VaranisArano wrote: »I suspect they are listening. I also suspect that listening does not necessarily mean that they will do what the community wants them to.
AcadianPaladin wrote: »My concern is that I have seen the community react strongly to proposed changes with valid concerns. Then, too often seen the changes go live with little or no apparent consideration of what the community thinks. I confess that I anticipate patches with dread now as each seems to make my game less fun.
I do think it would be lovely if the devs could provide some feedback about the community's concerns. For example, if an objective is to make healers more relevant and every healer will tell you that one shot mechanics are the source of the problem, then why not target one shot mechanics instead of shields?
EvilAutoTech wrote: »Biased poll is biased?
VaranisArano wrote: »I suspect they are listening. I also suspect that listening does not necessarily mean that they will do what the community wants them to.
I think it's worth noting that even if they saw and agreed with any given concern they might see on the forums, changes can take time. It's unreasonable to expect an entire development team to change many things in a short timeframe. There's a lot of factors at play that we don't know about or consider. Maybe their corporate overlords have certain decisions on a leash, and they literally cannot make changes we and they both want without going through proper channels first. Maybe they are busy with other things we don't know about, and the manpower simply isn't available right now. Maybe this, maybe that, maybe something else. Point is, big companies aren't exactly nimble in all changes and decision making.
BUT, as a personal feeling, yeah... I get the impression that ZOS is pretty deeply out of touch with how I (and most of the community I interact with) feel about changes they tend to make. It really does seem like they don't have enough people who play their own game sometimes. And the lack of communication with community concerns is... well, concerning. Which, again trying to be fair to them, they're busy making the game and running the company, and might not have a lot of time to actually play it internally.
Upcoming patches give me more of a "ah crap, here we go again..." feeling than, "Right on, new and exciting content for my favorite game!". I wish that wasn't the case, but (right now, anyway) it is what it is.
I think they're listening to the overall player base and making decisions that align with their vision for the game.
There's an awful lot threads out there claiming:
1. The game is too easy.
2. There is not enough build diversity.
3. Class x is too powerful.
4. Class y is too underpowered.
The changes they are making appear to be geared towards addressing those complaints.
Smasherx74 wrote: »VaranisArano wrote: »I suspect they are listening. I also suspect that listening does not necessarily mean that they will do what the community wants them to.
"healer dont feel necessary because of shields"
Guess who said that? The lead combat developer.
Apparently the lead combat developer spends so little time listening or playing the game, he isn't aware that healers can produce a 30k DPS difference for the DPS, and are in charge of helping maintain resources for tank/dps.
(ZOS this isn't an attack or wrobel, don't ban me, I'm simply stating the fact he said this, and it displays a complete lack of knowledge about the healer's viability or usefulness in game)
Smasherx74 wrote: »I think it's worth noting that even if they saw and agreed with any given concern they might see on the forums, changes can take time. It's unreasonable to expect an entire development team to change many things in a short timeframe. There's a lot of factors at play that we don't know about or consider. Maybe their corporate overlords have certain decisions on a leash, and they literally cannot make changes we and they both want without going through proper channels first. Maybe they are busy with other things we don't know about, and the manpower simply isn't available right now. Maybe this, maybe that, maybe something else. Point is, big companies aren't exactly nimble in all changes and decision making.
BUT, as a personal feeling, yeah... I get the impression that ZOS is pretty deeply out of touch with how I (and most of the community I interact with) feel about changes they tend to make. It really does seem like they don't have enough people who play their own game sometimes. And the lack of communication with community concerns is... well, concerning. Which, again trying to be fair to them, they're busy making the game and running the company, and might not have a lot of time to actually play it internally.
Upcoming patches give me more of a "ah crap, here we go again..." feeling than, "Right on, new and exciting content for my favorite game!". I wish that wasn't the case, but (right now, anyway) it is what it is.
Actually the dev team is pretty loosely constricted, the lead combat dev is pretty much whatever says goes. This is actually the problem, there isn't enough constriction on what and what not he's allowed to do or change.
Smasherx74 wrote: »So with the new update a lot of people are mad, especially at the dev team. Currently the mods are a bit overprotective of themselves and it appears absolutely nobody is going to respond or even engage the idea of criticism because this is their game and they(he) can do whatever they(he) wants. Class reps and what not, totally ignored. Community input, especially by veteran/top players, also ignored. With this line of development, building and changing things on a regular basis with little to no concern about how it effects the gameplay or players is the norm. We have a single person or two who ultimately makes these decisions that we all hate so much. Now, with this recent update I believe the community is about fed up with the seemingly incoherent decisions when trying to "balance" the game. The fact of the matter is no one person's opinion will help balance or make the game better, a collective input based on something like class reps can. So long as the class reps are listening and feeding ZOS input, then everything should be fine. However that's not what's happening, class reps have been ignored and changes have been forced down our throats whether we like it or not. We get no input or choice in the matter. I personally feel this has to change, the way ZOS handles this also needs to change. When I see a thread asking ZOS for a statement then I see a Z next to the thread indicating a mod posted in it, guess what they said? "cleaned the thread up please try to be more civil", they don't even care enough to give an opinion, in fact they're probably not even allowed to share their opinions with the community, or respond onbehalf of ZOS. We get literally no interaction or conversation with the devs on how we want or need the game to be. Apparently by raising the question should the lead combat dev be replaced or add a new person, you're automatically shaming or attacking someone just because you raise a very important issue. I'm not sure how to possibly go about criticizing or sharing my input when I'm not allowed to even mention the name of the person who's making these decisions. Instead ZOS chooses to dismiss this topic, they refuse to accept criticism, and in fact do their best to ignore or silence it. Just look at summerfall, a distraction the devs created to stop people from talking about the new changes in the upcoming update so everyone is focused on getting everyone else to go run around summerset. I find it absolutely absurd, and ZOS needs to look it's self in the mirror and question whether or not the current course we're taking is sustainable for the long run. If everytime they balance something they have to completely ruin or make something else impractical, then maybe they just don't know how to balance the game.
With that being said, my vote is No.
Konstant_Tel_Necris wrote: »Well didn't meme nerf sorc threads become real? Sure devs listen.
Video games are not a democracy. (Not anymore, I know someone is going to bring up EVE, they always do)
They are a business and the illusion of community input is important to maintain a customer base.
Companies say, “Tell us about your visit today”. They only use that to punish the front line workers who deal with the community, not because they’re going to change their mind on their projections and statistics.
As a customer one can complain to the cashier about store changes all day long, that doesn’t stop the higher ups from going ahead with the changes. One can write into the company headquarters with a complaint but unless it is a concerted effort done en masses then it won’t amount to much.
This is their playground and all I can do is hope that people who are better at math than me care about the thing I care about and have an ear to the powers that be. Example, Gilliamtherogue. Now I just need to find a GilliamtheWarden and especially a GilliamtheNonDKtank lol and support them so actual positive change will happen, even if it takes several months/updates to happen.