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ZOS please give us something to deal with the gazillion set drops!

  • Knootewoot
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    I have an idea. Just make another topic with exactly the same title and i will answer
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • spoqster
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    abigfishy wrote: »
    Just wanted to recap how much inventory space players actually have without the crafting bag ... since these kinds of threads get somewhat tiring:

    - 15 characters with in-game gold or crown purchased bag upgrades (up to 140 each character) = 2,100 slots
    - Mount bag space upgrades (15 mounts x 60) = 900 slots
    - Personal bank space (with upgrades & ESO+) = 480 slots
    - Home storage bins = 360 slots

    Total: 3,840

    Personal Guild Banks = 500 slots each (up to 2,500); limit of 5 guild banks


    If a player doesn't have any personal guild banks, we're still approaching 3,900 inventory slots ... not including the crafting bag or stacked inventory.

    So, the first question for any player feeling constricted on inventory ... have you hit 3,840 character and bank slots yet? Even without ESO+ you’d only subtract the double bank space (240 slots).

    If you can't manage what you have in that allotment of inventory slots that's your own fault [shrug].

    Ah can you please use your excellent maths skills to tell me how much it would cost to get that amount of storage. For a typical player a bank of 100 (mostly full of mats) and 8 toons with 80 spaces each gives a total of 740 but unless you play your characters with 0 inventory spaces about half that is usable storage. Not everyone is a whale, the Tuna need storage space too.

    Ooh, a math question?

    I'm going to use my stats above, since mine aren't maxed but are fairly reasonable.

    3 extra character slots: 4,500 crowns
    Full bank space: 768,500 gold
    8 characters at 110 bag spaces: 38,500 gold ea.
    3 characters bags maxed: 194,700 gold ea.
    All the housing storage: This I'm not certain of because I bought them with Writ Vouchers and I didnt pay attention to how much I spent. These cost 1,100 writ vouchers, so at approx. 500 gold per voucher, that was 550,000 gold total.

    Total Slots: about 2000
    My total cost: approximately 4,500 crowns and 2,210,600 gold.

    Now, to be perfectly blunt, 2 million looks like a lot. I farm, a lot. Right now, I've got 6 million, and thats with me spending a lot on motifs and housing. If you have time to put into this game, making 2 million is definitely within reach.


    So what can a "Tuna" player do? Use your 8 character slots. Be diligent with your mount training, that's 60 slots for only 15,000 gold on each character (over 60 days). Buy the cheaper bag space upgrades.

    Most of all, a "Tuna" player needs to either make gold or subscribe. Thats really all there is to it. Either you farm, trade, and sell enough gold to build up your inventory enough to avoid much of the pain points of limited inventory OR you subscribe so mats are in the crafting bag and you get double bank space.

    Thats by design, by the way. ZOS wants you to subscribe, or failing that, spend a lot of time grinding the gold to avoid the need to subscribe.

    At first I didn't reply to your answer, because I honestly thought you were just trolling us. Now it looks a bit more like you're actually serious and you just seem to have a rather accepting approach to life.

    First of all, yes, you're right, technically the game gives us a lot of inventory slots. But as others have pointed out, the absolute number of inventory slots is not the point of my complaint.

    Let's go through the different aspects, apart from your "solution" being morbidly expensive:
    • Character Slots: We'd be using character slots in a way they were not meant to be used. Apart from that it's very unpractical because relogging takes such a long time, you can't send items directly between characters (and always have to do it via the bank) and it gets increasingly complex to remember on which characters you had your items. I used this technique when I first started playing the game and I hated it. Moreover now I actually play on all my different characters, because after years of playing this game I enjoy the diversity of being able to play all of the 10 classes this game has.
    • Personal Guild Bank: This is also not the way Guild Banks were meant to be used. I have a personal Guild Bank, but we can't expect every player to have one because it's a pain to get. Also it doesn't allow you to store bound set items, which are the core of the problem. BoE set items can be sold and re-bought, they're not the what's clogging up our banks.
    • Home storage bins are nice, but they cost real money, which is a considerable investment for many players.
    • Mount Riding Upgrades: Considering the fact that you'd want to put at least 30 if not 60 points into speed first to make riding less painful, that leaves you with a lengthy process of upgrading your space which only starts after the first month you're playing this game.

