Maintenance for the week of May 6:
• PC/Mac: NA and EU megaservers for patch maintenance – May 6, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for maintenance – May 8, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – May 8, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
CP needs some revamping
It's good that ZOS are aware their CP system is making their new content obsolete and results in a big power creep. I Think a stat % buff was a bad idea in the first and it was just a matter of time before this happened. ZOS is very keen on class identity and build identity so why not make the sole purpose of CP be just that ? To go further down the rabbit hole of diversity by introducing unique effects (and not plain/boring stats buff) that can be paired with certain class/skills/builds to further differentiate players and playstyle. Anyway ZOS are aware of this and hope they will find a balanced way to make CP great and fun again. Cheers