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K'Tora

LoneDrkWolf
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WTF is wrong with these LBT, Foxtrot Tango programmers? Not everyone l ines to group. Not everyone wants to have to fight th things with a lot of people. Why TF can they not allow quests to scale, especially main line quests, to the number of people going in. They're becoming as bad as WoW making it so people have to group just to play the damn game.
  • Etienne_et_Isabeau
    Elder Scrolls Online is a massively multiplayer online game. It is not a single player game. Therefore, it is not unreasonable to expect some content to require group effort.
  • Jimmy_The_Fixer
    Jimmy_The_Fixer
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    Ummm, none of the mainline quests in summerset require a group. Just the world boss dailies and the abyssal anchor stuff.

    Also, why are the first two sentences of OP total gibberish, can someone translate?
  • Sylvermynx
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    Dunno about LBT Foxtrot Tango. "Not everyone likes to group. Not everyone wants to have to fight things with a lot of people."
  • VaranisArano
    VaranisArano
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    It might help if you go into specifics about what you were having trouble with? Maybe also some specifics like your class so we can offer specific advice?

    I beat K'torra on a level 7 magicka nightblade with no CP. I knew others had trouble with it before I went to fight him, so here were some things I did to maximize my success.

    My gear was close to level. You are battleleveled up to CP 160, but you'll get better benefits the closer your gear is to your level.
    I was using a food buff. I got a food item from the level up rewards, but any food or drink buff will do. These make the game a LOT easier because they give you extra resources to work with.

    For the actual battle:
    I knew to expect K'torra to be a long boss battle, with adds. The key in ESO to fighting these long battles is to use damage over time skills and save your stamina/magicka for things like self-heals.

    So on my Magblade, I used Wall of Elements as my damage over time skill. (For stamina, use Endless Hail (Bow) in the same way.) I constantly had this up on K'torra and kited K'torra and the adds in a circle so that K'torra and the adds were in my wall of elements as much ass possible. I needed to save my magicka for wall of elements and my self heal ability, so any time I got low on magicka I would heavy attack with my staff to regain resources. Otherwise, the majority of my damage came from Light Attacks! Those cost me no resources, so I just light attacked the heck out of K'torra and the adds. Using light attacks let me save my magicka to use Wall of Elements and my self-heal while heavy attack let me regain magicka when I got low.


    K'torra is a boss that's designed to encourage new players to use damage over time skills, use light attacks and heavy attacks when you need them, and handle adds. Because of that, its actually really good training for other content you'll do later in the game. The exact skills you use might be different depending on your class and playstyle, but I think the general principle is applicable.

    If there's anything I can do to help or more specific advice you'd like, I'll be happy to help as much as I can. K'torra wasn't the easiest quest boss I've fought solo, but he wasn't the hardest either and I do think the skills you'll learn from fighting and beating K'torra are helpful in the rest of the game.


    Finally, for what its worth, you aren't the only one with problems facing K'torra:
    https://forums.elderscrollsonline.com/en/discussion/415286/help-the-slug-keeps-killing-me
    https://forums.elderscrollsonline.com/en/discussion/419648/repeatedly-dying-in-psijic-order-quests-help
  • PlagueSD
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    I steamrolled him on my stamblade and magblade. Not sure what the issue is. Maybe do more than just light attack?

    That fight is all about AoE...

    https://www.youtube.com/watch?v=03jbgenfL5U


    Or if all you want to do is light attack: (skip to 1m 33s)
    https://youtu.be/22c1IloaEiA?t=1m33s
    Edited by PlagueSD on July 10, 2018 5:10AM
  • LadyDestiny
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    WTF is wrong with these LBT, Foxtrot Tango programmers? Not everyone l ines to group. Not everyone wants to have to fight th things with a lot of people. Why TF can they not allow quests to scale, especially main line quests, to the number of people going in. They're becoming as bad as WoW making it so people have to group just to play the damn game.

