So you have no self control and need other people to make decisions for you? "Flash news" Your problems aren't everybody's problems.
Emmagoldman wrote: »So you have no self control and need other people to make decisions for you? "Flash news" Your problems aren't everybody's problems.
If you read the post, they stepped away from the game.
Maybe the author needs to put in in bullet points to help you comprehend. If only the devs could buff your reading comprehension.
In serious note, a software they could do what they are suggesting would be very marketable
Emmagoldman wrote: »So you have no self control and need other people to make decisions for you? "Flash news" Your problems aren't everybody's problems.
If you read the post, they stepped away from the game.
Maybe the author needs to put in in bullet points to help you comprehend. If only the devs could buff your reading comprehension.
In serious note, a software they could do what they are suggesting would be very marketable
I was answering the title, not his wall of text which i most definitely didn't bother to read. Either way, not my problem.
ZoS should never have responsibility over someones weakness, the onus is on them to get sorted out, not the devs.
AlexanderDeLarge wrote: »I think there should be a tool for people to set a number of hours on their account. Also, they should stop selling loot boxes that exploit people that (evidence shows) are predisposed genetically to engage in addictive behaviors... Like gambling with loot boxes.
tobacco companies want you to smoke and breweries want you to drink, at the end of the day you can only rely on yourself and hopefully supportive friends and family.
Androconium wrote: »tobacco companies want you to smoke and breweries want you to drink, at the end of the day you can only rely on yourself and hopefully supportive friends and family.
Tobacco companies know what their products do. They could produce a different product.
Instead they choose to find new markets where knowledge on the issue is low.
So is the problem really one of personal responsibility?
The whole concept of marketing is to identify and target your weaknesses in order to take your money from you. You need very few of the products that you have stuffed up your nose to snort on.
Juju_beans wrote: »If you have an addiction and you know it and want help to overcome it then you should seek qualified profession medical help.
Expecting a game company to help you overcome a gaming addiction is like expecting a casino to help overcome a gambling addiction.
The point is he/she is bringing it to attention. He/she is not seeking help.
Also why do casinos keep saying (or at least in Ontario) gamble reasonably and in your limits? So yes casinos warn us and tell us about gambling addiction.
So since your example is what you use, funny how they do it that would mean since casino's do it, then Zenimax should be able to do it as well. Thank you very much for proving that it should be done.
Also casinos don't let minors play. So you are saying it's ok for Zenimax to prey on minors in this way.
menathradiel wrote: »Juju_beans wrote: »If you have an addiction and you know it and want help to overcome it then you should seek qualified profession medical help.
Expecting a game company to help you overcome a gaming addiction is like expecting a casino to help overcome a gambling addiction.
The point is he/she is bringing it to attention. He/she is not seeking help.
Also why do casinos keep saying (or at least in Ontario) gamble reasonably and in your limits? So yes casinos warn us and tell us about gambling addiction.
So since your example is what you use, funny how they do it that would mean since casino's do it, then Zenimax should be able to do it as well. Thank you very much for proving that it should be done.
Also casinos don't let minors play. So you are saying it's ok for Zenimax to prey on minors in this way.
I used to work in a casino, and casinos prompting people to gamble responsibly is a worthless PR exercise. It's like having a disclaimer - a way for casinos to say, "hey look, we told them not to gamble so much, it's not our fault they lost their money."
The most useful tool for problem gamblers is the self-exclusion programme, and that has to be initiated by the addict themselves.
If you're looking for a self-exclusion programme for games, there already is one. It's called: uninstall.
I don't mean to sound unsympathetic to the OP or anyone dealing with an addiction, but the simple truth is that the only person who can break an addiction is the addict. With the best will in the world you cannot force someone to stop destructive behaviour, they have to want to stop. If they don't want to stop they will find a way around whatever restrictions you place on them.
Androconium wrote: »ZoS should never have responsibility over someones weakness, the onus is on them to get sorted out, not the devs.
So. What if the "devs" as you call them, are instructed to write code that results in addictive game play and/or behaviour?
That could never happen here...
On a slightly more aggressive note: You clearly don't know what you are talking about, so stop.