If they’re spamming dodge roll then they’re using their combat resource to avoid you. It also gets more expensive each use, so gonna go with it being fine as it.
You can always Soul Assault them, that usually does the trick
or you could just run the current meta and run in a 6-24 man and drop dawnbreaker and then spin to win. play a tanky stamden or tanky stam sorc. ez ap.
literally the most boring gameplay you can have but if you learn how to group people into easy to burst stacks then you win 9/10 fights. enjoy being a 4 button wonder. vigor. hurricane/sub. dawny. spin.
just dont let the fact that you can drop 99% of players/groups if you time things right go to your head. this setup is by far unbalanced and broken and needs to be looked at by zos. your still gonna be bad when its nerfed and people have to use more than 1 brain cell. till then however enjoy all that easy ap.
Chilly-McFreeze wrote: »or you could just run the current meta and run in a 6-24 man and drop dawnbreaker and then spin to win. play a tanky stamden or tanky stam sorc. ez ap.
literally the most boring gameplay you can have but if you learn how to group people into easy to burst stacks then you win 9/10 fights. enjoy being a 4 button wonder. vigor. hurricane/sub. dawny. spin.
just dont let the fact that you can drop 99% of players/groups if you time things right go to your head. this setup is by far unbalanced and broken and needs to be looked at by zos. your still gonna be bad when its nerfed and people have to use more than 1 brain cell. till then however enjoy all that easy ap.
So you complain about specific classes for 6-24 man group ulti dumping? Very insightful.
If someone is capable of rolling repeatedly with no sustain issues they have already dedicated a fair amount of armor traits and CP to get to that level, as such there defenses will suffer. Thus the balance is created, now while rolling may be aggravating seeing "miss, miss, miss" repeatedly you must understand that they have made sacrifices in order to get to that point. Same idea when people still say magsorcs can streak forever, its just nonsense at this point.
Yeah they're draining stam to do it but... they will roll to teammate while healing themselves and still have magicka based attacks to turn around and stun me over and over while they wail on me with their teammates.
Things being undodgable like runecage were annoying but the reverse is just as bad being able to dodge almost all attacks isn't fun.
If someone is capable of rolling repeatedly with no sustain issues they have already dedicated a fair amount of armor traits and CP to get to that level, as such there defenses will suffer. Thus the balance is created, now while rolling may be aggravating seeing "miss, miss, miss" repeatedly you must understand that they have made sacrifices in order to get to that point. Same idea when people still say magsorcs can streak forever, its just nonsense at this point.
I've not had an experience where a roll spam character isn't anything but perfect. They have VERY strong self heals (according to combat metrics sustaining 5,000dps without any trouble) and don't seem to be weak either as they drop be usually 1~3 seconds after they stun me.
I have personally built the strongest class cannon I possibly can and I still can't punch through some of these people who abuse stam characters(which are decidely stronger than mag characters for PvP) mechanics which are broken because ZOS either doesn't care or don't think it's possible to achieve this kind of aggrivating build.
Without procing Lich I can spam Hardened Ward 32 times in a row. Dodge rolling needs a buff.