Oreyn_Bearclaw wrote: »Dalsinthus wrote: »Oreyn_Bearclaw wrote: »To be perfectly blunt, if you pull similar numbers with those three classes, you dont play NB very well.
Hey man, I basically agree with you about the question of who do you balance around. As for you criticizing my ability to play - was that really necessary? But thanks for that; really brightened my afternoon. Have a nice day!
@Dalsinthus
Hey bud, I am not trying to criticize, I am just calling what I see. You listed 3 classes, and said they all pull within 1-2k of one another when you play them. If that is true, you are either not all that great at stamblade or mindblowingly good at the other two. Hard to say this and not sound like an ass, but I am guessing it's not the later.
I really didnt mean it as an attack, and really do apologize if it came off that way. You are in the same boat as most of the people on the forums, and it really illustrated the point I was trying to make. The vast majority of the player base is just not going to perceive the DPS gap that exists among classes as those that are breaking world records, because they simply cant perform the rotation at that level.
NB (due largely in part to how merciless/relentless functions) has a much higher skill threshold than every other class in this game. If you dont have a perfect weave and fire a bow proc every fifth skill, the damage is not going to be that far out of line from other skills like frags, that are much easier to execute. That said, if you can execute it at that level, the damage difference is remarkable. Same goes for a dynamic rotation. If you play NB essentially as a static rotation (i.e. there is a set order to it), it falls in line with other classes in a hurry, but if you can play it dynamically, the gap becomes much more noticable.
Oreyn_Bearclaw wrote: »Dalsinthus wrote: »Oreyn_Bearclaw wrote: »To be perfectly blunt, if you pull similar numbers with those three classes, you dont play NB very well.
Hey man, I basically agree with you about the question of who do you balance around. As for you criticizing my ability to play - was that really necessary? But thanks for that; really brightened my afternoon. Have a nice day!
@Dalsinthus
Hey bud, I am not trying to criticize, I am just calling what I see. You listed 3 classes, and said they all pull within 1-2k of one another when you play them. If that is true, you are either not all that great at stamblade or mindblowingly good at the other two. Hard to say this and not sound like an ass, but I am guessing it's not the later.
I really didnt mean it as an attack, and really do apologize if it came off that way. You are in the same boat as most of the people on the forums, and it really illustrated the point I was trying to make. The vast majority of the player base is just not going to perceive the DPS gap that exists among classes as those that are breaking world records, because they simply cant perform the rotation at that level.
NB (due largely in part to how merciless/relentless functions) has a much higher skill threshold than every other class in this game. If you dont have a perfect weave and fire a bow proc every fifth skill, the damage is not going to be that far out of line from other skills like frags, that are much easier to execute. That said, if you can execute it at that level, the damage difference is remarkable. Same goes for a dynamic rotation. If you play NB essentially as a static rotation (i.e. there is a set order to it), it falls in line with other classes in a hurry, but if you can play it dynamically, the gap becomes much more noticable.
Dalsinthus wrote: »Oreyn_Bearclaw wrote: »Dalsinthus wrote: »Oreyn_Bearclaw wrote: »To be perfectly blunt, if you pull similar numbers with those three classes, you dont play NB very well.
Hey man, I basically agree with you about the question of who do you balance around. As for you criticizing my ability to play - was that really necessary? But thanks for that; really brightened my afternoon. Have a nice day!
@Dalsinthus
Hey bud, I am not trying to criticize, I am just calling what I see. You listed 3 classes, and said they all pull within 1-2k of one another when you play them. If that is true, you are either not all that great at stamblade or mindblowingly good at the other two. Hard to say this and not sound like an ass, but I am guessing it's not the later.
I really didnt mean it as an attack, and really do apologize if it came off that way. You are in the same boat as most of the people on the forums, and it really illustrated the point I was trying to make. The vast majority of the player base is just not going to perceive the DPS gap that exists among classes as those that are breaking world records, because they simply cant perform the rotation at that level.
