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Um... what about shields in PVE?

  • Urvoth
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    kikkehs wrote: »
    Zeni just wanted to gut sorc in PvP no matter the cost, they managed to get plenty of people extremely angry at the change and I personally hope they review this change and decided to change it again before it hits live. Because if this hits live I know many, MANY players will quit.

    Sorcs aren't even OP in PvP atm so it makes 0 sense why they would do this. In nearly every BG I play I'm the only sorc and most of the players are stam based, magdks, or magplars.
  • adeptusminor
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    It really feels like they make content, not considering the strengths and weaknesses of many classes, then after the players figure out the best way to tackle that content, they try to balance classes around that which to me seems backwards. Instead of trying to balance characters to content, why not create and balance content to classes.
  • starkerealm
    starkerealm
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    Kiss vMA goodbye.

    vMA is clearable on StamBuilds. vMA is clearable with no gear. It's clearable with no skills slotted.

    You might not be able to clear it. But, that doesn't mean it's impossible. Ask @gandork.
  • VagabondLife
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    Kiss vMA goodbye.

    vMA is clearable on StamBuilds. vMA is clearable with no gear. It's clearable with no skills slotted.

    You might not be able to clear it. But, that doesn't mean it's impossible. Ask @gandork.

    Well in that case. They should DEFINITELY be balancing the game around players who can clear VMA naked using only Light Attacks.

    Problem solved!
  • akl77
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    Have you seen development comments for light armor shields 1 sec cast time? There’s your reason.
    Plan ahead and shield.
    Also, if you have to choose for 1 sec cast time for a big and longer shield or instant but weak shield with short duration what would u choose.
    Pc na
  • Kadoin
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    The way I see it, if they really wanted to nerf shields they could have simply increased the cost of them instead of adding a cast time. It still would have lowered DPS, still would have made them harder to use since shields would still be able to be crit, and it would have made sustaining harder and created more "skillful gameplay." BUT someone in their infinite wisdom thought a cast time was better, despite the fact that every other cast time skill in the game has basically gotten removed at this point because they were "too hard to fit in a rotation."

    They even changed solar barrage because it was worthless with the cast time, so how can someone actually believe that adding a cast time to shields would do anything but make them useless? Does ZOS have more than one person at the "helm" of combat development or does someone flip a coin to decide these changes?

    I say we all switch to stam in defiance!
  • VagabondLife
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    akl77 wrote: »
    Have you seen development comments for light armor shields 1 sec cast time? There’s your reason.
    Plan ahead and shield.
    Also, if you have to choose for 1 sec cast time for a big and longer shield or instant but weak shield with short duration what would u choose.

    Instant and weaker. No question.

    A weaker shield will still help me survive. A shield with a cast time will get me killed.
  • akl77
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    akl77 wrote: »
    Have you seen development comments for light armor shields 1 sec cast time? There’s your reason.
    Plan ahead and shield.
    Also, if you have to choose for 1 sec cast time for a big and longer shield or instant but weak shield with short duration what would u choose.

    Instant and weaker. No question.

    A weaker shield will still help me survive. A shield with a cast time will get me killed.

    Why not have a better ward discipline, ward every 14 sec or when shield got destroyed.
    Pc na
  • rumple9
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    just cancel your sub - nothing speaks louder than money
  • Jhalin
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    akl77 wrote: »
    akl77 wrote: »
    Have you seen development comments for light armor shields 1 sec cast time? There’s your reason.
    Plan ahead and shield.
    Also, if you have to choose for 1 sec cast time for a big and longer shield or instant but weak shield with short duration what would u choose.

    Instant and weaker. No question.

    A weaker shield will still help me survive. A shield with a cast time will get me killed.

    Why not have a better ward discipline, ward every 14 sec or when shield got destroyed.

    Clearly you don’t run endgame on mag chars, because if you did, then you would know why your advice is complete idiocy
  • VagabondLife
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    akl77 wrote: »
    akl77 wrote: »
    Have you seen development comments for light armor shields 1 sec cast time? There’s your reason.
    Plan ahead and shield.
    Also, if you have to choose for 1 sec cast time for a big and longer shield or instant but weak shield with short duration what would u choose.

    Instant and weaker. No question.

    A weaker shield will still help me survive. A shield with a cast time will get me killed.

    Why not have a better ward discipline, ward every 14 sec or when shield got destroyed.

    Discipline? It's not a L2P issue, LOL.

    In a trial or VMA, your shield might last 2-3 seconds before it gets eaten up anyway. If you're lucky.

    I can't think of ANY content in this game, besides maybe overland questing, in which a single Hardened Ward is gonna last 14 seconds - or 9 seconds - against anything tougher than a mudcrab.

    Could you provide some examples?

  • akl77
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    akl77 wrote: »
    akl77 wrote: »
    Have you seen development comments for light armor shields 1 sec cast time? There’s your reason.
    Plan ahead and shield.
    Also, if you have to choose for 1 sec cast time for a big and longer shield or instant but weak shield with short duration what would u choose.

