Magicka Templar PVP build help

Norivar1
Norivar1
Hi All.

Just started a Templar and want to run him in PVP would love the help of more experienced people then me to look over my build.

Race = Breton
Attributes = 64 Magicka
Vamp = Stage 4
Mundus = Atronach
Food = Witch Brew

Head - not sure what to run
Shoulders - not sure what to run

(H)Chest - Shackle - Tri - Infused
(L)Gloves - Innate Axiom - Tri - Impen
(L)Belt - Innate Axiom - Tri - Impen
(H)Legs - Shackle - Tri - Infused
(H)Feet - Shackle - Tri - Impen

Neck - Innate Axion - Spell dmg - Triune
Ring - Innate Axion - Spell dmg - Triune
Ring - Innate Axion - Spell dmg - Triune

Front Bar
2-handed sword - Shackle - Nirn - Weapon dmg

Back Bar
Resto - Shackle - Power - Weakening

Skills
Front bar
  • Puncturing sweep
  • Vampire's Bane
  • Total Dark
  • Purifying Light
  • Explosive charge
  • Ult - Soul Assault
Back bar
  • Elusive Mist
  • Breath of life
  • Extended Ritual
  • Radiant glory
  • Channeled Focus
  • Ult - Temporal guard

en.uesp.net/wiki/Special:EsoBuildEditor?id=86661

I have not looked into CP yet as wanted to get skills and gear sorted first and i am also not max CP yet.

Any help would be much appreciated

Thanks
Norivar
  • Methariorn
    Methariorn
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    CP or no CP? Imho 5 amber (rings and weapon) and 5 Shackle in heavy is a solid build (maybe with a couple of swift for open pvp). But again what's your aim? healing/support? dps? solo/duo? smallscaled?
    Methariorn sorc EU server AD
    Acciughina NB EU server AD
    Aiacos Templar EU server AD
    Sevoltan DK EU server AD
  • Norivar1
    Norivar1
    @Methariorn thanks for reply

    Would like to go cp when im max, only 515 atm.

    A mix of solo/smallscale. Support/dps
    Edited by Norivar1 on September 17, 2018 6:49PM
  • Methariorn
    Methariorn
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    Amber/shackle imho is very belanced both for solo and small scale. You got a nice stamina pool, good recovery and you can go spellpower on the jewels. Skoria is bis, imho, to burst some build or you can go bloodspawn/earthgore for a more support role. Another great set for magplar is surge since it can apply pressure when you are on the defensive healing/purging, it can apply concussion and proc skoria.
    Methariorn sorc EU server AD
    Acciughina NB EU server AD
    Aiacos Templar EU server AD
    Sevoltan DK EU server AD
  • ccmedaddy
    ccmedaddy
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    Drop Chudan for literally anything else. Now that Channeled Focus is an unnegotiable part of the magplar toolkit there's literally no reason for anyone to run this. Also, it's apparently bugged on live atm.

    Skoria, Balrog, Shadowren and Zaan are all good for offense. Bloodspawn or Pirate Skeleton for solo defense, and Earthgore, Troll King or Chokethorn for group support.
  • Norivar1
    Norivar1
    @Methariorn thanks for the feedback

    so would you say still to stay 5H 2L also any feedback on skills im using or do they seem solid,

    going to look into Amber and shack like you said
  • Norivar1
    Norivar1
    @ccmedaddy thanks for feedback, wasnt sure on monster so used as place holder, always liked the sound of earthgore
  • Soris
    Soris
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    Set choices are decent, i used the same in heavy and it is good for what it does. Shackle with amber or surge is also very good.

    Your stats looking vey nice in the editor. Maybe a little bit low on spell penetration. Since you are not using any of the restro staff skills, you can probably use ice staff in backbar and use elemental drain there for the added spell pen and extra 600 effective magicka recovery. In my opinion heavy armor builds need to use elemental drain to kill tanky stamina builds such as dk and warden. Using lighting destro/s&b setup is also good choice since summerset patch buffed light attack damage by a lot and staff light attacks do more damage than physical weapons on magcika builds.

    I dont remember last time i used gap closer on a melee magplar. It isn't necessary at all. You can probably slot solar barrage to have around extra 2k damage ticking every 2 secs for 8 sec. Or elemental drain if you go for staff.

    I'm assuming you are using alliance spell power potions to get major sorcery buff..?

    3 infused on a templar is a big no-no in my opinion. It doesn't offer much for what you lose by not using impen or sturdy. Ideally you can go for 2-3 sturdy on body and 1 on shield or all impen except the shield. Using a sword and board, or even ice staff is very crucial for magplar. You have to block cast heals to stay alive along with little bit kiting. You dont have anything of that sort except the kiting. I think it is the only big flawl in this build.