    What I listed above is mostly from my personal perspective, an experienced player who has been playing this game since launch. Now let's look a the perspective of someone who starts the game fresh today. Let's say you spend a bit of money to get your first and only character to 100 slots and then you upgrade your bank to 160 slots. That's a reasonable monetary investment for the space you get, beyond that it starts to get expensive for a starting player. Having done that you've got 260 slots. That's it. In my opinion the game is unplayable with 260 slots, given how much crafting mats you get and how many set items drop. If such a player does not buy ESO plus, then he will spend half his time managing his inventory. And who wants to play a game where you spend half your time managing your inventory?

    So basically this player HAS to buy ESO Plus to at least be able to enjoy the game. And that in my opinion is a questionable design choice. I use ESO Plus personally, and I don't mind it, because I enjoy the game and I am glad to support the company. But if I were to be a new player being quasi-forced to pay a monthly fee for a game that I already payed retail price for, that would drive me away from the game.
  • spoqster
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    Knootewoot wrote: »
    I have an idea. Just make another topic with exactly the same title and i will answer

    Yeah, sorry. I posted on my phone and I posted twice on accident. because I tapped the post button while it was still loading. I tried for 5 mins to delete one of the posts, but I couldn't find a delete button. Mea Culpa.
  • RexyCat
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    weedgenius wrote: »
    Just wanted to recap how much inventory space players actually have without the crafting bag ... since these kinds of threads get somewhat tiring:

    - 15 characters with in-game gold or crown purchased bag upgrades (up to 140 each character) = 2,100 slots
    - Mount bag space upgrades (15 mounts x 60) = 900 slots
    - Personal bank space (with upgrades & ESO+) = 480 slots
    - Home storage bins = 360 slots

    Total: 3,840

    Personal Guild Banks = 500 slots each (up to 2,500); limit of 5 guild banks


    If a player doesn't have any personal guild banks, we're still approaching 3,900 inventory slots ... not including the crafting bag or stacked inventory.

    So, the first question for any player feeling constricted on inventory ... have you hit 3,840 character and bank slots yet? Even without ESO+ you’d only subtract the double bank space (240 slots).

    If you can't manage what you have in that allotment of inventory slots that's your own fault [shrug].

    How many people have fifteen characters, let alone fifteen characters with upgraded mounts? Your math is grossly unrealistic.

    Add to that all loading screens from going cross characters and bank.
  • Hateanthem
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    spoqster wrote: »
    My preferred solution would be to make set-items researchable, so that once you researched it, that particular combination of piece, weight and trait would be added to your account, so that it could be crafted again later on.

    That would simplify inventory management and create a new completionist motivation inviting players to get all the sets in the game.

    OR...

    I know this is a crazy idea guys/gals, but just hear me out okay. Try to keep an open mind on this one and don't freak out...

    Maybe, JUST maybe, you try not to hoard everything you pick up.

    I know, it's a wild idea, possibly even ground breaking and could start a revolution among the gaming community, propelling us into a future where we play this game like a MMO instead of a single player RPG.

  • VaranisArano
    VaranisArano
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    spoqster wrote: »
    abigfishy wrote: »
    Just wanted to recap how much inventory space players actually have without the crafting bag ... since these kinds of threads get somewhat tiring:

    - 15 characters with in-game gold or crown purchased bag upgrades (up to 140 each character) = 2,100 slots
    - Mount bag space upgrades (15 mounts x 60) = 900 slots
    - Personal bank space (with upgrades & ESO+) = 480 slots
    - Home storage bins = 360 slots

    Total: 3,840

    Personal Guild Banks = 500 slots each (up to 2,500); limit of 5 guild banks


    If a player doesn't have any personal guild banks, we're still approaching 3,900 inventory slots ... not including the crafting bag or stacked inventory.

    So, the first question for any player feeling constricted on inventory ... have you hit 3,840 character and bank slots yet? Even without ESO+ you’d only subtract the double bank space (240 slots).

    If you can't manage what you have in that allotment of inventory slots that's your own fault [shrug].