NB (due largely in part to how merciless/relentless functions) has a much higher skill threshold than every other class in this game. If you dont have a perfect weave and fire a bow proc every fifth skill, the damage is not going to be that far out of line from other skills like frags, that are much easier to execute. That said, if you can execute it at that level, the damage difference is remarkable. Same goes for a dynamic rotation. If you play NB essentially as a static rotation (i.e. there is a set order to it), it falls in line with other classes in a hurry, but if you can play it dynamically, the gap becomes much more noticable.
I don't play this game at a level that is competitive with the best of the very best - that's never been my goal. I was fairly imprecise in my original post, which you took me to task for. Fair enough.
One beauty of a game this big is that there are many ways for different people to find fun. With my all three of my dps builds I've been able to finish most DLC dungeon hard modes (haven't had time for the newest dungeons) and whatever other end game pve and pvp content that I've wanted to do. Groups seem happy to have me, people regularly ask me for build and rotation help, and that's been plenty good for me. I was a little surprised to log on and see someone tell me that I "don't play NB very well." That may be true, but it's not holding me back from doing anything that I want to do. Things seem to be going fine and I'm working at getting better.
But I think what we are talking about here is two very different experiences in end game. Mine is admittedly more casual and yours sounds like you're striving to be at the top of the leaderboards. All I was trying to (clumsily) say in my post was that at the level I'm playing - above average (I think) but not approaching the top - the difference between classes is not that apparent. I agree it is at that upper most pinnacle of game play where the differences between classes is going to become most obvious. It's a tough question though for ZoS of who to balance around and I'm sure it would be nice for players like you to have more options in what classes to bring to a raid.
hedna123b14_ESO wrote: »Oreyn_Bearclaw wrote: »Dalsinthus wrote: »Oreyn_Bearclaw wrote: »To be perfectly blunt, if you pull similar numbers with those three classes, you dont play NB very well.
Hey man, I basically agree with you about the question of who do you balance around. As for you criticizing my ability to play - was that really necessary? But thanks for that; really brightened my afternoon. Have a nice day!
@Dalsinthus
Hey bud, I am not trying to criticize, I am just calling what I see. You listed 3 classes, and said they all pull within 1-2k of one another when you play them. If that is true, you are either not all that great at stamblade or mindblowingly good at the other two. Hard to say this and not sound like an ass, but I am guessing it's not the later.
I really didnt mean it as an attack, and really do apologize if it came off that way. You are in the same boat as most of the people on the forums, and it really illustrated the point I was trying to make. The vast majority of the player base is just not going to perceive the DPS gap that exists among classes as those that are breaking world records, because they simply cant perform the rotation at that level.
NB (due largely in part to how merciless/relentless functions) has a much higher skill threshold than every other class in this game. If you dont have a perfect weave and fire a bow proc every fifth skill, the damage is not going to be that far out of line from other skills like frags, that are much easier to execute. That said, if you can execute it at that level, the damage difference is remarkable. Same goes for a dynamic rotation. If you play NB essentially as a static rotation (i.e. there is a set order to it), it falls in line with other classes in a hurry, but if you can play it dynamically, the gap becomes much more noticable.
NB weakest class atm...please buff NB!
XD
Oreyn_Bearclaw wrote: »NB (due largely in part to how merciless/relentless functions) has a much higher skill threshold than every other class in this game. If you dont have a perfect weave and fire a bow proc every fifth skill, the damage is not going to be that far out of line from other skills like frags, that are much easier to execute. That said, if you can execute it at that level, the damage difference is remarkable. Same goes for a dynamic rotation. If you play NB essentially as a static rotation (i.e. there is a set order to it), it falls in line with other classes in a hurry, but if you can play it dynamically, the gap becomes much more noticable.
SidewalkChalk5 wrote: »I have no problem with each class being optimized for a role:
Nightblade = highest single target DPS
Sorceror = highest AOE DPS
Dragonknight = best tank -or- moderate single target DPS
Templar = best healer + moderate AOE DPS
Warden = second best tank (best off-tank) + moderate heals
This is as it should be. The problem is not the existence of these gaps, but how big they are. When I switch from my Templar to my Sorc it feels almost like everything just falls over and kills itself when it sees me coming.