    As for monster sets, you can never go wrong by using either pirate, valkyn, balorg, bloodspawn or even malubeth. They are all good and i switch between depending on my mood. Pirate skeleton sometimes being overkill for heavy armor but if you often find yourself zerged down alot, it always comes in handy. Valkyn is good at bursting people down, it does roughtly 5k damage if not blocked. Balorg is just op right now gives you 1k spell damage for 10 seconds if you save your ult until 500.

    Overall it is good build, i like the stats on paper. Though it looks like it might need to have blockcasting capabilities with either sword and board or ice staff OR even restro staff ulti. But if you can live without it then it's fine ^^

    Edited by Soris on September 17, 2018 8:00PM
    Welkynd [Templar/AD/EU]
  • Sergykid
    Sergykid
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    hey guys i want to make a topic about getting help on my magplar after i've switched from stamplar cuz it sucks even tho i loved it. I don't want to write a wall of text that nobody will read so i'd like to ask

    how is done that kind of picture that shows everything about ur character from gear used to spells in a single image.
    -PC EU- / battlegrounds on my youtube
  • Norivar1
    Norivar1
    @Soris thanks for feedback, is it worth going 5l 2h for the spell pen, ill take charge off and go ele drain.

    why lightning and not fire?

    Why does it look like i need block cast capabilities?
  • Soris
    Soris
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    Norivar1 wrote: »
    @Soris thanks for feedback, is it worth going 5l 2h for the spell pen, ill take charge off and go ele drain.

    why lightning and not fire?

    Why does it look like i need block cast capabilities?

    It is worth it not only for that but also cost reductions and regen passives. Heavy armor is also a solid choice though, they both have pros and cons and i can't even decide for myself, i always keep changing armor :P

    Lighting steves buff AOE damage and half of the most used bread and butter templar damage is AOE, jabs and reflective light, devouring swarm ult for example. Also lighting staff heavy attacks cant be dodged, so it always guaranteed hit and magicka return. Some prefer fire staff for single target damage for beam, purifying light, total dark darkflare and soul assault. But yes you are right, fire staff would be better on your build since you have mosty single target skills and morphs.

    When for example you are focus fired by 2 players or even 1, you must be blocking (or dodging) the big hits to survive. Combos such as warden's dizzying sweep into shalks, or nb's incap surprise attack, or dk's leap into whatever..etc. Breath of life spam won't save anyone from 20k incoming dmg per second. Blocking with shield or ice staff cuts the damage 50% automaticly (plus the passives from aedric spear and 1h/s skill lines) in addition to your natural tankiness like having high resists. You already have 18k stamina pool so...

    Oh by the way Honor the Dead morph is much more cost effective when solo and in small group.
    Welkynd [Templar/AD/EU]
  • Norivar1
    Norivar1
    @Soris Ok so if i run lightning best to put aoe stuff on bar, so change bane to reflective light etc. Might need to rethink bar 1 then, sounds like bar 2 is ok just need s/b.

    Ill try heavy first as got the gear, is it still worth keeping Innate Axion?

    Ill change the morph of bol
    Edited by Norivar1 on September 17, 2018 9:06PM
  • Datolite
    Datolite
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    I run a very similar build but light 5/1/1. Pirate Skeleton makes this work beautifully.
  • Norivar1
    Norivar1
    @datoliteb16_ESO same amour sets?
  • Datolite
    Datolite
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    Norivar1 wrote: »
    @datoliteb16_ESO same amour sets?

    Yeah axiom shackle and skelly. Maybe put a couple of swift in there for extra mobility since youll already be hitting like a mac truck. Also maybe drop vamp bane for degeneration for that major sorcery. Then you can run tri pots.

    Edit: I should mention I run this in BGs.
    Edited by Datolite on September 17, 2018 9:39PM
  • Soris
    Soris
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    Norivar1 wrote: »
    @Soris Ok so if i run lightning best to put aoe stuff on bar, so change bane to reflective light etc. Might need to rethink bar 1 then, sounds like bar 2 is ok just need s/b.

    Ill try heavy first as got the gear, is it still worth keeping Innate Axion?

    Ill change the morph of bol

    Reflective light is a better morph imo, you dont have to recast it on everyone. Just by spamming it from range with light attacks and add some valkynd skoria procs here and there, you can do quite much damage to the zerg without even doing "anything"

    Axiom is okay. Buffs your damage and heals, plus gives magicka and stamina. If you have regen issues you can maybe switch to 1 or 2 mag recovery on jewels. If you have overwhelming surge in your inventory try it out and see for yourself, it is also good. But the proc is useless at range.

    Welkynd [Templar/AD/EU]
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