    Ah can you please use your excellent maths skills to tell me how much it would cost to get that amount of storage. For a typical player a bank of 100 (mostly full of mats) and 8 toons with 80 spaces each gives a total of 740 but unless you play your characters with 0 inventory spaces about half that is usable storage. Not everyone is a whale, the Tuna need storage space too.

    Ooh, a math question?

    I'm going to use my stats above, since mine aren't maxed but are fairly reasonable.

    3 extra character slots: 4,500 crowns
    Full bank space: 768,500 gold
    8 characters at 110 bag spaces: 38,500 gold ea.
    3 characters bags maxed: 194,700 gold ea.
    All the housing storage: This I'm not certain of because I bought them with Writ Vouchers and I didnt pay attention to how much I spent. These cost 1,100 writ vouchers, so at approx. 500 gold per voucher, that was 550,000 gold total.

    Total Slots: about 2000
    My total cost: approximately 4,500 crowns and 2,210,600 gold.

    Now, to be perfectly blunt, 2 million looks like a lot. I farm, a lot. Right now, I've got 6 million, and thats with me spending a lot on motifs and housing. If you have time to put into this game, making 2 million is definitely within reach.


    So what can a "Tuna" player do? Use your 8 character slots. Be diligent with your mount training, that's 60 slots for only 15,000 gold on each character (over 60 days). Buy the cheaper bag space upgrades.

    Most of all, a "Tuna" player needs to either make gold or subscribe. Thats really all there is to it. Either you farm, trade, and sell enough gold to build up your inventory enough to avoid much of the pain points of limited inventory OR you subscribe so mats are in the crafting bag and you get double bank space.

    Thats by design, by the way. ZOS wants you to subscribe, or failing that, spend a lot of time grinding the gold to avoid the need to subscribe.

    At first I didn't reply to your answer, because I honestly thought you were just trolling us. Now it looks a bit more like you're actually serious and you just seem to have a rather accepting approach to life.

    First of all, yes, you're right, technically the game gives us a lot of inventory slots. But as others have pointed out, the absolute number of inventory slots is not the point of my complaint.

    Let's go through the different aspects, apart from your "solution" being morbidly expensive:
    • Character Slots: We'd be using character slots in a way they were not meant to be used. Apart from that it's very unpractical because relogging takes such a long time, you can't send items directly between characters (and always have to do it via the bank) and it gets increasingly complex to remember on which characters you had your items. I used this technique when I first started playing the game and I hated it. Moreover now I actually play on all my different characters, because after years of playing this game I enjoy the diversity of being able to play all of the 10 classes this game has.
    • Personal Guild Bank: This is also not the way Guild Banks were meant to be used. I have a personal Guild Bank, but we can't expect every player to have one because it's a pain to get. Also it doesn't allow you to store bound set items, which are the core of the problem. BoE set items can be sold and re-bought, they're not the what's clogging up our banks.
    • Home storage bins are nice, but they cost real money, which is a considerable investment for many players.
    • Mount Riding Upgrades: Considering the fact that you'd want to put at least 30 if not 60 points into speed first to make riding less painful, that leaves you with a lengthy process of upgrading your space which only starts after the first month you're playing this game.

    What I listed above is mostly from my personal perspective, an experienced player who has been playing this game since launch. Now let's look a the perspective of someone who starts the game fresh today. Let's say you spend a bit of money to get your first and only character to 100 slots and then you upgrade your bank to 160 slots. That's a reasonable monetary investment for the space you get, beyond that it starts to get expensive for a starting player. Having done that you've got 260 slots. That's it. In my opinion the game is unplayable with 260 slots, given how much crafting mats you get and how many set items drop. If such a player does not buy ESO plus, then he will spend half his time managing his inventory. And who wants to play a game where you spend half your time managing your inventory?

    So basically this player HAS to buy ESO Plus to at least be able to enjoy the game. And that in my opinion is a questionable design choice. I use ESO Plus personally, and I don't mind it, because I enjoy the game and I am glad to support the company. But if I were to be a new player being quasi-forced to pay a monthly fee for a game that I already payed retail price for, that would drive me away from the game.