    Quest bosses are a piece of cake now. If you didn't play the first year of release on pc, everything kicked your butt in vanilla zones. Most quest bosses you had to over level to be able to kill them and groups of three npc's were a death sentence especially for a nightblade, because the class was so badly broken atm. Game is easy mode now, although world bosses used to be soloable. I sometimes wish they still were as farming them in a dead zone is just a pain with nobody around.
  • UnseenCat
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    The mechanics for K'torra look good on paper, but the problem is that for a solo boss, there's no reasonable limit on the boss spawning adds and self-buffs. K'torra spawns orbs and groups of three main adds, one of which is always a Spewer, which has a powerful ranged attack. One Spewer in a mob of three enemies is always important to get rid of fast, and two or more may quickly turn the fight OP against the player. Meanwhile, if you're dispatching adds, K'torra goes into a cycle of using fairly weak moderate-range attacks, a fairly weak AOE, then rapidly starts spawning orbs and adds. There is no rational limit to the number of adds spawned; the OP effect simply ramps up until you're dead. This is where you'll die due to getting worn down by typically three or more Spewers plus a cheap shot from K'torra. And it can happen very fast, because of how the RNG seems to work. If the battle starts off with K'torra spawning two or more groups of adds, your chance of turning the tide is poor. And the battle is basically over before you've had much chance to try.

    Not all builds have really strong AOEs, or ones that can be used often enough. Assuming all players can use AOE as the means to defeat the boss doesn't leave room for variety in successful player builds. IF you can spam AOEs plus DOTs, then this is an easier fight and perhaps what ZOS intended, but that's not how all players fight, not at all.

    If you don't rely on AOEs, then you need to keep K'torra badly off-balance so it doesn't spawn adds and orbs. One of the more successful methods seems to be spamming light attacks or rapid repeatable skills from a middle distance while moving and closing in, then hitting with heavy attack and DOT skills at close range several times until K'torra dives into the ground to emerge on the opposite side of the area. Run to the center and repeat. Over and over and over and over and over... Until the boss is finally dead. If you can keep this up long enough and fast enough, K'torra won't get a chance to spawn the orbs and adds. At least not much. You may wind up with a group or two of adds along the way. Kill the Spewers, then deal with or ignore the rest. And hope the RNG smiles on you, because once the adds spawn, all bets are off that the fight will be winnable. Between the speed at which adds spawn and the randomness, you may simply find yourself in a position where using a potion or skill to heal will use up the split second in which you must kill adds or strike at K'torra, or the rapid spawns will take you out in the time it takes to react.

    If you keep K'torra off-balance for more than 95% of the time, you'll make it as long as you stay buffed and healed. There's almost zero chances for turning the battle if you fall behind in any way, though, which makes most deaths feel like it was a cheap shot. And, in a lot of ways, it is. K'torra's own attacks are weak; the boss just has a ton of hit points. The adds' rate of multiplying is very high, and if there are two or more Spewers, the enemy wave goes OP in no time at all.

    Really, if the adds were capped at having never more than two Spewers, then the cheap-shot kill chance would probably be reduced or eliminated, and you'd still have a long, challenging battle with adds, which is probably what ZOS intended. But a component of the adds goes off-balance too quickly as it is.
  • LadyNalcarya
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    I don't think that quest bosses are overpowered in any way. I do quests on my tank/crafter and its still pretty easy.
    I think its good that there are some mechanics. There's already too many people who think its ok to join vet dungeons and spam light attacks.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • HappyLittleTree
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    I solo everything on Summerset I think they should improve the the wb to be harder so it can really be called a world boss.
    Thuu chakkuth lod Hajhiit c’oo? Hajhiit gortsuquth gorihuth thuu gooluthduj thdeitoluu!

    XBox-EU
  • CompM4s
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    DarkScatha wrote: »
    I solo everything on Summerset I think they should improve the the wb to be harder so it can really be called a world boss.