"There should be no classes in this game at all"It is just a bad design right from the beginning.
1. There should be no classes in this game at all - just the skill lines. Some classes are so badly balanced that the players don't even use class skills at all.
I get some players stick to a class and try hard to make it work no-matter what. It is an interesting challenge, but it is just 1% of the player base who enjoys doing it. The majority players simply follow the meta, and if there is no meta for their class then they put the game on hold.
2. Now on top of class balance there is PVE/PVP aspect to it as well. They have different mechanics and impossible to balance.
3. On top of that there is CP/ no-CP campaign and tons of sets.
You have to be a genius to balance all that. Such geniuses does not exist in ESO - if it would exist then there would be no classes at all in the ESO design.
I know very few of you agrees with the point one (as the game's live the 4th year now and the mind is already set and you love too much your class), but look how many players have left the game because of one skill nerf. As if you nerf a skill it usually means you nerf a class - and that's very painful.
"There should be no classes in this game at all"It is just a bad design right from the beginning.
1. There should be no classes in this game at all - just the skill lines. Some classes are so badly balanced that the players don't even use class skills at all.
I get some players stick to a class and try hard to make it work no-matter what. It is an interesting challenge, but it is just 1% of the player base who enjoys doing it. The majority players simply follow the meta, and if there is no meta for their class then they put the game on hold.
2. Now on top of class balance there is PVE/PVP aspect to it as well. They have different mechanics and impossible to balance.
3. On top of that there is CP/ no-CP campaign and tons of sets.
You have to be a genius to balance all that. Such geniuses does not exist in ESO - if it would exist then there would be no classes at all in the ESO design.
I know very few of you agrees with the point one (as the game's live the 4th year now and the mind is already set and you love too much your class), but look how many players have left the game because of one skill nerf. As if you nerf a skill it usually means you nerf a class - and that's very painful.
This is evidence that the poster has not thought out their post.
Hateanthem wrote: »I don't run endgame content in ESO but have in other MMO's, and in my experience most DPS classes are relatively close to each other, to the point that the players skill it what determines who is on top of the DPS chart at the end of a fight.
If you are running with a group that demands you play a certain class because it's theoretical DPS output is 3%-5% greater than the others, you are running with what I like to call... "dingalings". People who constantly chase the meta because they think that having those numbers is more important than anything else in the game, and see it as some kind of arbitrary status symbol that means absolutely nothing to anyone who is not another "dingaling".
Play what you enjoy. If endgame content is what you like, master what you play so you can say you perform to the best of your classes realistic abilities.
It's the players that always seem to create a toxic environment when it comes to endgame content, and this is across all MMOs that I have played.
Just my $.02.
As long as there are different classes and builds there will always be one that stands on top when the minmaxing community figures out which is top performer after any changes.
The only way to keep this from happening is to make all DPS identical. No thanks
MLGProPlayer wrote: »
TequilaFire wrote: »I love the way people throw 75K or higher out there like it is a common occurrence, it isn't only a select few do that others are flat out lying. This outright jealousy between sorcs and magblades is ridiculous as the goal is to finish the dungeon or trial as a group not an individual but the elitists ruin it by making so much noise over who has the most DPS on a dummy.
lassitershawn wrote: »Hateanthem wrote: »I don't run endgame content in ESO but have in other MMO's, and in my experience most DPS classes are relatively close to each other, to the point that the players skill it what determines who is on top of the DPS chart at the end of a fight.
If you are running with a group that demands you play a certain class because it's theoretical DPS output is 3%-5% greater than the others, you are running with what I like to call... "dingalings". People who constantly chase the meta because they think that having those numbers is more important than anything else in the game, and see it as some kind of arbitrary status symbol that means absolutely nothing to anyone who is not another "dingaling".