    I havent been playing the game since launch, only since it went Buy2Play. So yeah, Ive had time to rack up the gold to pursue alternatives to ESO+. New players, not so much.

    I'm also very accepting of the fact that this game is designed to benefit the developers and their cash flow, not necessarily players new and old. Thats just how this world works, and its pretty obvious with ESO.

    As long as inventory management pain encourages players, new and old, to subscribe or grind thats not a problem from the devs point of view. I'm a realist - they arent going to change that which makes them money or keeps people playing the game longer.

    So I understand that basically forcing players to subscribe or farm 2 mil+ gold is bad for players, especially new players. I also understand that's exactly ZOS' intent, and therefore they wont change it. Ive chosen to farm the gold because I find farming really relaxing.
  • CGPsaint
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    Each of my characters has a primary set of armor which is always the 5 body pieces. I then keep 2-3 other sets handy for different situations using the 3-piece jewelry and weapons.

    For instance, my MagSorc Pet Build has the following:

    5-Necropotence (body pieces)
    4-Infallible Aether (3 jewelry & front bar staff)
    4-Destruction Mastery (3 jewelry & front bar staff)
    4-Shalks (3 jewelry & front bar staff)
    1-vMA Lighting Staff (back bar)

    2-Ilambris
    2-Iceheart
    2-Slimecraw

    24 slots used.

    If I don't use it, I decon it. Simple as that. The only exceptions I make there are with gold jewelry, which goes into one of my storage chests.
  • BalticBlues
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    Just wanted to recap how much inventory space players actually have

    Total: 3,840

    If you can't manage what you have in that allotment of inventory slots that's your own fault [shrug].
    This is CRAZY... the mangement of 3.840 slots of 15 chars would be a relogging nightmare...
    Use crowns to buy chests for your home. Problem solved.
    I have all chests, and all are full...

    I proposed the Wardrobe Master as a straight solution similar of the Crafting Bag here:
    https://forums.elderscrollsonline.com/en/discussion/comment/5410655

    Edited by BalticBlues on September 26, 2018 3:11PM
  • Hixtory
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    Let all the sets stack, creating a mix of all the stuff you carry for an alt. Like they do in PTS, only that it will go there only parts of that set. This will only need that if you have more than 1 piece of a set a storage is created.

    Right now, I can say I have a bunch of sets that work in pve and wanna try on pvp. Also the must have sets like rele, BSW, Siroria, MSorrow, Ravaging, for alts they tend to be a pain to manage until you actually complete them and can put them on the alt you wanted.

    The jewelry, the motifs, the glyphs, the siege this all should stack.

  • Hixtory
    Hixtory
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    CGPsaint wrote: »
    Each of my characters has a primary set of armor which is always the 5 body pieces. I then keep 2-3 other sets handy for different situations using the 3-piece jewelry and weapons.

    For instance, my MagSorc Pet Build has the following:

    5-Necropotence (body pieces)
    4-Infallible Aether (3 jewelry & front bar staff)
    4-Destruction Mastery (3 jewelry & front bar staff)
    4-Shalks (3 jewelry & front bar staff)
    1-vMA Lighting Staff (back bar)

    2-Ilambris
    2-Iceheart
    2-Slimecraw

    24 slots used.

    If I don't use it, I decon it. Simple as that. The only exceptions I make there are with gold jewelry, which goes into one of my storage chests.

    And why a QoL improvement bothers you that much. If I want to try a set and I manage to get it in the right trait, so I should just decon it because is a game flaw the inventory space not improving while they do manage to increase the number of elements to get every patch by the hundreds.

  • GimpyPorcupine
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    Well, I have 15 characters, all with 200 inventory slots. I have ESO+, so all materials are in the craft bag and my bank space is doubled to 480. I purchased all storage chests with vouchers. I have a personal guild bank that holds Siege, and serves as a pass-through for unbound set items, which are held by 3 mule accounts, each with 8 characters, each character having at least 110 inventory slots.

    About once a month, my mule accounts clear out the guild bank to make room.

    I keep a notebook to record which characters are mules for which sets.

    If I or a friend want to try a new set, I log into the account/character that holds that set, then deposit to the guild bank or mail it.