    I agree, it would be nice to really have a group challenge for these world bosses. Though, the summerset bosses are way harder than the ones from other zones. Thats a step in the right direction.
  • SammyFable
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    No story quest in this game is designed for groups of people to complete it. Most of this game is designed for single players. The only exceptions are dolmens/geysers, WBs, group dungeons and trials.
    Dro m'Athra Destroyer
    Tick Tock Terrorist Tormentor
    Immortal Memer
    Gryphon Heart
  • Kagukan
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    I solo in this game like 95% of the time. IMO ESO is a very friendly MMO for solo players. Summerset did seem slightly more challenging compared to some of the other zones and for me it was a welcomed change.
  • jaws343
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    CompM4s wrote: »
    DarkScatha wrote: »
    I solo everything on Summerset I think they should improve the the wb to be harder so it can really be called a world boss.

    I agree, it would be nice to really have a group challenge for these world bosses. Though, the summerset bosses are way harder than the ones from other zones. Thats a step in the right direction.

    I actually agree that the world bosses could be a bit harder. I have seen 10+ players wipe on a Geyser boss and barely anyone dies to the world bosses. And every world boss can be soloed in Summerset, although B'Korgen is a slog to get through alone.
  • Troneon
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    Sorry but if I could nuke him with my magplar....

    I mean until this thread...I did not even know this fight had actual mechanics to it...

    He was dead before I saw any mechanics...
    PC EU AD
    Master Crafter - Anything you need!!
    High Elf Magicka Templar Healer/DPS/Tank
    Trials / Dungeons / PVP / Everything
  • Wifeaggro13
    Wifeaggro13
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    WTF is wrong with these LBT, Foxtrot Tango programmers? Not everyone l ines to group. Not everyone wants to have to fight th things with a lot of people. Why TF can they not allow quests to scale, especially main line quests, to the number of people going in. They're becoming as bad as WoW making it so people have to group just to play the damn game.

    Lol wut, not everyone likes to dps meta through 99% of group content. MMO much?
  • Integral1900
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    Err... don’t mean to ruffle feathers but... are we talking about the quest boss? My newly hatched ice warden ran over it... I didn’t realise that was the end of the dungeon, I was expecting a quarter million health like some of the other mid quest baddies but this thing just went squelch... feeling confused :/
  • silent88b14_ESO
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    I really don't care how easily someone else beat K'Torah at level 1 with an adventurer's greatsword. I don't play this game to lose over and over because the random number generation is permitted too great a range for an L50 with a slew of champion points. I'm not a masochist and will skip this encounter and the Psijic line rather than keep bashing my forehead bloody on this deleted expletive brick wall.

    I do not pay to punish myself. I don't get a kick out of being defeated. I pay to play and I pay well. I already took a year off from playing because of this boss and he hasn't been fixed yet.
    Behold the great Oak. Just a little nut who stood his ground.
  • VaranisArano
    VaranisArano
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    I really don't care how easily someone else beat K'Torah at level 1 with an adventurer's greatsword. I don't play this game to lose over and over because the random number generation is permitted too great a range for an L50 with a slew of champion points. I'm not a masochist and will skip this encounter and the Psijic line rather than keep bashing my forehead bloody on this deleted expletive brick wall.

    I do not pay to punish myself. I don't get a kick out of being defeated. I pay to play and I pay well. I already took a year off from playing because of this boss and he hasn't been fixed yet.

    K'Tora is a boss for the Summerset main quest. He has nothing to do with the Psijic skill line, so relax. You can still do that quest by talking to loremaster Celarus in Ceporah tower.
  • LoneDrkWolf
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    Ummm, none of the mainline quests in summerset require a group. Just the world boss dailies and the abyssal anchor stuff.

    Also, why are the first two sentences of OP total gibberish, can someone translate?

    Not gibberish if you know phonetic alphabet (usually only military can understand).
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