Play what you enjoy. If endgame content is what you like, master what you play so you can say you perform to the best of your classes realistic abilities.
It's the players that always seem to create a toxic environment when it comes to endgame content, and this is across all MMOs that I have played.
Just my $.02.
Lets be perfectly clear, it isn't 3-5%. I started seriously using magblade this patch because it is SO much better than the magsorcs I love so much. 53.5k fully self buffed on a 6m, no cheese, no trap. 4-5 hours of work learning the rotation tops. I have over 100 DAYS on DPS magsorc and can't pull that high even with external drain and orb support. Let alone solo with having to heavy attack. 48 is pretty much the max I've seen that magsorc can do solo without spell sym. Meanwhile some magblades can reach 55k solo, albeit with trap which isn't used in newer raids afaik.
Sorcs get one synergy and it isn't even necessary for a DPS to be the one bringing it to raid. NBs get FAR more utility in healing potential (funnel + refreshing, veil of blades and siphon ult in some content) if needed and make less sacrifices (bifood possible in most content if your healers aren't ***, never have to slot an "extra" skill for heals). The ability to efficiently use architect cannot be overlooked in utility considerations either. Best execute in game is also nice for content where execute is often the most dangerous part of a fight. Synergizes well with BT jewelry. On top of all this, magblade gets major expedition for no effort. Accelerate only makes up for this to an extent. Mag DKs are basically a melee class, offer no utility that a DK tank can't give, and are still inferior to magblade. Templar DPS is lower than magblade, and offers nothing. Warden lol.
Stamina outside of stamblades is rarely considered for serious runs of hard content (albeit stam isn't used at all really in vAS/vCR but is quite good in vHoF/vMoL). Additionally, some people have stated that mag NB numbers on a dummy are inflated because of minor berserk. Newsflash, healers don't often slot CBP anymore (not in vAS or vCR at least) and if they do it is typically for execute I'm pretty sure (not a healer so don't ask me). So other classes have to use slimecraw and this goes back to NBs sacrificing less.
I do think magblade deserves high numbers by virtue of having the hardest rotation, but even a suboptimal rotation is still superior to a good rotation on another class, and the damage difference is FAR too large. NB, mag and stam, are both broken and other classes need to be buffed to their tier. Imo you should have at LEAST 3 viable DPS classes and currently there are at BEST two (with magsorcs only present for a single synergy and now healers are taking this role to some extent) with nightblades outshining everything by a massive massive amount.
Oreyn_Bearclaw wrote: »NB (due largely in part to how merciless/relentless functions) has a much higher skill threshold than every other class in this game. If you dont have a perfect weave and fire a bow proc every fifth skill, the damage is not going to be that far out of line from other skills like frags, that are much easier to execute. That said, if you can execute it at that level, the damage difference is remarkable. Same goes for a dynamic rotation. If you play NB essentially as a static rotation (i.e. there is a set order to it), it falls in line with other classes in a hurry, but if you can play it dynamically, the gap becomes much more noticable.
1) What players perceive, is that classes that are already inferior to mag/stam NB get nerfed, while NBs, in every recent expansion, "by pure chance" always have one of their mechanics awesomely benefitting from the new gear sets or new game mechanics.
2) How is it fair, that one class gets "normal mode" and "pro mode" while every other class only get "peasant mode"? Shouldn't all classes give a way to excel, for those who play better? Why if I want to prove I am a superior skill sorc / templar / DK / warden I have to reroll NB?
LordSarevok wrote: »Is the difference really that high? Are they cheese setups for dummy parses? What is the real dps difference in a raid? I'm not trolling I just want to know if I need to finish my Magblade... Lol.
I currently can pull around 40k pretty consistently with my mag sorc. Could I pull 50k on a magblade with decent rotation?
LordSarevok wrote: »Is the difference really that high? Are they cheese setups for dummy parses? What is the real dps difference in a raid? I'm not trolling I just want to know if I need to finish my Magblade... Lol.