    It was very tedious to set up, and cost a lot of gold, but it's really easy to maintain now, and I have ready access to almost everything.

    And yes, this might be how my particular brand of OCD manifests itself.
    8-hr/day casual on Xbox NA. 20 Characters, all DC, all Level 50. +2900CP
  • Tonestar34
    I wish the was a better way to navigate the inventory instead of scrolling just up or down....
  • Bouldercleave
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    Just wanted to recap how much inventory space players actually have

    Total: 3,840

    If you can't manage what you have in that allotment of inventory slots that's your own fault [shrug].
    This is CRAZY... the mangement of 3.840 slots of 15 chars would be a relogging nightmare...
    Use crowns to buy chests for your home. Problem solved.
    I have all chests, and all are full...

    I proposed the Wardrobe Master as a straight solution similar of the Crafting Bag here:
    https://forums.elderscrollsonline.com/en/discussion/comment/5410655

    If you have all the storage chests full, full bank, and full character - the problem is NOT the amount of space.

    Even at launch when some of us were just starting and there was no craft bag, no home storage chests, and limited funds to upgrade, we made it.

    You do not need to keep everything that drops.
  • GimpyPorcupine
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    Something that would be VERY EASY for ZOS to implement, and would greatly help inventory management, is having our characters available as services to place in our houses. Interacting with the alt would bring up her inventory just like the banker currently works.
    8-hr/day casual on Xbox NA. 20 Characters, all DC, all Level 50. +2900CP
  • AethronZ
    AethronZ
    Soul Shriven
    Just buy a second copy of the game. You get bank space, plus inventory slots for every character you create, all of which can be upgraded with gold sent from your main account. You could organize it so certain characters store particular sets, so you know where to find them.
  • BalticBlues
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    Even at launch when some of us were just starting and there was no craft bag, no home storage chests, and limited funds to upgrade, we made it.
    LOL. Of course it was easy at beta and launch, as there were not many sets.
    You do not need to keep everything that drops.
    Of course not. But with ca. 200 sets it is smart to keep the jewelery, weapons and divines. You never know when you will need it. In the beginning, I only played magicka chars and deconstructed a lot of stamina sets which I later regretted when I also played stamina chars. The more chars you play, the better it gets to have a nice set library to experiment with. ;)

    However, all my chars and chests now are full and I have to delete sets... Moreover, having to relog between chars for storing stuff is tedious. If ZOS can give us a Craft Bag to store the crafting stuff, I think they also should be able to give us a Wardrobe Master to store the sets:
    https://forums.elderscrollsonline.com/en/discussion/comment/5410655

    Edited by BalticBlues on September 26, 2018 4:52PM
  • zaria
    zaria
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    ZonasArch wrote: »
    Just wanted to recap how much inventory space players actually have without the crafting bag ... since these kinds of threads get somewhat tiring:

    - 15 characters with in-game gold or crown purchased bag upgrades (up to 140 each character) = 2,100 slots
    - Mount bag space upgrades (15 mounts x 60) = 900 slots
    - Personal bank space (with upgrades & ESO+) = 480 slots
    - Home storage bins = 360 slots

    Total: 3,840

    Personal Guild Banks = 500 slots each (up to 2,500); limit of 5 guild banks


    If a player doesn't have any personal guild banks, we're still approaching 3,900 inventory slots ... not including the crafting bag or stacked inventory.

    So, the first question for any player feeling constricted on inventory ... have you hit 3,840 character and bank slots yet? Even without ESO+ you’d only subtract the double bank space (240 slots).

    If you can't manage what you have in that allotment of inventory slots that's your own fault [shrug].

    Dude, come back to reality. If anyone spend that amount of money on crowns for the toon slots and 9 other accounts for personal guild bank, this person should start by getting smart and subbing cuz it's cheaper and a lot more cost effective on long run when it gets more expensive, for sure.

    No... You're thinking everyone is a rich dumb whale, and that's not true at flipping all. Not by ANY stretch you're even remotely close to reality.

    Freaking alienated kids...
    Yes, add that guild banks are useless as they can not store bound items, its no reason to store BoE items or consumables as they can be sold and bought back later if you need it. Prices for most items drop over time to.