    Instant and weaker. No question.

    A weaker shield will still help me survive. A shield with a cast time will get me killed.

    Why not have a better ward discipline, ward every 14 sec or when shield got destroyed.

    Discipline? It's not a L2P issue, LOL.

    In a trial or VMA, your shield might last 2-3 seconds before it gets eaten up anyway. If you're lucky.

    I can't think of ANY content in this game, besides maybe overland questing, in which a single Hardened Ward is gonna last 14 seconds - or 9 seconds - against anything tougher than a mudcrab.

    Could you provide some examples?

    Have you seen alcast using the ward in blackrose prison arena today, he doesn’t have any problems.
    Pc na
  • VagabondLife
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    rumple9 wrote: »
    just cancel your sub - nothing speaks louder than money

    I already did. Unfortunately it auto-renewed six days ago, so I have another few weeks before ZoS feels the hit. I REALLY hope they can tell anyway.
  • Oakmontowls_ESO
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    akl77 wrote: »
    akl77 wrote: »
    akl77 wrote: »
    Have you seen development comments for light armor shields 1 sec cast time? There’s your reason.
    Plan ahead and shield.
    Also, if you have to choose for 1 sec cast time for a big and longer shield or instant but weak shield with short duration what would u choose.

    Instant and weaker. No question.

    A weaker shield will still help me survive. A shield with a cast time will get me killed.

    Why not have a better ward discipline, ward every 14 sec or when shield got destroyed.

    Discipline? It's not a L2P issue, LOL.

    In a trial or VMA, your shield might last 2-3 seconds before it gets eaten up anyway. If you're lucky.

    I can't think of ANY content in this game, besides maybe overland questing, in which a single Hardened Ward is gonna last 14 seconds - or 9 seconds - against anything tougher than a mudcrab.

    Could you provide some examples?

    Have you seen alcast using the ward in blackrose prison arena today, he doesn’t have any problems.

    He is also alcast.
  • VagabondLife
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    akl77 wrote: »
    Have you seen alcast using the ward in blackrose prison arena today, he doesn’t have any problems.

    I have no idea who or what you're talking about. I assume you're referring to a PvP activity? This is a discussion about PVE.

  • Kashiwagi
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    I would like to look at developers trying to survive shehai storms in vet Hel Ra HM with 1 second-cast shields.
    If they can make it that far.
    Edited by Kashiwagi on September 18, 2018 12:22AM
  • WrathOfInnos
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    Kiss vMA goodbye.

    vMA is clearable on StamBuilds. vMA is clearable with no gear. It's clearable with no skills slotted.

    You might not be able to clear it. But, that doesn't mean it's impossible. Ask @gandork.

    I don’t think anyone would claim vMA is impossible to clear on stamina. I think it would be a lot tougher on stamina if Vigor had a cast time added and a 2s delay before healing.

    The point is that every Magicka player up to this point was able to utilize instant shields on their first clear. I’m not talking about speed runs and score pushing, where every shield cast means a longer completion time. There will be a lot of newer players that face a much steeper obstacle, and many may give up before they are able to get vMA weapons.
  • Nova Sky
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    Zeni, get your act together and make it so PvP doesn't screw things up for PvE people.

    It's time to re-engineer ESO so skill bars OUTSIDE of Cyrodiil ARE NOT affected by changes made to keep certain PvP players happy.
    "Wheresoever you go, go with all of your heart."
  • akl77
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    akl77 wrote: »
    Have you seen alcast using the ward in blackrose prison arena today, he doesn’t have any problems.

    I have no idea who or what you're talking about. I assume you're referring to a PvP activity? This is a discussion about PVE.

    I don’t pvp, I’m all about PVE.
    Don’t be dramatic, adapt and play differently.
    It is time to nerf mags in general with the shields anyway, they’re way too op and easy.
    Pc na
  • ResTandRespeC
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    Guppet wrote: »
    Your all so funny. I predicted critsble shields and using your own mitigation on them. Can no one else see how this is going to pan out or are you all too blinded by rage.

    Shhh they are going to remove that one second cast time, so it appears they listen to you. They never intended that to go live. They massively over nerfed so they can give back and make you more accepting of the nerf they intended.

    God I hope that's the case lmao. All the other stuff is fine and dandy for pve. The cast-time... not so much.
  • VagabondLife
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    akl77 wrote: »
    akl77 wrote: »
    Have you seen alcast using the ward in blackrose prison arena today, he doesn’t have any problems.

    I have no idea who or what you're talking about. I assume you're referring to a PvP activity? This is a discussion about PVE.

    I don’t pvp, I’m all about PVE.
    Don’t be dramatic, adapt and play differently.
    It is time to nerf mags in general with the shields anyway, they’re way too op and easy.

    Still never heard of "blackrose prison arena," sorry.

