yourself to see how "broken" it is

    I main a Stamblade and i agree with the OP. Ive encountered people who i see cloak, i run right up to their spot and nothing. I can hear them casting buffs, shouting like they were standing on top of me but they're not being detected. So yes something definitely is "broken".

    I've noticed sound bugs in the game over the past few months, and where there's one sound bug, there's probably more. As an example, there have been many times when picking a lock I hear not only my own lock-picking sounds, but also some one else's lock picking sounds (different than mine) and they are so loud that I could swear they are picking the same lock as I am (but no one else is there). Have you ever heard a bard singing in you home despite the fact that no bard is there? This game is on a 'mega server' and people occupy their space in the game via instances ... and while instances technically overlap, they are supposed to maintain their separateness from one another. I am convinced there is some audio bleed-over in these instances.

    Pvp'ers are more likely to notice audio bleed-overs because their attention is focused on whomever they are fighting. On the surface it would be easy to assume the problem is related to cloak, but things aren't always what they initially appear to be. I am convinced there is some sort of bug or coding conflict having to do with the 'mega-server' causing audio bleed-overs. The more we pay attention to it and report it, the faster it is likely to get identified and fixed.

    It's not an audio bug. This has happened to me on the top of a Keep Gate tower, I came upon someone trying to hide in the corner of the wall and they stealthed right before I got to them. They didn't move I'm certain of that. I moved directly on top of them but they didn't get detected, hearing their buffs and character sounds. Seconds later they Incap from that same spot, having not moved. My proximity didn't break their stealth at all.

    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • rfennell_ESO
    rfennell_ESO
    ✭✭✭✭✭
    ✭✭
    ak_pvp wrote: »
    Cloak is overpowered. NB mains denying that are hilarious. No other ability does so much and is as biased towards the user counter wise. The counters are either: Play a build that has natural ones like stamsorc...or NB. Or *** yourself vs everyone else to counter something overpowered.

    However OP. You are wrong. Its magic, as in you cannot see them without revealing.
    Your complaints from other posts too, where you act as if its impossible, are baseless and show a complete lack of knowledge on how it works. If you are on them, and cast a revealing ability, it will reveal. Server-client delay may trick you on where they are. There is however a bug where some abilities have been cloaked before, but this is rare and is shown by a "miss."

    I don't think cloak is overpowered.

    However, I think detection is underpowered.

    The easy fix is to make detection pots +30 meters from +20.

    Magelight/hunters (camo, evil) should have 10 meter range, Radiant should have 20 meter range.

    As it currently is... if you want to detect stealthing and cloaking nightblades and/or invisibility pots your only true option is to use detection + sentry set.

    The ranges I listed will pull most nightblades out of cloak and stealth at more reasonable levels.



  • Artim_X
    Artim_X
    ✭✭✭✭✭
    ✭✭
    Artim_X wrote: »
    Artim_X wrote: »
    Cloak/invisibility potions are not the same as crouching

    Technically cloak is the same as crouching, except what it does is reduce the detection ranges of 20/10/5 to 0/0/0

    Detection is calculated exactly the same.

    Invisibility effects are calculated with the chance to see reduction off the back end (like racials, sets). It's also a much larger reduction in detection than cloak is.

    I'm fairly certain that invisibility is granted for more than two seconds when one uses shadow cloak or it's morph shadowy disguise. Also if one crouches before the invisibility effect wears off you'll still be hidden and that's when detection radius becomes significantly important.

    What I meant is that if someone is only hidden due to crouching then they can easily be detected just by getting close enough to that player. As you mentioned there are racial passives and sets that effect detection radius, but when one is truly invisible and not simply hidden you'll need to use some kind of counter, since the person will not be revealed just by standing next to them.

    Cloak isn't an invisibility effect.

    You can easily test it with on nearly any non-Bosmer/khajiit nightblade and the way of air set. I played around with it for a while and every non racial or set bonus nightblade is detectable at close range while cloaking.

    Basically... they will be revealed at 2 meters. The Stealth reduction races would still have a -1 detection range, others wouldn't.

    Crouch (basic stealth detection) is much easier to find. It's also far Far easier to find with detection.

    Invisibility wouldn't be detected. Like I said a medium armor stamblade with 5 pieces or more medium (bosmer/khajiit only require 4 pieces) won't even be revealed by a detect pot while "invisible", but will be if cloaked.

    Shadow-Cloak-Shadowy-Disguise-I.jpg

    en.uesp.net/wiki/Online:Invisibility
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Roleplay Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
    • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
      Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
    Electric-Pets
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExNHVjemwxZHI2ZmQ2bTg1ZG0xOTZ3b2QwajBzNGxmaHh6OXRpN3p6YSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/eBgWizk5dmZRS/giphy.gif
    • Stress free one bar pet build .
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
    • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
    Electric-Heal
    https://media.giphy.com/media/5ibGIHneWS6ek/giphy.gif
    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
    Eye of the Queen
    https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
    • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
    Eye of the King
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTAzdjV1eTgwbDFmM3lrZmxuMXRqdDR3Y3h1ZDRpajR0M3VjZzQ3NSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zXmbOaTpbY6mA/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
    PvE Starter Gear
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    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
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    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
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    • PvP: The Steed for speed. Gotta go fast!
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
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    • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
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    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • Shraar
    Shraar
    ✭✭✭
    My issue with Cloak is that even when I use Radiant Magelight (Only 12 metre radius!?!?) the Nightblade still disappears from view. Then he reappears moments later, but, the description of Radiant Magelight says it should prevent them from ever entering stealth in the first place. They should remain visible! The ability doesn't work properly.
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