    Use crowns to buy chests for your home. Problem solved. (No not really, dont kill me it was a joke)
    The chests are nice, you an also buy them for crafting master writs or telvar.
    You can buy master writs for gold and craft or farm IC.

    Make bank alts, recommend making real characters who you might want to use some day as they are also nice for various events and you will train horse on them. have one alt focus on storing one set like magic dd, stamina dd, healer and tank.
    This makes it easy to track duplicates an you don't need 5 ebon helmets if you don't have an tank.
    Again only dungeon and trial sets are relevant, sell overland, you can buy back, you are richer and prices is probably lower in 3 months.
    Weapons and jewelry is priority, store relevant weapons (spell power cure bow is not relevant :()
    Only store armor from sets who is bis level or you plan to use.

    Get ESO+, seriously unless you are very causal and only play a couple of hours each week its an very good investment.

    I dropped ESO one year after launch, burn out and the inventory mini game. Returned 1.5 years ago and played daily.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • idk
    idk
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    spoqster wrote: »
    My preferred solution would be to make set-items researchable, so that once you researched it, that particular combination of piece, weight and trait would be added to your account, so that it could be crafted again later on.

    That would simplify inventory management and create a new completionist motivation inviting players to get all the sets in the game.

    Set items should not be researchable and this is not the solution to inventory management.

    The solution is rather simple. It is add an Armory to ESO+ and that armor can be stored there. It can have a simple function that any piece placed in the Armory becomes bound.

    Another great feature that could be added with such a function would be the ability to pair gear together so we can pull complete sets out of the armory and deposit complete sets.

    There are just to many drop sets to make OPs suggestion plausible.
    Edited by idk on September 26, 2018 5:04PM
  • Oreyn_Bearclaw
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    I wont a bound equipment bag for ESO +. No impact on the economy, just a QOL improvement.

    I think another MUCH cooler option would be to allow people to somehow craft/acquire set specific mannequins. For example, lets say you have a burning spell weave mannequin. It would appear to be dressed in the appropriate motif, you could dye it, etc, and it would hold an unlimited amount of BSW items. They would become very much like trophies that I am sure people would do a lot to acquire.
  • El_Borracho
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    I made a list of sets to keep and sets to decon/vendor. Once the bank gets close to full, its housecleaning time. Rinse, repeat. As other people have said on this thread, most of the sets you acquire are garbage and do not need to be hoarded
  • BalticBlues
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    I think another MUCH cooler option would be to allow people to somehow craft/acquire set specific mannequins.
    It sounds natural at first glance, but when you realize how many sets we already have, we would need a lot of mannequins. Moreover, because we could place mannequins only in our homes, we would need to travel each time back home to store or pick up a set which would be tedious again. Therefore, I would prefer an unlimited storage for sets that you could access from everywhere, as you can access the unlimited Craft Brag for crafting stuff. With a "Wardrobe Master" similar to the banker Tythis Andromo, ZOS then could dynamically decide where summoning this character who stores our sets would be allowed to access in the game.
  • weedgenius
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    What about a way to store set pieces that resembles the way items are received in reward containers? Like Rewards for the Worthy boxes... you hold one container in your inventory and you can open it and take out the contents individually. Maybe all pieces of the same set being stored in one "set" container. Just brainstorming... :innocent:
    PS4 NA
    Better Homes & Gardens
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    Just wanted to recap how much inventory space players actually have without the crafting bag ... since these kinds of threads get somewhat tiring:

    - 15 characters with in-game gold or crown purchased bag upgrades (up to 140 each character) = 2,100 slots
    - Mount bag space upgrades (15 mounts x 60) = 900 slots
    - Personal bank space (with upgrades & ESO+) = 480 slots
    - Home storage bins = 360 slots

    Total: 3,840

    Personal Guild Banks = 500 slots each (up to 2,500); limit of 5 guild banks


    If a player doesn't have any personal guild banks, we're still approaching 3,900 inventory slots ... not including the crafting bag or stacked inventory.

    So, the first question for any player feeling constricted on inventory ... have you hit 3,840 character and bank slots yet? Even without ESO+ you’d only subtract the double bank space (240 slots).