    Just out of curiosity, what is your CP? Obviously you only play stamina toons. But if you seriously think that having an instant-cast shield makes magicka characters "way too OP and easy" in PVE content, I have to assume you've never actually seen any of that content for yourself...
  • Drummerx04
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    Guppet wrote: »
    Your all so funny. I predicted critsble shields and using your own mitigation on them. Can no one else see how this is going to pan out or are you all too blinded by rage.

    Shhh they are going to remove that one second cast time, so it appears they listen to you. They never intended that to go live. They massively over nerfed so they can give back and make you more accepting of the nerf they intended.

    Making an instant cast shield that also scales with resistances would be the opposite of what ZOS claims to want shields to be for. That would just make shields even stronger in pve.

    In pvp that would come out in the wash with impen and whatnot.

    Nope. Either both of these changes are going through or none of them will, and we all know which way ZOS will go with it.

    [Edit to remove bait]
    Edited by [Deleted User] on September 18, 2018 1:03AM
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  • starkerealm
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    akl77 wrote: »
    Have you seen development comments for light armor shields 1 sec cast time? There’s your reason.
    Plan ahead and shield.
    Also, if you have to choose for 1 sec cast time for a big and longer shield or instant but weak shield with short duration what would u choose.

    Instant and weaker. No question.

    A weaker shield will still help me survive. A shield with a cast time will get me killed.

    Yeah, yeah, I see it. A shield that takes less damage, because your resistances apply to it is definitely going to be weaker than one that takes full damage from every hit... wait... what?
  • OrdoHermetica
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    Still never heard of "blackrose prison arena," sorry.

    Just out of curiosity, what is your CP? Obviously you only play stamina toons. But if you seriously think that having an instant-cast shield makes magicka characters "way too OP and easy" in PVE content, I have to assume you've never actually seen any of that content for yourself...

    It's the new PvE Arena - think Dragonstar Arena - being introduced with Murkmire. Which, incidentally, is the same place this nerf would be introduced. Hence why they mentioned Alcast (a community streamer whose website is probably the best-known source for PvE and PvP builds) clearing it.
  • Vahrokh
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    akl77 wrote: »
    akl77 wrote: »
    Have you seen alcast using the ward in blackrose prison arena today, he doesn’t have any problems.

    I have no idea who or what you're talking about. I assume you're referring to a PvP activity? This is a discussion about PVE.

    I don’t pvp, I’m all about PVE.
    Don’t be dramatic, adapt and play differently.
    It is time to nerf mags in general with the shields anyway, they’re way too op and easy.

    "I am a barber, therefore I'll teach you surgeon how heart surgery is done!".
  • VagabondLife
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    akl77 wrote: »
    Have you seen development comments for light armor shields 1 sec cast time? There’s your reason.
    Plan ahead and shield.
    Also, if you have to choose for 1 sec cast time for a big and longer shield or instant but weak shield with short duration what would u choose.

    Instant and weaker. No question.

    A weaker shield will still help me survive. A shield with a cast time will get me killed.

    Yeah, yeah, I see it. A shield that takes less damage, because your resistances apply to it is definitely going to be weaker than one that takes full damage from every hit... wait... what?

    Maybe you should also read the question I was answering?

    Would I rather have a stronger shield with a 1 second cast time, or an instant shield that's a little weaker. That was the question. And my answer remains, instant and weaker, every time. A weaker shield will still help, and I can reapply it as it falls off. A stronger shield with a cast time leaves me completely vulnerable and unshielded for a full second, which is more than enough time to get me killed. Not to mention it can be interrupted.

    And, again, I'm using shields because I wear cloth. My resistances aren't going to do squat to my shield strength. (Go ahead, tell me to trade some damage stats for resistance. Max magicka, maybe? But then... gasp... my shields will be weaker, because they scale off magicka!)

    Yeah, no. You can keep your stupid resistance bonus and useless extra 3 seconds. NO CAST TIME ON SHIELDS.
  • Vahrokh
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    .
    Edited by Vahrokh on September 18, 2018 12:50AM
  • sevomd69
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    Guppet wrote: »
    Your all so funny. I predicted critsble shields and using your own mitigation on them. Can no one else see how this is going to pan out or are you all too blinded by rage.

    Shhh they are going to remove that one second cast time, so it appears they listen to you. They never intended that to go live. They massively over nerfed so they can give back and make you more accepting of the nerf they intended.

    This^^^^
  • Vahrokh
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  • LadyLethalla
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    Kiss vMA goodbye.

    vMA is clearable on StamBuilds. vMA is clearable with no gear. It's clearable with no skills slotted.

    You might not be able to clear it. But, that doesn't mean it's impossible. Ask @gandork.

    It may be clearable for YOU on stam toons, and /or with no gear and /or with no skills.

    For those of us with high ping (mine's 360 at my prime play time) and / or age- or disability- poor reflexes issues, the cast time means I probably won't ever run VMA again, since I have both the high ping AND age-related poor reflexes.
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
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