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Sorcerer Nerfs/Buffs Imperial city-Murkmire. Outdated class?

Irylia
Irylia
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https://www.youtube.com/watch?v=24n9fYPHkfI

TL:DR we could use some skill reverts/updates to give us options outside of wards.
  • PickleRick
    PickleRick
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    Nah bro, Sorc is still BiS for resource gathering.

    #balance
    Edited by PickleRick on September 22, 2018 11:47PM
    Come on, flip the pickle, Morty, you're not gonna regret it. The payoff is huge. I turned myself into a pickle, Morty! Boom! Big reveal! I'm a pickle! What do you think about that? I turned myself into a pickle! W-w-what are you just staring at me for, bro, I turned myself into a pickle, Morty.
  • grannas211
    grannas211
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    You Should be the class rep.
  • Joy_Division
    Joy_Division
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    The list of classes changes since Imperial city is very eye opening.

    I agree the streak or frag choice for stun was what made sorc fun. Removing that just to back and forth between buff and nerf for rune Cage was a waste of everyone's time.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • kadar
    kadar
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    I can't believe I just watched that entire thing (at 1.5x speed I admit). :#

    It was informative though. Some really strong points and some weak ones. I think that c-frag should get it's damage back. Imo, even the stun could be added back if it worked in conjuction with something else in the kit similar to how NB surprise attack synergizes with stealth/cloak to gain an extra effect. Like c-frag now stuns while the target is concussed or while being tagged by a pet or w/e.

    I loved the idea to remove the delay on streak, too. It's clunky, unnecessary and just why.

    Agreed, Overload meh. Initially I was excited because I thought the new funtionality + the resource return might fix sustain in end-game pve, but now it's looking like it's not worth for many situations.
  • bardx86
    bardx86
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    The list of classes changes since Imperial city is very eye opening.

    I agree the streak or frag choice for stun was what made sorc fun. Removing that just to back and forth between buff and nerf for rune Cage was a waste of everyone's time.

    You should suggest the DEV team watch this.
  • CasNation
    CasNation
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    I think you hit the nail on the head with the word "outdated." The class just doesnt fit the current design philosophy of the game. They want each class tree to clearly define playstlye and add utility, like the warden. Sorcer doesnt have that at all. Admitedly, some of the other classes (Templar) have isses with this identity as well, but I think the sorc is much worse off. For DK and NB you could pretty much just move some abilities around and fit the "DPS/HEAL/TANK" tree setup.

    Overall, the sorcer is just...confused. it isnt clear what it wants to be in either PvP or PvE right now. I think rolling back some of the former streak changes (and others) could go a long way towards fixing that.
    PC NA AD
    Gamma Fyr: Dunmer Sorcerer Stamina DPS (the Missing Sister...props to those who get the reference)
    Samekh Fyr: Dunmer Nightblade Magicka DPS
    Claire Le'Rouge: Breton Templar Heal/Tank (the Resplendent Bastion)
    Augustus Constantine: Imperial Nightblade PvP (Blackwater Bandit)
    Shadow-of-Sundered-Star: Altmer Dragonknight Lowbie
  • PhoenixGrey
    PhoenixGrey
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    Just give me back that 1.6 or even the oneStamriel mag sorc. I can manage with that
  • Irylia
    Irylia
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    CasNation wrote: »
    I think you hit the nail on the head with the word "outdated." The class just doesnt fit the current design philosophy of the game. They want each class tree to clearly define playstlye and add utility, like the warden. Sorcer doesnt have that at all. Admitedly, some of the other classes (Templar) have isses with this identity as well, but I think the sorc is much worse off. For DK and NB you could pretty much just move some abilities around and fit the "DPS/HEAL/TANK" tree setup.

    Overall, the sorcer is just...confused. it isnt clear what it wants to be in either PvP or PvE right now. I think rolling back some of the former streak changes (and others) could go a long way towards fixing that.

    And that’s a huge issue. We have two pets that require being on both bars.

    Aegis was a toggle and now we have two cast time skills

    Not only that but we lost a bar on a class that struggles to fit skills on its bar.

    Mines/boundless/surge/dark deal/streak/aegis or inner light.
    Etc etc
  • CasNation
    CasNation
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    Irylia wrote: »
    CasNation wrote: »
    I think you hit the nail on the head with the word "outdated." The class just doesnt fit the current design philosophy of the game. They want each class tree to clearly define playstlye and add utility, like the warden. Sorcer doesnt have that at all. Admitedly, some of the other classes (Templar) have isses with this identity as well, but I think the sorc is much worse off. For DK and NB you could pretty much just move some abilities around and fit the "DPS/HEAL/TANK" tree setup.

    Overall, the sorcer is just...confused. it isnt clear what it wants to be in either PvP or PvE right now. I think rolling back some of the former streak changes (and others) could go a long way towards fixing that.

    And that’s a huge issue. We have two pets that require being on both bars.

    Aegis was a toggle and now we have two cast time skills

    Not only that but we lost a bar on a class that struggles to fit skills on its bar.

    Mines/boundless/surge/dark deal/streak/aegis or inner light.
    Etc etc

    Absolutely agreed. Personally, I would love to see pets shifted to a duration and not a toggle and reworked entirely. Ideally, they would then provide sorcs with the dots they lack, while also freeing up bar space. And you could then make them unkillable and untargetable like the NB shade so that you no longer have to worry about mechanics and people killing them.

    That is an entirely separate issue though...
    PC NA AD
    Gamma Fyr: Dunmer Sorcerer Stamina DPS (the Missing Sister...props to those who get the reference)
    Samekh Fyr: Dunmer Nightblade Magicka DPS
    Claire Le'Rouge: Breton Templar Heal/Tank (the Resplendent Bastion)
    Augustus Constantine: Imperial Nightblade PvP (Blackwater Bandit)
    Shadow-of-Sundered-Star: Altmer Dragonknight Lowbie
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