    If you can't manage what you have in that allotment of inventory slots that's your own fault [shrug].

    Why would anyone bother with 15 characters just to manage inventory?

    There is no denying this game has a deliberately built-in inventory management issue.


    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Kolache
    Kolache
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    I don't mind having inventory space out the wazoo that I've bought, it's just kind of annoying to use addons in an attempt to manage X number of sets across X number of containers and X number of characters with multiple traits and enchants.

    Collecting sets is fun but we could really use a next-level sort of gear management system to go with this hobby :)
    Something being unbalanced in 1v1 does not imply that it is balanced in group play.
  • Facefister
    Facefister
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    Just wanted to recap how much inventory space players actually have without the crafting bag ... since these kinds of threads get somewhat tiring:

    - 15 characters with in-game gold or crown purchased bag upgrades (up to 140 each character) = 2,100 slots
    - Mount bag space upgrades (15 mounts x 60) = 900 slots
    - Personal bank space (with upgrades & ESO+) = 480 slots
    - Home storage bins = 360 slots

    Total: 3,840

    Personal Guild Banks = 500 slots each (up to 2,500); limit of 5 guild banks


    If a player doesn't have any personal guild banks, we're still approaching 3,900 inventory slots ... not including the crafting bag or stacked inventory.

    So, the first question for any player feeling constricted on inventory ... have you hit 3,840 character and bank slots yet? Even without ESO+ you’d only subtract the double bank space (240 slots).

    If you can't manage what you have in that allotment of inventory slots that's your own fault [shrug].

    bag upgrades cost: 179100 Gold or 8000 Crowns PER character
    Let's add up the mount bag space on it: 15000 Gold or 6000 Crowns PER character

    In total:
    You need to pay 194100 Gold and wait 60 days for a fully upgraded character or you pay 14000 Crowns PER character

    On 15 characters this is:
    2911500 Gold and 60 days or 210000 Crowns.
  • Facefister
    Facefister
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    This game needs a "wardrobe" where you can storage your set items, sorted by sets.
  • VaranisArano
    VaranisArano
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    Tonestar34 wrote: »
    I wish the was a better way to navigate the inventory instead of scrolling just up or down....

    Well, you can sort your inventory by various categories, which might require scrolling depening on how much stuff you have in them.

    I wish there was a text search for set pieces like "Gloves of the X" and "Hat of the X", but then ZOS can't program a text search for guild stores even, so I'm reasonably certain thats just a pipe dream.
  • Rygonix
    Rygonix
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    RexyCat wrote: »
    Add to that all loading screens from going cross characters and bank.
    This is the crux of the situation I feel. Speed up the very lengthy time it takes to "request character load" for each character and it will smooth out gameplay for us with many alts considerably.

    Ceres Des Mortem-Dark Elf Templar, EP
    PC-NA
  • OrphanHelgen
    OrphanHelgen
    ✭✭✭✭✭
    ✭✭
    Just wanted to recap how much inventory space players actually have without the crafting bag ... since these kinds of threads get somewhat tiring:

    - 15 characters with in-game gold or crown purchased bag upgrades (up to 140 each character) = 2,100 slots
    - Mount bag space upgrades (15 mounts x 60) = 900 slots
    - Personal bank space (with upgrades & ESO+) = 480 slots
    - Home storage bins = 360 slots

    Total: 3,840

    Personal Guild Banks = 500 slots each (up to 2,500); limit of 5 guild banks


    If a player doesn't have any personal guild banks, we're still approaching 3,900 inventory slots ... not including the crafting bag or stacked inventory.

    So, the first question for any player feeling constricted on inventory ... have you hit 3,840 character and bank slots yet? Even without ESO+ you’d only subtract the double bank space (240 slots).

    If you can't manage what you have in that allotment of inventory slots that's your own fault [shrug].

    It's already enough loading screens.
    OP have a good idea and we shouldn't wait 3 years to get this.
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • radiostar
    radiostar
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    A set bag for bound items only with tabs of set names that split into armor, jewels and weapons would be nice, since some set items don't use set names. Needs to be virtually limitless like the craft bag for so many sets and characters to use too.
    "Billions upon Billions of Stars"
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