I currently can pull around 40k pretty consistently with my mag sorc. Could I pull 50k on a magblade with decent rotation?
LordSarevok wrote: »Is the difference really that high? Are they cheese setups for dummy parses? What is the real dps difference in a raid? I'm not trolling I just want to know if I need to finish my Magblade... Lol.
I currently can pull around 40k pretty consistently with my mag sorc. Could I pull 50k on a magblade with decent rotation?
TequilaFire wrote: »I love the way people throw 75K or higher out there like it is a common occurrence, it isn't only a select few do that others are flat out lying. This outright jealousy between sorcs and magblades is ridiculous as the goal is to finish the dungeon or trial as a group not an individual but the elitists ruin it by making so much noise over who has the most DPS on a dummy.
Two of my guild mates do 59k with NB in trial. Is it unrealistic? Not at all.
Who comes next?
Another guild mate, a monster skilled magsorc (not me) does 48k.
It's a freaking 23% difference!!!!
Not "5%" like you can see in proper MMOs.
TequilaFire wrote: »TequilaFire wrote: »I love the way people throw 75K or higher out there like it is a common occurrence, it isn't only a select few do that others are flat out lying. This outright jealousy between sorcs and magblades is ridiculous as the goal is to finish the dungeon or trial as a group not an individual but the elitists ruin it by making so much noise over who has the most DPS on a dummy.
Two of my guild mates do 59k with NB in trial. Is it unrealistic? Not at all.
Who comes next?
Another guild mate, a monster skilled magsorc (not me) does 48k.
It's a freaking 23% difference!!!!
Not "5%" like you can see in proper MMOs.
So why are you not glad for your team/guild mates instead of being jealous?
So much thisLet’s not forget nb dps tests are inflated from minor berserk.
TequilaFire wrote: »TequilaFire wrote: »I love the way people throw 75K or higher out there like it is a common occurrence, it isn't only a select few do that others are flat out lying. This outright jealousy between sorcs and magblades is ridiculous as the goal is to finish the dungeon or trial as a group not an individual but the elitists ruin it by making so much noise over who has the most DPS on a dummy.
Two of my guild mates do 59k with NB in trial. Is it unrealistic? Not at all.
Who comes next?
Another guild mate, a monster skilled magsorc (not me) does 48k.
It's a freaking 23% difference!!!!
Not "5%" like you can see in proper MMOs.
So why are you not glad for your team/guild mates instead of being jealous?
Because the difference is disgusting, and also representative of the current class gap?
Good for those 2 players, but Nightblade is very much broken
Facefister wrote: »So much thisLet’s not forget nb dps tests are inflated from minor berserk.
Let's take StamBlade and StamSorc as an example. StamBlade will pull off much more DPS on the dummy than the StamSorc since the StamBlade has Minor Berserk and Major Fracture. But in a group environment where the StamSorc has also access to those, its DPS will be similiar of the StamBlade.
https://www.youtube.com/watch?v=y0Kolbx2w-w
https://www.youtube.com/watch?v=6s5bGDEVHokBecause why would they bother bringing anything other than a Nightblade?TequilaFire wrote: »TequilaFire wrote: »TequilaFire wrote: »I love the way people throw 75K or higher out there like it is a common occurrence, it isn't only a select few do that others are flat out lying. This outright jealousy between sorcs and magblades is ridiculous as the goal is to finish the dungeon or trial as a group not an individual but the elitists ruin it by making so much noise over who has the most DPS on a dummy.
Two of my guild mates do 59k with NB in trial. Is it unrealistic? Not at all.
Who comes next?
Another guild mate, a monster skilled magsorc (not me) does 48k.
It's a freaking 23% difference!!!!
Not "5%" like you can see in proper MMOs.
So why are you not glad for your team/guild mates instead of being jealous?
Because the difference is disgusting, and also representative of the current class gap?
Good for those 2 players, but Nightblade is very much broken
And in a PvE situation this matters why? The mNB are contributing to your total group DPS clearing the dungeon or trial.