Well the way it is now you need to think a bit before transmuting things. Which is good I guess. Would be boring if it was too easy to get a lot of crystals.
Well the way it is now you need to think a bit before transmuting things. Which is good I guess. Would be boring if it was too easy to get a lot of crystals.
I don't mind it taking a long time, I mind getting screwed by RNG and getting 1-2 crystals all the time. Why not make it a flat rate?
Honestly a flat rate would be easier to understand. However I would imagine it's a way to stop flooding of crystals (having more low drops than high) without people kicking off they only get 1 crystal for each geode.Well the way it is now you need to think a bit before transmuting things. Which is good I guess. Would be boring if it was too easy to get a lot of crystals.
I don't mind it taking a long time, I mind getting screwed by RNG and getting 1-2 crystals all the time. Why not make it a flat rate?
jwjackson5674 wrote: »**** insert sarcasm ****
I think stones are too easy to come by. Maybe they should do like jewelry crafting. Give stone shards, Then when you get 10 shards you can refine them into 1 stone.
It's already a flat rate of 4 when it comes to Rewards of the Worthy. Even if it says 4-25 it usually ends up with 4. Extremely rare drops of 5-10 only confirm it and I never got full 25.
I'd like to see this as a fixed amount not RNG, as it leads to confusions or displeasure.
The only people who CAN hoard them are PvPers, though. They earn at least six times the crystals that PvEers earn, easily, considering the daily quota they get plus the 50 at the end of the month. It's just an imbalance that needs to be fixed.madeeh91rwb17_ESO wrote: »nothing changing because devs can see the data.
And the data probably says people are already hording transmute geodes.
SydneyGrey wrote: »The only people who CAN hoard them are PvPers, though. They earn at least six times the crystals that PvEers earn, easily, considering the daily quota they get plus the 50 at the end of the month. It's just an imbalance that needs to be fixed.madeeh91rwb17_ESO wrote: »nothing changing because devs can see the data.
And the data probably says people are already hording transmute geodes.
Lieblingsjunge wrote: »SydneyGrey wrote: »The only people who CAN hoard them are PvPers, though. They earn at least six times the crystals that PvEers earn, easily, considering the daily quota they get plus the 50 at the end of the month. It's just an imbalance that needs to be fixed.madeeh91rwb17_ESO wrote: »nothing changing because devs can see the data.
And the data probably says people are already hording transmute geodes.
No, it isn't. PvP players have to farm trials and dungeons etc. to get the gear they want. Then it's reasonable that PvE-players have to farm in PvP to get what they want. You get gear in PvE - you get materials to trait-change the gear in PvP. Seems about fair to me. Make every dungeon-set buyable with AP, and I agree with you that it's an imbalance.
And honestly, to get 100k AP(Which you need for the Tier rewards, soyou qualify for the end of campaign rewards) takes a couple of hours at most.
You do realize that the queue to get into the major Cyrodiil campaigns become longer because of PvEers wanting transmute crystals? But if you're ok with PvEers in Cyrodiil who don't want to be there, but are taking up space and creating longer queues to get in, then sure.Lieblingsjunge wrote: »No, it isn't. PvP players have to farm trials and dungeons etc. to get the gear they want. Then it's reasonable that PvE-players have to farm in PvP to get what they want. You get gear in PvE - you get materials to trait-change the gear in PvP. Seems about fair to me. Make every dungeon-set buyable with AP, and I agree with you that it's an imbalance.
Lieblingsjunge wrote: »SydneyGrey wrote: »The only people who CAN hoard them are PvPers, though. They earn at least six times the crystals that PvEers earn, easily, considering the daily quota they get plus the 50 at the end of the month. It's just an imbalance that needs to be fixed.madeeh91rwb17_ESO wrote: »nothing changing because devs can see the data.
And the data probably says people are already hording transmute geodes.
No, it isn't. PvP players have to farm trials and dungeons etc. to get the gear they want. Then it's reasonable that PvE-players have to farm in PvP to get what they want. You get gear in PvE - you get materials to trait-change the gear in PvP. Seems about fair to me. Make every dungeon-set buyable with AP, and I agree with you that it's an imbalance.
And honestly, to get 100k AP(Which you need for the Tier rewards, soyou qualify for the end of campaign rewards) takes a couple of hours at most.
You only need 25k AP to get Tier 1. Which gives you the 50 stones at the end of the campaign.
That takes max 30 minutes to get.
SydneyGrey wrote: »You do realize that the queue to get into the major Cyrodiil campaigns become longer because of PvEers wanting transmute crystals? But if you're ok with PvEers in Cyrodiil who don't want to be there, but are taking up space and creating longer queues to get in, then sure.Lieblingsjunge wrote: »No, it isn't. PvP players have to farm trials and dungeons etc. to get the gear they want. Then it's reasonable that PvE-players have to farm in PvP to get what they want. You get gear in PvE - you get materials to trait-change the gear in PvP. Seems about fair to me. Make every dungeon-set buyable with AP, and I agree with you that it's an imbalance.
SydneyGrey wrote: »You do realize that the queue to get into the major Cyrodiil campaigns become longer because of PvEers wanting transmute crystals? But if you're ok with PvEers in Cyrodiil who don't want to be there, but are taking up space and creating longer queues to get in, then sure.Lieblingsjunge wrote: »No, it isn't. PvP players have to farm trials and dungeons etc. to get the gear they want. Then it's reasonable that PvE-players have to farm in PvP to get what they want. You get gear in PvE - you get materials to trait-change the gear in PvP. Seems about fair to me. Make every dungeon-set buyable with AP, and I agree with you that it's an imbalance.
Lord_Etrigan wrote: »I have been getting 4 on gold and 10 on purple. Would have thought gold would give higher than purple.